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Radiant Destruction - which morph?

Seraphayel
Seraphayel
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What's the better solution for PvE/PvP? I am having quite the Magicka sustain issues so I am not sure if I would benefit from the 20% more damage at all (what's the treshhold)?

And is the healing worth it?
PS5
EU
Aldmeri Dominion
- Khajiit Arcanist -
  • Sixty5
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    More damage is the go to morph.

    The other one is there if you want the health sustain.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Drdeath20
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    For pve radiant glory and for pvp neither. Its a dead skill for now.
  • Drdeath20
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    Yes the healing is worth it on the tougher dungeons. Usually when the boss falls into execute phase, thats when things get even tougher. If your not attempting difficult stuff than its dealers choice
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    the guaranteed 20% health return from glory is better, you will always be too low for the scaling to matter with opression. you will only maybe be getting 3-7% more damage per tick. on most build that is around like 1-3k more on a 35k tick, with glory you always guaranteed 20% the damage as healing, so that 35k tick would heal you for 7/8k.

    The scaling of the extra 20% from oppression is liner with your max magic, ie, you only get the full 20% at 100% max magic, at 50% max magic, you get 10% more damage, at 25% max magic, you only get 5% more damage.
    Edited by Lightspeedflashb14_ESO on March 25, 2018 7:27AM
  • Seraphayel
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    the guaranteed 20% health return from glory is better, you will always be too low for the scaling to matter with opression. you will only maybe be getting 3-7% more damage per tick. on most build that is around like 1-3k more on a 35k tick, with glory you always guaranteed 20% the damage as healing, so that 35k tick would heal you for 7/8k.

    The scaling of the extra 20% from oppression is liner with your max magic, ie, you only get the full 20% at 100% max magic, at 50% max magic, you get 10% more damage, at 25% max magic, you only get 5% more damage.

    Wow, so with the horrible sustain I have as a Magplar the more damage morph is pretty useless.

    Thanks!
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • vMaick
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    The healing morph has saved my ass in vma more times than I can count. It made the ice stage almost easy
  • Darkstorne
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    Yep, ever since Morrowind's sustain issues the healing option has been considered better. You always get the full benefit of the heal, but will pretty much never get the full benefit (or even half) of the DPS increase. The skill could use some attention.
  • Cinbri
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    Seraphayel wrote: »
    the guaranteed 20% health return from glory is better, you will always be too low for the scaling to matter with opression. you will only maybe be getting 3-7% more damage per tick. on most build that is around like 1-3k more on a 35k tick, with glory you always guaranteed 20% the damage as healing, so that 35k tick would heal you for 7/8k.

    The scaling of the extra 20% from oppression is liner with your max magic, ie, you only get the full 20% at 100% max magic, at 50% max magic, you get 10% more damage, at 25% max magic, you only get 5% more damage.

    Wow, so with the horrible sustain I have as a Magplar the more damage morph is pretty useless.

    Thanks!

    Also you can increase strength of its healing by healing CPs and own minor mending.
    Overall this is one of those skills where both morphs are worth try. But personally prefer Glory-guaranteed effect that independant to side mechanic, like mana pool, that can be buffed even further with cp.
  • JinMori
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    In an organized group, or even decent? Always oppression.
  • danno8
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    Think of it this way. If the healing from Glory prevents you from having to stop even a single tick of the skill in order to heal yourself, you have just made up for a whole number of ticks of the extra damage portion of Oppression.

    Having to stop the channel to heal is a massive loss of damage, and Glory helps to prevent this.

    When Oppression was a bonus 40%, and sustain was such that you magicka pool was always more full, Oppression was the better morph.
    Edited by danno8 on March 25, 2018 4:43PM
  • JinMori
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    danno8 wrote: »
    Think of it this way. If the healing from Glory prevents you from having to stop even a single tick of the skill in order to heal yourself, you have just made up for a whole number of ticks of the extra damage portion of Oppression.

    Having to stop the channel to heal is a massive loss of damage, and Glory helps to prevent this.

    When Oppression was a bonus 40%, and sustain was such that you magicka pool was always more full, Oppression was the better morph.

    You should not have to worry about healing in an organized group, hence why, unless the group is absolute garbage, oppression is always better.
  • Solariken
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    Darkstorne wrote: »
    Yep, ever since Morrowind's sustain issues the healing option has been considered better. You always get the full benefit of the heal, but will pretty much never get the full benefit (or even half) of the DPS increase. The skill could use some attention.

    Yeah the Oppression morph is misleading (and a little dishonest) as it's almost impossible to get a 20% boost to damage. Even if you're at full magicka when you cast, the cost of the spell itself prevents getting the full 20%. So stupid.
  • Jura23
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    I used glory when I played magicka tank. Never used it in other setup.
    Georgion - Bosmer/Templar - PC/EU
  • Seraphayel
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    Before starting a new topic, I’ll just use my old one. Did something change with the scaling or is it still the same?

    I‘m about to make the decision yet again for (solo) PvP and I tend to take Glory, but if the scaling on Oppression got better I might think about it again.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • tonyblack
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    Hmmm, responses on this topic outdated but even for 3 years ago they look weird. Every bit of dps matters in pve so there oppression is a must, it always was better. Pale order ring made glory morph obsolete even more. For pvp you can pick either, depending on your needs.
  • Athan1
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    The damage morph isn't as good as it sounds. The added damage is based on the current magicka stat, which means that the attack gets stronger when you're running out - which you shouldn't aim for. The point is to sustain your stats not drain them.

    The healing morph is superior, heals for ridiculous amounts and helps take down tough bosses that go berserk as they're about to die, without killing you in the process. Also, the healing ticks proc other stuff and sets.
    Athan Atticus Imperial Templar of Shezarr
  • Parrot1986
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    Athan1 wrote: »
    The damage morph isn't as good as it sounds. The added damage is based on the current magicka stat, which means that the attack gets stronger when you're running out - which you shouldn't aim for. The point is to sustain your stats not drain them.

    The healing morph is superior, heals for ridiculous amounts and helps take down tough bosses that go berserk as they're about to die, without killing you in the process. Also, the healing ticks proc other stuff and sets.

    The damage morph works in the opposite way to how you describe above. The damage increases the more magika you have remaining so having a higher stat pool and better sustain does more damage.

    For me I used the heal morph when I first did vma but that was it. The damage morph does quite a bit more damage and is worth taking. In 4 man if you run with a healer they heal you anyways, if you run 3DD run with pale order of you need heals and it’s healing is OP as well so going for more damage is always better
  • Seraphayel
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    Honestly, when do you have full resources, especially when the target is about to get in execute range? In my opinion the general design is flawed. The longer the fight takes, the more you struggle with resources (you shouldn’t be out of Magicka, but you’re most likely below <50-75%), but that’s the point where you can use the execute. And how does the additional scaling work? What are the thresholds? Let‘s say it does 1000 damage, do the 20% apply to that, so 1200 damage and then the execute percentage is applied? Or are the 20% part of the up to % additional damage?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Tanis-Stormbinder
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    I personally use the heal morph, I can't count how many times I've been the last man standing during one of the more difficult non DL pledges or an Arena run saving the group from a wipe. Through in a well balance trial group I would use the damage morph because resource management is better.
    Edited by Tanis-Stormbinder on March 15, 2021 8:55PM
  • Tigerboy78
    Question about radiant destruction. Is that skill better to use in PVP on execute phase? Or should I just use executioner in the two-handed skill line?
  • Seraphayel
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    Tigerboy78 wrote: »
    Question about radiant destruction. Is that skill better to use in PVP on execute phase? Or should I just use executioner in the two-handed skill line?

    If you’re playing with 2h you should use Executioner, Radiant Destruction should be scaling with Magicka, which I guess is counterproductive to your build.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • itscompton
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    Solariken wrote: »
    Darkstorne wrote: »
    Yep, ever since Morrowind's sustain issues the healing option has been considered better. You always get the full benefit of the heal, but will pretty much never get the full benefit (or even half) of the DPS increase. The skill could use some attention.

    Yeah the Oppression morph is misleading (and a little dishonest) as it's almost impossible to get a 20% boost to damage. Even if you're at full magicka when you cast, the cost of the spell itself prevents getting the full 20%. So stupid.

    I've always thought it should be flipped around so that the less magic you have the harder it hits. Using an execute with your last bit of magic after you've spent everything else to get an opponent into range is way more worthy of buffing rather than people spamming it on you from a distance while you're engaged in combat with a third party.
    Edited by itscompton on March 18, 2021 4:30PM
  • Oreyn_Bearclaw
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    Most people are going to say go with Radiant Destruction for max damage regardless of content. There is something to be said about managing resources on a templar as you go into execute phase, but that damage is what puts this skill on the map. If you are really struggling to sustain a templar, you need to look at the rest of your build, because frankly, you shouldnt be with all the tools we have now.

    I will say that I did use Radiant Glory very successfully when going for VMA flawless on my Templar, but that was years ago. I just don't think its needed at this point. If going for score today, I would definitely go with Radiant Destruction. The nice thing about Glory is that it basically gives you the ability to passively heal from 100-0 between Sweeps and RG. So perhaps in a 3DPS group, or a pug dungeon finder where you just want to be sure you are taking care of yourself, you could make an argument for it.

    Oh, and nice necro. Read March of 2018 as March 18. Haha
    Edited by Oreyn_Bearclaw on March 18, 2021 6:31PM
  • furiouslog
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    Drdeath20 wrote: »
    For pve radiant glory and for pvp neither. Its a dead skill for now.

    I think it works pretty well in PVP.
  • Athan1
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    Oh I didn't know that the destruction morph is stronger when you have more magicka. That sounds tempting, but I'd still stand for the healing morph in pve at least.
    Athan Atticus Imperial Templar of Shezarr
  • THEDKEXPERIENCE
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    If you have 50k+ magic then it’s Radiant Oppression in PVP these days for sure. If your tool tip is barely over 10 you probably shouldn’t bother. If it’s barely over 8 you definitely shouldn’t bother. If it’s north of 12 you can melt any player on any server in any gear assuming they are 35% or lower.
  • Vetixio
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    Like many have said its certainly not really much of a good skill anymore, like most Magplar skills. I have used both morphs but personally prefer the healing morph as it has saved my ass many a time in PvP and PvE you can get some fat heals in PvE with them 50k ticks. 99% of the time you will get a max 5% DPS increase from Oppression you will never realistically get the full 20%. They both are useful and you can complete all content with either morph :smile:
    Edited by Vetixio on March 23, 2021 5:45PM
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  • WabanakiWarrior
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    PVP opinion here. If I am dueling and fail to execute someone, the fact that my execute could have hit even 0.01% harder is enough to always slot oppression.
    Edited by WabanakiWarrior on March 25, 2021 1:10AM
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
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