Dodge is broken in vet scale caller

Eyesinthedrk
Eyesinthedrk
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PS4 na server.

The only way to survive the statue poison is to be standing on the edge and walk out. Dodge rolling is guaranteed death. Your dead body can be lying 2 matters outside of the aoe.

Couple this with the almost complete lack of reaction time, means being more the 1 foot in the aoe is certain death.
  • WuffyCerulei
    WuffyCerulei
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    Fight near the statues and call out where the poison is gonna go. The statues seem to calculate where your position a little early.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • NyassaV
    NyassaV
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    I have countless videos showing countless deaths and have sent them to Gina. They know
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  • Sixty5
    Sixty5
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    Dodge itself is kinda broken.

    It isn't updating your position throughout the animation, so even if it looks like you are out of an AOE it still hits.

    The mechanics are dumb
    Lord and Savior of the Association of Serious S***posters.

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  • Asmael
    Asmael
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    Can't trust derm red circles.

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  • SodanTok
    SodanTok
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    Not Scalecaller issue.

    (Probably) Any AoE works that way now (not sure when it started happening). You dodge out of them you will get hit until you land. You dodge INTO them you wont get hit until you land.
  • sdtlc
    sdtlc
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    They mentioned somewhere, that you have to finish dodging to be safe.
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  • Vaoh
    Vaoh
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    I think it would be good if the poison AoE took like 0.3sec longer to actually go off.

    While we’re at it..... the spout CC doesn’t always work (perhaps it’s just taking 1-2sec to grant immunity to the poison?), the laser beam CC seems to be a tiny bit further ahead than what’s visually displayed, and the synergy effect from Spellbreaker should activate immediately rather than after 1-2 seconds.

    Fixing these issues would make Scalecaller HM a bit easier and def more enjoyable. Atm it feels so off that many players are convinced this fight is actually bugged.
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