KillingUGirl wrote: »KillingUGirl wrote: »I would appreciate if it were just difficult content that after learning the mechanics and practice you get it and conquer it. Malestrom is broke for so many on Xbox making it content that is not fun or challenging or worth attempting.
But thats what vMA actually is. A difficult content with a lot of mechanics that becomes a lot easier to complete after practice (aside from some RNG mechanics). What you are describing is performance issues with the game in general. Not an issue with vMA specifically.
What I am describing in Perfomance issues related specifically to one platform, why not fix these issues?
KillingUGirl wrote: »KillingUGirl wrote: »I would appreciate if it were just difficult content that after learning the mechanics and practice you get it and conquer it. Malestrom is broke for so many on Xbox making it content that is not fun or challenging or worth attempting.
But thats what vMA actually is. A difficult content with a lot of mechanics that becomes a lot easier to complete after practice (aside from some RNG mechanics). What you are describing is performance issues with the game in general. Not an issue with vMA specifically.
What I am describing in Perfomance issues related specifically to one platform, why not fix these issues? So that way then maelstrom can become what it was intended to be right now it’s just a broken mess. Oh well I’m sure there are way to many more important issues then fixing malestrom I mean people have been complaining about how broke it is for years and nothing has been done, afraid I’m beating the proverbial dead horse. Zenimax blames Microsoft, Microsoft blames zenimax, and my IP provider blames both. Lol endless cycle.
I think at this point it’s easier at least for me to just move on and forget maelstrom there are other places to get weapons that are actually easily completeable, Dragonstar, VAS etc.
KillingUGirl wrote: »At least make the mechanics constant. After so many attempts I have learned the mechanics inside and out and they are constantly changing. If I do the same exact thing twice there will be two different outcomes as far as add spawns and boss mechanics.
False Xbox had the first Stamblade to get 600k score.After i believe @andy_s got the first.Third person to ever get a 600k score was a xbox EU player.BANK_IT_HERE wrote: »What?! There are literally people who have beat vMA with no CP (Mike University - PS4) and with a broom and bucket (Gilliam - PC). Xbox just recently got their first 600k score. I know many people on Xbox NA who consistently go into vMA week after week, patch after patch, putting up 590k+...on the original Xbox One. Yes, good PCs have better frames, and so does the One X. If it takes you 372 tries to beat one stage, it's either you or your internet. Just the facts.
It's true the game didn't convert as cleanly as we would like from PC to console...but that isn't your problem. Yes, there are skill gaps. But if people have such an easy time beating it, in under 30 minutes, or with no CP, nerfiing is NOT the answer. The game can't be perfect for everyone, and I'm sure ZOS is frustrated when people with lack of skill, or poor internet, complain.
Sorry.
KillingUGirl wrote: »Yep yet another thread whining about how difficult VET malestrom is but seriously it is Rediculous. It needs a serious nerf or at least should scale to your level. I am now on my 372 attempt on level 5 frozen rink. I am cp 450 and I have tried 6 builds that are supposed maelstrom builds by people doing it online at levels way lower than myself. And no excuse but the lag is horrific in malestrom most times the walls don’t even res in, and I’m usually 3-5 seconds behind. Many times I have had the boss at 1% and either froze for a few seconds , or Lagged out completely and crashed. Not to mention that many times I’ll respawned and before even being in the game one platform has already been destroyed and there are 5-6 adds and I haven’t even started yet lol. Maybe for max cps it’s no big deal but this should not be impossible at level 450. Seriously attempting this has made me never to want to play eso ever again. (I know dramatic but serioulsy) I can solo a handful of vet dungeons I should be able to do malestrom without wanting to sear my flesh off.
At least make the mechanics constant. After so many attempts I have learned the mechanics inside and out and they are constantly changing. If I do the same exact thing twice there will be two different outcomes as far as add spawns and boss mechanics. If you do the same exact thing the mechanics should stay the same as well and not change haphazardly. For instance, sometimes the boss will do 2 mechanics before smashing the platform others he will just smash the platform within 2-3 seconds of reaching it with no first mechanic warning. I know many will refute this but no matter what I say your wrong after 372 attempts I’ve seen it. Although this simply may have to do with the outrageous amount of lag in malestrom, so timing is actually varied and really there is no constant to measure by. Most battles my screen will actually freeze for a few seconds and a few seconds is life or death in malestrom.
Then it dawned on me all the videos I have watched are all on pc. And yep sure enough doing it on pc was a cakewalk compared to Xbox. Do they even take things like this into consideration when porting to console. Why is it child’s play on pc but impossible on Xbox? They should take into consideration lack of keyboard and mouse. I mean it is night and day between the two platforms. And sure having content geared towards high level cps keeps them interested in the game but give them a separate hard mode.
Readjust Xbox malestrom to at least make it enjoyable and not a lag infested gruesome nightmare. Or at least make it comparable to the difficulty on PC. And I apologize for the rant but after so much effort I’ve earned the right lol!! Let the flaming begin.
KillingUGirl wrote: »Yep yet another thread whining about how difficult VET malestrom is but seriously it is Rediculous. It needs a serious nerf or at least should scale to your level. I am now on my 372 attempt on level 5 frozen rink. I am cp 450 and I have tried 6 builds that are supposed maelstrom builds by people doing it online at levels way lower than myself. And no excuse but the lag is horrific in malestrom most times the walls don’t even res in, and I’m usually 3-5 seconds behind. Many times I have had the boss at 1% and either froze for a few seconds , or Lagged out completely and crashed. Not to mention that many times I’ll respawned and before even being in the game one platform has already been destroyed and there are 5-6 adds and I haven’t even started yet lol. Maybe for max cps it’s no big deal but this should not be impossible at level 450. Seriously attempting this has made me never to want to play eso ever again. (I know dramatic but serioulsy) I can solo a handful of vet dungeons I should be able to do malestrom without wanting to sear my flesh off.
At least make the mechanics constant. After so many attempts I have learned the mechanics inside and out and they are constantly changing. If I do the same exact thing twice there will be two different outcomes as far as add spawns and boss mechanics. If you do the same exact thing the mechanics should stay the same as well and not change haphazardly. For instance, sometimes the boss will do 2 mechanics before smashing the platform others he will just smash the platform within 2-3 seconds of reaching it with no first mechanic warning. I know many will refute this but no matter what I say your wrong after 372 attempts I’ve seen it. Although this simply may have to do with the outrageous amount of lag in malestrom, so timing is actually varied and really there is no constant to measure by. Most battles my screen will actually freeze for a few seconds and a few seconds is life or death in malestrom.
Then it dawned on me all the videos I have watched are all on pc. And yep sure enough doing it on pc was a cakewalk compared to Xbox. Do they even take things like this into consideration when porting to console. Why is it child’s play on pc but impossible on Xbox? They should take into consideration lack of keyboard and mouse. I mean it is night and day between the two platforms. And sure having content geared towards high level cps keeps them interested in the game but give them a separate hard mode.
Readjust Xbox malestrom to at least make it enjoyable and not a lag infested gruesome nightmare. Or at least make it comparable to the difficulty on PC. And I apologize for the rant but after so much effort I’ve earned the right lol!! Let the flaming begin.
But seriously, look up videos on how to do each stage and look for guides (Alcast for example has good baseline information) on vMA for your class, which would include information about the best skills and gear to run. Ask guildmates for advice on your rotation if your DPS is low. You'll wipe a lot starting out (I died at least 100 times my first time clearing), especially if you have low CP, but it gets a lot easier from there.
It gets soooooo tiring hearing people complain endlessly without putting any effort into improving themselves so they can better do the content. If you want a faceroll instance just do it on normal...
KillingUGirl wrote: »But seriously, look up videos on how to do each stage and look for guides (Alcast for example has good baseline information) on vMA for your class, which would include information about the best skills and gear to run. Ask guildmates for advice on your rotation if your DPS is low. You'll wipe a lot starting out (I died at least 100 times my first time clearing), especially if you have low CP, but it gets a lot easier from there.
It gets soooooo tiring hearing people complain endlessly without putting any effort into improving themselves so they can better do the content. If you want a faceroll instance just do it on normal...
You obviously didn’t read or have missed the entire point of the thread. My issues is that between platforms content should be the same. If I can clear vet malestrom on PC with a character half the CP with barley any issues at all, then that content on Xbox should at least have similar results. This isn’t an issue of “getting better” lol! I have over 500 attempts into something that normally takes 2-3 maximum. There is a serious issue with VET malestrom on Xbox at least for me and others I know. Like I said at first I though it was an incorrect and sloppy port of the content to console but now I am realizing that this content on Xbox is just broke in so many ways compared to other platforms. All I’m saying is at least out the effort into making the content somewhat similar on all platforms. No amount of “getting good” is going to help me overcome the myriad of issues that exist with the XBOX version.
Also with vet malestrom on Xbox alone I have spent hundreds of hours, 7 different gear builds, all the endless hours spent farming gear, 10 different skill setups and rotations, countless hours researching, weeks spent on paractice dummies, endless hours spent Calculating every stat with three different skill calculators trying to find a solution, and this is just vet malestrom so don’t talk to me about putting in effort. I wouldn’t have started the post if I didn’t already put in more effort than most of the average players in this game.