Sadly there is a lot of bugs with Templars.
For example Radial Sweep does have bugged hitbox, making your initial attack to miss target. And it wasn't fixed after all this time. etc...
Fair and easily balancable suggestions, but mainly just generic ZOS style fixes, and odd tweaks, like, interracting with CC break/dodges, % changes or range. Its useful, but not enough to establish other classes, even post all these changes, NB will remain on top, nothing compares to cloak in scaling or total use.
What people want now are whole class overhauls, like 1tam/homestead. Look at purge, saying nothing needed isn't exactly true. It is phenomenal in a 1v1 or maybe as part of a group as a healbot, but then in many cases dropping 4k on 5 random debuffs then getting them applied again in 2s isn't great. General changes seem good, especially to fix the templar mess, but I'd personally put more major changes for the Sorc/DK/Temp.
Saw your warden bit and disregarded your entire post. Sure am glad you aren't a class rep.
Fair and easily balancable suggestions, but mainly just generic ZOS style fixes, and odd tweaks, like, interracting with CC break/dodges, % changes or range. Its useful, but not enough to establish other classes, even post all these changes, NB will remain on top, nothing compares to cloak in scaling or total use.
What people want now are whole class overhauls, like 1tam/homestead. Look at purge, saying nothing needed isn't exactly true. It is phenomenal in a 1v1 or maybe as part of a group as a healbot, but then in many cases dropping 4k on 5 random debuffs then getting them applied again in 2s isn't great. General changes seem good, especially to fix the templar mess, but I'd personally put more major changes for the Sorc/DK/Temp.
We can't make the game how we like it to be. You need to bring those generic changes as the only really overhauls are done by one brain and that belongs to a certain Person that rimes with a bad pronunciation of mobile
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
DocFrost72 wrote: »"Restoring Aura: Great skill with 2 good morphs
Bugs: When using radiant aura all NPCs around you will start to attack you
Suggestions: None"
Ffs, do not make this man/woman the templar advisor if they think repentance is in a good place. Play pvp or group pve with more than one stamplar and come back to me.
It is the only resource return skill in the entire game that is almost useless against bosses (to its credit it does give 10% minor stam regen...from my back bar but the option is there) and 100% useless to all but the first character to use it. Lemme try to say this slowly; I fight my friends for my resource return mechanic, when it even applies.
DocFrost72 wrote: »"Restoring Aura: Great skill with 2 good morphs
Bugs: When using radiant aura all NPCs around you will start to attack you
Suggestions: None"
Ffs, do not make this man/woman the templar advisor if they think repentance is in a good place. Play pvp or group pve with more than one stamplar and come back to me.
It is the only resource return skill in the entire game that is almost useless against bosses (to its credit it does give 10% minor stam regen...from my back bar but the option is there) and 100% useless to all but the first character to use it. Lemme try to say this slowly; I fight my friends for my resource return mechanic, when it even applies.
Read my templar post again. I don't think templar has good sustain. I want other abilities to give templar sustain but repentance is a good skill no matter what you think.
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
DocFrost72 wrote: »DocFrost72 wrote: »"Restoring Aura: Great skill with 2 good morphs
Bugs: When using radiant aura all NPCs around you will start to attack you
Suggestions: None"
Ffs, do not make this man/woman the templar advisor if they think repentance is in a good place. Play pvp or group pve with more than one stamplar and come back to me.
It is the only resource return skill in the entire game that is almost useless against bosses (to its credit it does give 10% minor stam regen...from my back bar but the option is there) and 100% useless to all but the first character to use it. Lemme try to say this slowly; I fight my friends for my resource return mechanic, when it even applies.
Read my templar post again. I don't think templar has good sustain. I want other abilities to give templar sustain but repentance is a good skill no matter what you think.
https://media.giphy.com/media/1PgPvWLfXGkCY/giphy.gif
You're fighting other templars in your group hen the conditions even apply. As a templar main since 2015, let me be the one to tell you this hasn't stopped being a pain point since they stopped the group stamina restore (which was needed to make other healers viable btw).
jedtb16_ESO wrote: »what is this 'class representative program'?
is this a thing?
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
Three bars is a class feature, but 3 bars two ultimates is something different. I am not sure video proves it's overlord issue though.
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
Three bars is a class feature, but 3 bars two ultimates is something different. I am not sure video proves it's overlord issue though.
You have 3 ultimates: main bar, off bar with overload and overload bar with a ult of your choice
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
Three bars is a class feature, but 3 bars two ultimates is something different. I am not sure video proves it's overlord issue though.
You have 3 ultimates: main bar, off bar with overload and overload bar with a ult of your choice
Yeah but I don't see how it's possible. You can't switch overlord out.
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
Three bars is a class feature, but 3 bars two ultimates is something different. I am not sure video proves it's overlord issue though.
You have 3 ultimates: main bar, off bar with overload and overload bar with a ult of your choice
Yeah but I don't see how it's possible. You can't switch overlord out.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
It's AI pathing isn't bad for pets, but there's still few places
Like falkreath feels like you have to resummon way to much.
Scamps need help in AA
Clannfer is a good solo pet, but question his usefulness on a tank. Have him major fracture.
Would like a different targetting system.
Overlord has not such bug...went and checked.
It has. Check any good magsorc build. Like Malcoms, Subveruss' etc
Good won't be right word. This isn't possible normally overlord unless it's a expoliot. Once you try swap overlord ulimate it goes back first bar.
But yes that's three bars and two ultimates in video so something isn't adding up.
It has been in the game for ages but there was no Intention to fix it yet
Three bars is a class feature, but 3 bars two ultimates is something different. I am not sure video proves it's overlord issue though.
You have 3 ultimates: main bar, off bar with overload and overload bar with a ult of your choice
Yeah but I don't see how it's possible. You can't switch overlord out.
have you tried?
I used to do it, but then bar swaping broke, so I dropped overload.
@BohnT
I disagree with everything about DK changes especially with elders change and reflective plate; It's almost as if you want make the block cast meta with Mag DK even more prominent.
Reflective plate needs a change but your change is not the one and elder passive needs a change too but again just not your change.
One thing elder passive in its current state needs reworked is the healing received as that should only benefit you when other players heal you and not your own heals healing yourself.
Noxious breath is fine and doesn't need to be a single target change that gimps other Stam DKs who utilize this ability in PvP to flush out cloak blades or people in stealth (I use volatile armor but regardless). Noxious breath is also good for the cone since I can apply it on multiple targets and as such if I time it nicely I can have the cone affect a larger radius by moving left or right (I'd want the trail to last longer so I can affect more targets when doing that which would be a plus)
Flames of Oblivion needs to go back to its AoE form with added burn damage.
With that said anything else not mentioned I did look at and will say I disagree as it doesn't need to be change or the change is flat out bad.
DocFrost72 wrote: »DocFrost72 wrote: »"Restoring Aura: Great skill with 2 good morphs
Bugs: When using radiant aura all NPCs around you will start to attack you
Suggestions: None"
Ffs, do not make this man/woman the templar advisor if they think repentance is in a good place. Play pvp or group pve with more than one stamplar and come back to me.
It is the only resource return skill in the entire game that is almost useless against bosses (to its credit it does give 10% minor stam regen...from my back bar but the option is there) and 100% useless to all but the first character to use it. Lemme try to say this slowly; I fight my friends for my resource return mechanic, when it even applies.
Read my templar post again. I don't think templar has good sustain. I want other abilities to give templar sustain but repentance is a good skill no matter what you think.
https://media.giphy.com/media/1PgPvWLfXGkCY/giphy.gif
You're fighting other templars in your group hen the conditions even apply. As a templar main since 2015, let me be the one to tell you this hasn't stopped being a pain point since they stopped the group stamina restore (which was needed to make other healers viable btw).
That's why you coordinate your group constellation?
If you give every templar the ability to use repentance on bodies it's way too strong. The morrowind changes hurt the skill but still it's the ability which can give you the most resources back out of every skill in the game.
Does templar need more sustain abilities! Yes but this won't be the skill that'll be changed. Wrobel doesn't revert his mistakes
DocFrost72 wrote: »DocFrost72 wrote: »DocFrost72 wrote: »"Restoring Aura: Great skill with 2 good morphs
Bugs: When using radiant aura all NPCs around you will start to attack you
Suggestions: None"
Ffs, do not make this man/woman the templar advisor if they think repentance is in a good place. Play pvp or group pve with more than one stamplar and come back to me.
It is the only resource return skill in the entire game that is almost useless against bosses (to its credit it does give 10% minor stam regen...from my back bar but the option is there) and 100% useless to all but the first character to use it. Lemme try to say this slowly; I fight my friends for my resource return mechanic, when it even applies.
Read my templar post again. I don't think templar has good sustain. I want other abilities to give templar sustain but repentance is a good skill no matter what you think.
https://media.giphy.com/media/1PgPvWLfXGkCY/giphy.gif
You're fighting other templars in your group hen the conditions even apply. As a templar main since 2015, let me be the one to tell you this hasn't stopped being a pain point since they stopped the group stamina restore (which was needed to make other healers viable btw).
That's why you coordinate your group constellation?
If you give every templar the ability to use repentance on bodies it's way too strong. The morrowind changes hurt the skill but still it's the ability which can give you the most resources back out of every skill in the game.
Does templar need more sustain abilities! Yes but this won't be the skill that'll be changed. Wrobel doesn't revert his mistakes
First part is simplified to no more than one stamplar per group. Absolutely bogus, no other spec in the game follows that logic for their resource return.
I specifically said the removal of giving stamina to group was a good change and needed. As for most resources back in the game? Any, literally any class gets more resources in any fight where there is more than one stamplar or just one enemy. Feast or famine is bad design with a necessary game element.
If this skill doesn't get changed, templars simply won't slot it with how specific the need is. The singular place it shines is solo pve (specifically maelstrom) where I will gladly admit it is very strong.
dwemer_paleologist wrote: »i don't agree with any of the stuff you said about nightlbades.