VaranisArano wrote: »Can we get a campaign for all the people who want to focus on objectives and winning the campaign and another campaign for all the "I just wanna have good fights/gank/farm noobs/AP farm" folks?
The developers doesn't care about PvP campaigns. Simply becuase they don't make any money from the PvP aspect of their game. Only PvE, DLC, and Crown Store. That's why you always see them working on those things, and never on PvP.
The developers doesn't care about PvP campaigns. Simply becuase they don't make any money from the PvP aspect of their game. Only PvE, DLC, and Crown Store. That's why you always see them working on those things, and never on PvP.
VaranisArano wrote: »Can we get a campaign for all the people who want to focus on objectives and winning the campaign and another campaign for all the "I just wanna have good fights/gank/farm noobs/AP farm" folks?
Agree with the sentiment but not solution. Spreading PoP further is not a good idea. Just heard to Sotha or Shor things seem to mean more there - until the alliance switching cheating guilds descend and flip stuff. That's another issue tho
VaranisArano wrote: »VaranisArano wrote: »Can we get a campaign for all the people who want to focus on objectives and winning the campaign and another campaign for all the "I just wanna have good fights/gank/farm noobs/AP farm" folks?
Agree with the sentiment but not solution. Spreading PoP further is not a good idea. Just heard to Sotha or Shor things seem to mean more there - until the alliance switching cheating guilds descend and flip stuff. That's another issue tho
I'm aware that spreading the population out rarely helps, which is why the OP's idea is flawed to begin with. But if we're talking about how to split up the population, I'd rather have the objective-minded people on my campaign because it makes for stiffer competition as my team goes for objectives and let the "I just wanna have fun doing my thing" people have fun and do their thing on their own server. A team and B team really doesn't have the same split there.
vamp_emily wrote: »How do you determine who is in the top % of the B team, AP earnings?
generalmyrick wrote: »VaranisArano wrote: »VaranisArano wrote: »Can we get a campaign for all the people who want to focus on objectives and winning the campaign and another campaign for all the "I just wanna have good fights/gank/farm noobs/AP farm" folks?
Agree with the sentiment but not solution. Spreading PoP further is not a good idea. Just heard to Sotha or Shor things seem to mean more there - until the alliance switching cheating guilds descend and flip stuff. That's another issue tho
I'm aware that spreading the population out rarely helps, which is why the OP's idea is flawed to begin with. But if we're talking about how to split up the population, I'd rather have the objective-minded people on my campaign because it makes for stiffer competition as my team goes for objectives and let the "I just wanna have fun doing my thing" people have fun and do their thing on their own server. A team and B team really doesn't have the same split there.
hhahahaah
i can't i just cant!!! :-)
The developers doesn't care about PvP campaigns. Simply becuase they don't make any money from the PvP aspect of their game. Only PvE, DLC, and Crown Store. That's why you always see them working on those things, and never on PvP.
Not really true, a fair % of people bought Morrowind solely for BattleGrounds, and they create new maps each DLC.....
White wabbit wrote: »The developers doesn't care about PvP campaigns. Simply becuase they don't make any money from the PvP aspect of their game. Only PvE, DLC, and Crown Store. That's why you always see them working on those things, and never on PvP.
That's flawed as these PvPers buy the new dlc either for the new monster sets or the overland armor sets so Zos do make money from PvPers , so it's time Zos showed us some respect
The developers doesn't care about PvP campaigns. Simply becuase they don't make any money from the PvP aspect of their game. Right now, Cyrodiil pvp is not viewed as marketable or profitable to ZOS higher-ups. Only PvE, DLC, and Crown Store. That's why you always see them working on those things, and never on PvP.
VaranisArano wrote: »VaranisArano wrote: »Can we get a campaign for all the people who want to focus on objectives and winning the campaign and another campaign for all the "I just wanna have good fights/gank/farm noobs/AP farm" folks?
Agree with the sentiment but not solution. Spreading PoP further is not a good idea. Just heard to Sotha or Shor things seem to mean more there - until the alliance switching cheating guilds descend and flip stuff. That's another issue tho
I'm aware that spreading the population out rarely helps, which is why the OP's idea is flawed to begin with. But if we're talking about how to split up the population, I'd rather have the objective-minded people on my campaign because it makes for stiffer competition as my team goes for objectives and let the "I just wanna have fun doing my thing" people have fun and do their thing on their own server. A team and B team really doesn't have the same split there.
I know a lot of “small scalers” or what is referred in here as “i just wanna have fun fights/gank/ap farm” players would love to dramatically change Cyrodiil layout. Things like, removing emperor mechanic, and downscaling the map size to accommodate their preferences. In this case, id actually support a campaign that has map objectives with current rewards, and a different campaign for the aforementioned with a different set of rewards to provide incentive in the absence of emperor mechanic.
Ultimately i will say this: further fragmenting the population in pvp is a bad idea all around. We already have cp and no cp. which has GOT to go btw. And small scalers need the objective based players to fulfill the enjoyment they seek. So at the end of the day, were all on the same team and this is mostly a hypothetical for fun discussion.
VaranisArano wrote: »I know a lot of “small scalers” or what is referred in here as “i just wanna have fun fights/gank/ap farm” players would love to dramatically change Cyrodiil layout. Things like, removing emperor mechanic, and downscaling the map size to accommodate their preferences. In this case, id actually support a campaign that has map objectives with current rewards, and a different campaign for the aforementioned with a different set of rewards to provide incentive in the absence of emperor mechanic.
Ultimately i will say this: further fragmenting the population in pvp is a bad idea all around. We already have cp and no cp. which has GOT to go btw. And small scalers need the objective based players to fulfill the enjoyment they seek. So at the end of the day, were all on the same team and this is mostly a hypothetical for fun discussion.
I generally agree with what you said here. I just wanted to point out that the "I just wanna have fun fights/gank/ap farm” players includes certain organized raids by their own admission, so I'm not knocking small-scalers. Its just a different mindset and one that's perfectly okay in Cyrodiil.
Though one area I will disagree is the removal of CP PVP. I far prefer CP PVP from my experience and I very much disagree with attempts to remove the entire type of PVP I prefer.
vamp_emily wrote: »I was thinking about this a little bit last night. Any type A or B league should not be based on AP gains.
I personally don't think a lot of AP farmers really benefit the alliance. I see it too many times that group leaders will push but not defend.
I would like to see a reward system that actually benefits players that care about the campaign and not just AP farming. I haven't put much thought into it but maybe create a point system where you get offensive and defensive points. Then you can base A and B league on points and time played.
For example if all you do is AP farm and not help take keeps or defend keeps, you will be put on B league. If you are a poor leader and all you do is take empty keeps and not defend then you will be placed on the B league. However, if you are a person that helps push and defend then you will be on the A league.
generalmyrick wrote: »vamp_emily wrote: »How do you determine who is in the top % of the B team, AP earnings?
yes