Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
GeorgeBlack wrote: »Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
But....
GeorgeBlack wrote: »Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
But....
Well honestly, Dawnbreaker is the smallest issue for vampires. 20% more damage hurts, but there are worse counters.
Yet I agree, most class ults are very underpowered. Only Nightblades are an exception, dragon jump is also fairly good for its cost.
GeorgeBlack wrote: »GeorgeBlack wrote: »Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
But....
Well honestly, Dawnbreaker is the smallest issue for vampires. 20% more damage hurts, but there are worse counters.
Yet I agree, most class ults are very underpowered. Only Nightblades are an exception, dragon jump is also fairly good for its cost.
Leap is a great skill but since they tried to counter wall breaching they messed it up big time.
Is Zaan considered flame dmg?
I have been using prism weap glyph as long as I remember.
I would rather see it removed than vamps getting buffed or FG nerfed.
Then vamps pros and cons would be worth its identity.
When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...
There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...
There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...
Prismatic weapons alone are a pretty significant reason. I agree on undeath being OP on Teamplars and DKs.
There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...
Prismatic weapons alone are a pretty significant reason. I agree on undeath being OP on Teamplars and DKs.
Usually Undeath benefits sorcs and mblades more
Seraphayel wrote: »People here are really afraid of MagDKs in PvP anymore?
Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
IndyWendieGo wrote: »Nothing has changed about vampires in a long time.
The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.
Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
You forgot the most important one! Feeding on enemy players! I mean it doesn't really do anything except give them one of those jump scares. Especially if they're on their siege!
Aside from that, yeah. The regen, Undeath, Mist Form spam while running around a tree. Good times. Goooooood times.