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Vampires in 2018, what’s changed?

Uberkull
Uberkull
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Back in ESO, abandoned any vampire builds since zos nerfed them into oblivion in early 2017(?)

I now see many vamps around. Can someone give me the updated info on vampires, i’d apprecIaate it!

Do we still have to maintain stages? Do we still look like arsh in the face, overriding a look or face paint? Whats the best abilities for vamp? Is vamp required for any magika build?
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  • Dracane
    Dracane
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    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.
    Edited by Dracane on March 9, 2018 1:45AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • GeorgeBlack
    GeorgeBlack
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    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
    But....
  • Dracane
    Dracane
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    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
    But....

    Well honestly, Dawnbreaker is the smallest issue for vampires. 20% more damage hurts, but there are worse counters.
    Yet I agree, most class ults are very underpowered. Only Nightblades are an exception, dragon jump is also fairly good for its cost.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • GeorgeBlack
    GeorgeBlack
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    Dracane wrote: »
    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
    But....

    Well honestly, Dawnbreaker is the smallest issue for vampires. 20% more damage hurts, but there are worse counters.
    Yet I agree, most class ults are very underpowered. Only Nightblades are an exception, dragon jump is also fairly good for its cost.

    Leap is a great skill but since they tried to counter wall breaching they messed it up big time.
    Is Zaan considered flame dmg?
    I have been using prism weap glyph as long as I remember.
    I would rather see it removed than vamps getting buffed or FG nerfed.

    Then vamps pros and cons would be worth its identity.
  • Dracane
    Dracane
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    Dracane wrote: »
    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    If class ultimates were more reliable FG ulty wouldnt be BiS. Vampires would feel safer and class identities would be obvious in Cyrodiil.
    But....

    Well honestly, Dawnbreaker is the smallest issue for vampires. 20% more damage hurts, but there are worse counters.
    Yet I agree, most class ults are very underpowered. Only Nightblades are an exception, dragon jump is also fairly good for its cost.

    Leap is a great skill but since they tried to counter wall breaching they messed it up big time.
    Is Zaan considered flame dmg?
    I have been using prism weap glyph as long as I remember.
    I would rather see it removed than vamps getting buffed or FG nerfed.

    Then vamps pros and cons would be worth its identity.

    Zaan is fire damage.
    They are not going to remove this glyph and on a more selfish note, I make all my gold with these enchantments :) So I rather not see them gone.

    I have no clever solution for this. I think vampire has way too many counters for what it does and could use some reworking or tweaking. The passive benefits should kind of balance vampirism against its counters, but this is currently not the case.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • JobooAGS
    JobooAGS
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    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...
  • Dracane
    Dracane
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    JobooAGS wrote: »
    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...

    Tell us what's up.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • JobooAGS
    JobooAGS
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    Dracane wrote: »
    JobooAGS wrote: »
    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...

    Tell us what's up.

    There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...
  • Morgul667
    Morgul667
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    I main vamp for the sneaking bonus when you are in a group it helps to stay with your peeps

    but i start to wonder if I should switch it for invisibility potions

    I mean troll king is not as fun in vampire
  • Dracane
    Dracane
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    JobooAGS wrote: »
    Dracane wrote: »
    JobooAGS wrote: »
    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...

    Tell us what's up.

    There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...

    Prismatic weapons alone are a pretty significant reason. I agree on undeath being OP on Teamplars and DKs.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Ashamray
    Ashamray
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    The only reason to be a vampire is mistform. Passives are weaker than 20-25% damage taken from Dawnbreaker or magDks
    Boadrig, EU PC

    Very Balanced
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  • Ashamray
    Ashamray
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    Dracane wrote: »
    JobooAGS wrote: »
    Dracane wrote: »
    JobooAGS wrote: »
    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...

    Tell us what's up.

    There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...

    Prismatic weapons alone are a pretty significant reason. I agree on undeath being OP on Teamplars and DKs.

    Usually Undeath benefits sorcs and mblades more
    Boadrig, EU PC

    Very Balanced
    Battleground Beta Testers
    Cite's Legacy
    Colosseum

    Imperial City frequenter
    Imperial City feedback and suggestions
  • Waffennacht
    Waffennacht
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    Undeath is super strong against Stam builds
    Regen is very helpful after the CP trees lost the cost reduction
    Mist form is a semi - mobility ability useable by builds that lack access to major Expedition etc
    The tree has a hard CC so classes that don't have one can

    Still ugly on anything but Argonian or Dunmer
    Still makes tattoos practically invisible

    Ummm

    Batswarm is used...

    Yes
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Dracane
    Dracane
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    Ashamray wrote: »
    Dracane wrote: »
    JobooAGS wrote: »
    Dracane wrote: »
    JobooAGS wrote: »
    When out of a given 10 players in cyrodiil about 8-9 are vamps, you know something is up...

    Tell us what's up.

    There is likely little to no incentive to not be a vampire due to either the passives are that great (OP?) or the drawbacks arent that prominent/can be ignored...

    Prismatic weapons alone are a pretty significant reason. I agree on undeath being OP on Teamplars and DKs.

    Usually Undeath benefits sorcs and mblades more

    Undeath is great with healing ward. But the point of using damage shields, is to not drop low in the first place. Mblades and Sorcs usually get bursted down once their shield is down. Their health instantly drops low unmitigated and then even undeath can't block the executes anymore, because you are naked with light armor.

    Undeath is extremely potent on all heavy armor builds and people with a decent health pool.
    Edited by Dracane on March 9, 2018 3:27AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Seraphayel
    Seraphayel
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    People here are really afraid of MagDKs in PvP anymore? :D
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Dracane
    Dracane
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    Seraphayel wrote: »
    People here are really afraid of MagDKs in PvP anymore? :D

    Oh please stop with this blinding. MagDk is very potent in pvp and you know it, there are plenty of them.
    Edited by Dracane on March 9, 2018 12:51PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • FleetwoodSmack
    FleetwoodSmack
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    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    You forgot the most important one! Feeding on enemy players! I mean it doesn't really do anything except give them one of those jump scares. Especially if they're on their siege! :D


    Aside from that, yeah. The regen, Undeath, Mist Form spam while running around a tree. Good times. Goooooood times.
    Tell me lies, tell me sweet little lies!
  • Maryal
    Maryal
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    Vampires used to be so OP in Cyrodiil back when I was new to the game (roughly 3 years ago). Back then pvp land consisted of Sorcs, Nightblades, Dragonknights, Templars and Vampires (occasionally you'd see a Werewolf or two). Back then Vampires were really OP. But, people complained and they got nerfed, and nerfed again and again. Eventually people stopped playing them as a class. Now Vampire is just a skill line that other classes take from.
  • Dracane
    Dracane
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    Dracane wrote: »
    Nothing has changed about vampires in a long time.

    The reason why many people play vampire in pvp, is the undeath passive, which is extremely powerful for certain builds and of course the regen.

    Vampire is also a big drawback nowadays, because more and more people use prismatic weapon enchants and encountering a magicka dk, is a death sentence basically. Then we also have dawnbreaker, which is still the most commonly used stamina ultimate. Prismatic and dawnbreaker still deal full damage to you, even when you remain on Vampirisim stage 1. As it stands now, I'd say vampire brings more downsides and its few relevant passive can't make up for it anymore.

    You forgot the most important one! Feeding on enemy players! I mean it doesn't really do anything except give them one of those jump scares. Especially if they're on their siege! :D


    Aside from that, yeah. The regen, Undeath, Mist Form spam while running around a tree. Good times. Goooooood times.

    Since I can remember and this memory goes back a few years ago, you could feed on enemy players as a vampire.
    Edited by Dracane on March 9, 2018 2:25PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • xbobx
    xbobx
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    in pve is there any reason not to be a vampire and keep it at level 2 for the regen?
  • JobooAGS
    JobooAGS
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    xbobx wrote: »
    in pve is there any reason not to be a vampire and keep it at level 2 for the regen?

    Flame damage, 15% is still significant. Plus 10% regen with min regen is nearly nothing.
  • kojou
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    I only use Vampire on my Nightblades in PvE. My PvP toons are not vampires... Honestly the biggest reason I don't have many vampire characters is because I don't like the way it looks and the 10% regen is not very much.
    Playing since beta...
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    For me and my playstyle, I have found Vampire to be so good that my entire character is built around all the Vampiric abilities...

    The negatives that Vampire has are significant, but if you are built correctly, the pro's outweigh the cons...
    Edited by TheDoomsdayMonster on March 10, 2018 3:15AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
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