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I need your honest options for a poll regarding what's killing PVP in ESO.

  • leothedino
    leothedino
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    What's wounding PVP and PVE is ZoS trying to balance them both side by side. It needs skills that only work in PVP, and skills that work in PVE. Many games do it, and there is no opt-in open world PVP in ESO to worry about.
    Edited by leothedino on March 5, 2018 11:11AM
  • Elsterchen
    Elsterchen
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    Hmmm, to be totally honest... most of the time its me, myself and I that kills me. ;)

    ... only then its lag, etc etc etc
  • Muttsmutt
    Muttsmutt
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    lag
    balancing it together with pve
    PC-EU // UNDEAD
  • Bam_Bam
    Bam_Bam
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    The more matching /accumulated variables in group sizes over 4, the less AP rewarded.

    Variables:
    Weapon type
    Armour type
    Skills
    When a group is formed that's greater than 4 people, the AP the group earns starts to decrease. You could also increase the costs of ultimates and/or reduce the damage cause by such ultimates

    Introduce campaign faction locking

    Fix teh lagss :(
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    The players (especially toxic ones) ^^
  • Bam_Bam
    Bam_Bam
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    Leveling up is way way to slow there for ranks

    Have to disagree with this. PvP levelling should never become easy-mode and should take months if not years to attain the highest ranks.

    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • fierackas
    fierackas
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    As a fairly new player I dipped my toe into the pvp game last night. Can't say I was overly impressed by the guys running around at 100mph in full plate armour doing massive bunny hops every few seconds - it just looked stupid and not quite how I imagined a quasi-medieval setting battle would occur. That said I did enjoy just watching the seige weapons firing from a castle wall, that seemed quite well done.
  • biminirwb17_ESO
    biminirwb17_ESO
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    The 3 channels Alessia - BRK, Roe -Ash, Chalman - Aleswell.

    With the outposts in between these are where most people fight, especially with slow mounts. Many will not ride to a fight that is too far away even though it is the right thing to do tactically.

    For example why ride to Chalman when Alessia via Sejanus is closer?
  • Jade1986
    Jade1986
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    Its the lag, that is the main thing, who wants to spend half their, or over half, time in loading screens, and then the ridiculous loading screens you get during fights.

    The rest can be avoided or circumvented, but the lag, it effects everyone in cyro.
  • Tasear
    Tasear
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    High learning curve and no feeling of progression towards skill or experience.
  • ezeepeezee
    ezeepeezee
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    I can't really put my finger on it. I came to this game for PVP and I don't even do it anymore, I just raid.

    I think for me it's the sheer unkillability of some of the builds out there. Having people take no damage in spite of having good damage and knowing what I'm doing, either apart from or in addition to the zerg that tends to ensue, is just too tiresome for me to bear any longer. I would really like to see the capacity to combine self-healing and offensive capacity gutted. You should have to defend yourself proactively, not just heal through everything forever. A healer should be REQUIRED for that. The current situation, I find, leads to toxic attitudes, especially for people with talent and balanced builds that think they're the best out there. The fact that you don't need anybody with you in an MMO is just absurd. vMA should never have happened. /rant
  • Corrinos
    Corrinos
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    This game has entirely too much mobility. Combat feels too spastic.
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