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With the new DLC released on PS4, I thought more people would be running the dungeons...

chaserstorm16909
chaserstorm16909
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I still wait for over an hour in the queue almost every time.
  • disintegr8
    disintegr8
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    Too busy doing other stuff - buying chests, organizing inventory to fill them, playing around with the outfit station. I still have regular activities like daily writs and PVP to do.

    Besides, dungeons aren't my thing, I probably won't even enter them until I am leveling my next character through the undaunted skill line.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Cadbury
    Cadbury
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    I plan on running them with my guildies. Not gonna try to pug them
    Edited by Cadbury on March 1, 2018 11:56PM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • LadyLethalla
    LadyLethalla
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    I always thought the long queue problem was that TOO many people were trying to run pledges...? Which would be borne out by the fact that if you queue with a healer or tank it pops a lot faster.

    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Respect4Elders
    Respect4Elders
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    Everyone's busy screwin around at the outfit stations.
  • JungleBoot
    JungleBoot
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    It's 2 new dungeons and the others have been done to death by those gamers that like dungeons. It's really hard to get help. I actually had to threaten to leave my guild to get help at obtaining my first few masks. It's kind of sad when you have to "make a scene" to get help. I'm sure there are better guilds out there. But the fact is, a lot of people only run the dungeons to get certain sets or rewards. After that, they are done with them.
    Platform: PS4
    CP 405
  • Aliyavana
    Aliyavana
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    Why would I pug with lowbies who have 10k dps bow builds on vet scalecaller and take 4 hrs when I can bring my friends and complete it in 30 mins
  • JungleBoot
    JungleBoot
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    Because maybe you're interested in the longevity of the game and don't want to see the player base dwindle due to gamers loosing interest in general. Helping players with "new" content for them should be it's own reward. I use to help players in Dark Souls all the time. That was more fun than running stuff alone all the time. Plus, I got to be there when they made mistakes and get a laugh.
    Platform: PS4
    CP 405
  • Vahrokh
    Vahrokh
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    One short-ish instance with the best loot => I get fast pops.
    Another endless trash mobs instance with worse loot and hard final boss => who cares? => slow pops.
  • Waffennacht
    Waffennacht
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    PuGing is literally driving me insane.

    My guildies haven't been on at the same time as me.

    It's PURE MECHANICS and people (pugs) ARE TOO DENSE to try and waste 8+ hours (literally) holding their gd damn the whole way through
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • OutLaw_Nynx
    OutLaw_Nynx
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    I’ve puged both dungeons.

    Fang Lair wasn’t as bad.

    I’ll never pug the other one again
  • ccfeeling
    ccfeeling
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    WGT taught me that don't PUG DLC VDUN ...
  • SirAxen
    SirAxen
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    I play healer and tank roles. Insta pop.
  • Aurielle
    Aurielle
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    Queue pops in approx. 2 seconds when going for normal Fang Lair/Scalecaller as a healer or tank. No idea what the vet queue times are like, as there's not a chance in hell of me pugging either on vet. :D Every time I've explained Zaan's shield mechanic on normal, for instance, I've seen folks die to it over and over again. The concept of running over to a BRIGHT YELLOW CIRCLE THAT YOU'D HAVE TO BE LEGALLY BLIND TO MISS is hard to grasp, apparently.
  • Duragon_Darko
    Duragon_Darko
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    To be honest, there's nothing in the dungeons that drops that's worth or warrants that level of difficulty. The mechanics are not that tough, but the punishment for getting one little thing wrong is almost certainly a one-shot death, leaving the team to have to start over... and over..... and over. The mechanics are unforgivable, leaving no room for error or to even breathe.

    I beat them, to beat them, as the gear was meh. I plan on never going into there until it's the daily.
    .... I have to admit, the devs do listen to reason, if not to the forums. Thank you for "nameplates", a welcome addition to immersion, as well as the text chat box for PS4, which only comes on the screen when I need it too, and helps this gameplay SO MUCH MORE then without it. THANK YOU for the additions. Very much appreciated.
  • Aurielle
    Aurielle
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    To be honest, there's nothing in the dungeons that drops that's worth or warrants that level of difficulty. The mechanics are not that tough, but the punishment for getting one little thing wrong is almost certainly a one-shot death, leaving the team to have to start over... and over..... and over. The mechanics are unforgivable, leaving no room for error or to even breathe.

    I beat them, to beat them, as the gear was meh. I plan on never going into there until it's the daily.

    Speaking as someone with a healer, that 40% increase to the duration of the group's major and minor buffs isn't something to be sneezed at... I'll continue to bash my head against my controller with pugs, and hopefully get a good vet group through guild for the jewellery.
  • Sixty5
    Sixty5
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    The vet dungeons are no joke, I wouldn't want to pug them either.

    Going in blind, Scalecaller took us about 2 hours to get through, and this is with good coms and people running good builds
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • monktoasty
    monktoasty
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    Maybe 2 dungeons is too expensive so not many bought it and not many eso plus. Just brainstorming
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