Going to ask again even though you brought it up first. Does anyone know if the atro pulls more dps than ballista? Has anyone ran the tests yet?
So I finally picked up caltrops from cyro and respected back to my trials stamsorc dps build, but its not performing as Well as expected.
Here's my current setup:
Khajiit
5x twice ranged serpent
5x strength of the automaton
2x kra'gh
At about 700 stam recovery, 3k weapon damage, 14 into health and 50 into stamina, all stam enchants, mainhand weapon power offhand and bow poison.
Front bar(dual wield)
Shrouded daggers
Rearming trap
Deadly cloak or rending slashes
Bound armaments
Camouflaged hunter
Flawless dawnbreaker
Back bar (bow, only 4pc tfs)
Endless hail
Razor caltrops
Hurricane
Bound armaments
Poison injection or critical surge
Greater storm atronach
Rotation:
Start on Back bar - hurricane - la - caltrops - la - endless hail - swap - slashes/cloak - la - trap - ha - shrouded (heavy into shrouded about 4 times before swap and restart), fitting in poison injection during execute right before hail in the rotation.
With this setup about the max I can get on a 3 mil dummy is 20k dps, on the 350k precursor I can hit around 25k.
I'm running into sustain issues though, even with 75 points in the champion star for heavy attack return and 75 in stam recovery.
During last night's Asylum trial I had to replace injection/surge on my bow bar with dark deal just to keep my stamina up enough for dodging.
How can I improve sustain for this build?
- Why do you need to put 14 points into health? You could instead run 1 light 1 heavy or 2 heavy monster sets for more health but normally you don't need either since you have constant heals, and quite high resistance with Hurricane and Bound Armaments up and Deadly Cloak active.
Currently for a minimum 18k health I like to keep at on dps just to minimize 1 shots. I'm working on getting light/heavy monster pieces to benefit more from undaunted passives.
- Weapon Damage is seriously low. It should be more like 4K, considering the amount of Sorcerer and Fighters Guild skills present.
That's 3k with just major brutality, in at 3500 or so with the enchant proc, but I'm also only isonf purple gear right now (saving tempers to gold out eventually)
- You don't need to spam Shrouded Daggers 4x, since by the time you do that your DoTs would have long run out.
Ok, I have a hard time keeping track of dots so I base bow many times I use shrouded on when hurricane is about to run out. Ill try to tighten that up though.
- Main hand enchant should always be poison since it's procced more often, and only off hand and back bar (if you aren't using poisons) should be berserker
Thanks, wasn't aware of this. It should be easy enough to swap my main and iddhand weapons and get a power enchant for the bow.
- Neither Poison Injection or Critical Surge are optional skills, but you should use both if you don't use Weapon Power potions
Crit surge I mostly run when i need the healing, not so much for trials which is when I use poison injection for an execute boost. I don't need the brutality since shrouded daggers provides it.
- Camouflaged Hunter is OK if you don't use Weapon Power potions, but redundant if you do, and in trials you always do.
Yea I think ill be dropping it for cloak.
- Greater Storm Atronach does scale from your maximum stats, but doesn't benefit from CP or physical penetration since it does magic damage
From What I've heard, on single target fights the atronach is still the best ultimate for stamsorc despite the champion point issue. I'm working on unlocking ballista for the bow and might use that instead, but its hard to beat a 30 second high damage ult that also gives me 8% more health and one of my allies major berserk.
Powerburrito20 wrote: »@Lynx7386 we are running a very similar build, including race, and netting very similar numbers. with 5x nmg, 5x automaton, and 2x kraig, I'm running at 25k - 27k without caltrops. wondering how much that would increase me, if at all.. but also huge sustain issues and thinking another skills might very well make it worse. I have a race change token and was thinking of changing to redguard. unsure if the 10% more stam. will out dps the 8% crit from Khajiit.
Caltrops will give you about 3k single target and significantly more in AOE situations. Basically the same thing can be said about a VMA bow if you aren’t using one of them.Powerburrito20 wrote: »@Lynx7386 we are running a very similar build, including race, and netting very similar numbers. with 5x nmg, 5x automaton, and 2x kraig, I'm running at 25k - 27k without caltrops. wondering how much that would increase me, if at all.. but also huge sustain issues and thinking another skills might very well make it worse. I have a race change token and was thinking of changing to redguard. unsure if the 10% more stam. will out dps the 8% crit from Khajiit.
Oreyn_Bearclaw wrote: »Caltrops will give you about 3k single target and significantly more in AOE situations. Basically the same thing can be said about a VMA bow if you aren’t using one of them.
Oreyn_Bearclaw wrote: »
As to the race change, most people see very little difference between 10% Stam and 8% crit. But that’s not they only comparrison to be made as redguard is a significant boost to sustain. You don’t do a lot of DPS if you are out of resources. And if you are needing an extra HA per rotation, that is also a DPS loss.
If you are looking for what race is BIS, the answer is absolutely redguard. You can certainly make Khajiit work, but if you aren’t set on playing one, I would advise a change.
Powerburrito20 wrote: »Oreyn_Bearclaw wrote: »Caltrops will give you about 3k single target and significantly more in AOE situations. Basically the same thing can be said about a VMA bow if you aren’t using one of them.
@Oreyn_Bearclaw I also have no vma bow. guesstimate of dps increase of with bow?Oreyn_Bearclaw wrote: »
As to the race change, most people see very little difference between 10% Stam and 8% crit. But that’s not they only comparrison to be made as redguard is a significant boost to sustain. You don’t do a lot of DPS if you are out of resources. And if you are needing an extra HA per rotation, that is also a DPS loss.
If you are looking for what race is BIS, the answer is absolutely redguard. You can certainly make Khajiit work, but if you aren’t set on playing one, I would advise a change.
Ya. the Khajiit is just simply a looks thing for me, not really set on playing one, so most likely will change as i am totally out of resources by 3/4 the way through a 3m dummy, and that's with skipping a skill on DW bar and adding an extra HA every other rotation.
Double poisons? How do you manage that with a bow?
- Weapon Damage is seriously low. It should be more like 4K, considering the amount of Sorcerer and Fighters Guild skills present.
That's 3k with just major brutality, in at 3500 or so with the enchant proc, but I'm also only isonf purple gear right now (saving tempers to gold out eventually)
Lightspeedflashb14_ESO wrote: »@Asardes the expert mage passive is bugged, it only gives you the weapon and spell of the the weapon itself, ie, 1337 or 1537, not for your weapon damage enchants or set bonuses, see here, https://forums.elderscrollsonline.com/en/discussion/379131/expert-mage-passive-bugged.