No. It needs a counter
No. It needs a counter
I think he's just looking for consistency. It makes very little sense for two abilities which function similarly and serve a similar purpose behaving differently in regards to purge.
Power of the light should be purgeable, or daedric curse shouldnt, there's currently no consistency.
can't be blocked, can't be dodged... not many skills like that..
Flip side.. they can purge to completely remove your curse so it does 0 damage..
They cast jabs. I can shield, completely protecting me so it does 0 damage..
Big picture.. stud needs to have counters and part of good play is on the one hand using the correct counters at the correct time - and on the other hand, recognising the builds that counter yours and ignoring/leaving them.
This DW Magsorc main says curse is fine.
Darknightmare641 wrote: »can't be blocked, can't be dodged... not many skills like that..
Flip side.. they can purge to completely remove your curse so it does 0 damage..
They cast jabs. I can shield, completely protecting me so it does 0 damage..
Big picture.. stud needs to have counters and part of good play is on the one hand using the correct counters at the correct time - and on the other hand, recognising the builds that counter yours and ignoring/leaving them.
This DW Magsorc main says curse is fine.
Im a dw mag sorc as well and running away from a build just bc it has some sort of counter is not a solution pol cant be blocked or dodged and cant be purged it should be the same thing for curse the dmg from curse can be out healed easily if you remove curse with a cleanse it makes you start all over again in with the combo besides every class in the game has a combo that cannot be avoided