VaranisArano wrote: »I was shocked, amazed, and delighted when a character I'd logged out in Cyrodiil logged back in...to Cyrodiil!
Normally, I'd be logged out and placed back into Bal Foyen or wherever I'd been hanging out. But that was pretty awesome to leave Cyrodiil and come back to Cyrodiil since there was no queue for my faction. That's never happened before because there's always been a queue at that time frame before. It does mean I'll be leaving Cyrodiil so I don't accidentally block a space for an EP player (if that's actually the case, I don't know, maybe I would be removed from Cyrodiil if there was a queue but I don't want to risk blocking someone who wants to play), but it was pretty amazing to see.
Also, my guildmates had little to no trouble popping in to play with us, even those who came on late. Having a queue of 20 isn't so bad when previously they'd face a much higher queue to get in.
Or people simply a number of people gave up on playing after patch because of various bugs like bar swap delay and being rooted by your own skill animation
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
What population graphics?
What population graphics?