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• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Does anyone else find this messed up?
I was just checking builds out on alcast hq and he said ( DK's have been the highest single target magic dps ) that a magdk build do most of there damage in melee but cannot compare to stamina atm. Where's all the balance nerf's at now? Awfully quiet about the current over balance of stamina atm. I agree with the fact that stamina should have slightly higher dps due to the range and no damage shield but what I don't agree with is tank wearing war machine which benefits stam because of how it's worded. ( 2 closest allies ) then the fact they get two armor sets on one bar. War horn is crit based and we know how crit works with magic builds. Now let's talk about spells cast by healers. Purifying light, combat prayer and even shards when tank has synergy cool down. And I'm sure there are more I'm missing. Just seems instead of balance all that did was reverse it. Am I wrong for seeing/feeling this way?
Edited by Somber97866 on February 8, 2018 3:37AM