Dont think anyone who has experience playing every class in solo open world pvp would disagree that templar and dk are are severely underperforming in high end solo pvp situations. The classes have had their defense and sustain nerfed multiple times due to ridiculous tank builds that relied on external mechanics, they just cant keep up with wardens and nbs in stats, versatility, skill efficiency. Dk tanks are still around, magplar healbots are still here, even though dk took a big nerf to mending and sustain while templars lost major mending completely. Maybe the devs should look at actual overperforming healing mechanics such as lingering pots, alliance war combat medic passive and troll king, and give some of the lost power back to the classes? Yeah sounds very optimistic, but i wanted to shed some light on the actual imbalanced mechanics many people dont give attention to, cause i dont think the classes deserved such harsh nerfs, if any.