Somber97866 wrote: »On the pc you can get an add on that shows combat metrics. Now console needs something like this. Maybe not the exact add on but atleast a way of telling how much dps/heals/support team members provide in a raid. Does anyone agree/disagree?
NewBlacksmurf wrote: »Not needed.
Some may want it
100% NO to add ons.
Base game functionality or not at all.
Still unsure its needed, or impact it could have to group play in terms of more elitism / snobbery etc.
I get its value. And I guess for my PvP build testing burst would be good, but I think they could add all that to the dummy.
Private battlegrounds would also give A great place to test stuff for PvP
Spoken like someone who doesn't understand how much better the game becomes with addons.
Console players are all freaked out by stuff like Miat's or other addons that tell you to block or dodge or interrupt. They loooove saying that PC players are terrible and getting carried by addons.
Console players are also all freaked out that they won't have the excuse of "but we don't have addons, that's why we are getting worse scores than on PC".
Trust me on those ones. Every time I log onto my Xbox account, I never fail to get one of those. Truth is, things like Combat Metrics, proper buff trackers like Srendarr open up so many possiblities to grow as a player that the fact that ZOS still haven't introduced the above into the base game kinda baffles me.
PC has combat metrics but still go by a skeleton test for DPS parses. Why? You have a tool that shows in real time in a real group environment what a person is capable of, and all I ever see is it used to show cheesy dps skeleton parses.
That right there says no, it is not needed.
PC has combat metrics but still go by a skeleton test for DPS parses. Why? You have a tool that shows in real time in a real group environment what a person is capable of, and all I ever see is it used to show cheesy dps skeleton parses.
That right there says no, it is not needed.
While there are plenty of cheesy dps parses it's easier to see the cheese on combat metrics than without it.
Combat metrics is useful for a few things beyond dummy parsing:
- You know your actual dps in a dungeon, when you're faced with real mechanics
- You know your % of the group dps. If you're one of 8 dps and doing more than 12.5% dps you're carrying somebody, doing less than 12.5% and you're being carried. You can also laugh when you do 30% group dps in a normal craglorn trial pug.
- It shows you the uptime of the group de/buffs (minor berserk and major breach for example)
PC has combat metrics but still go by a skeleton test for DPS parses. Why? You have a tool that shows in real time in a real group environment what a person is capable of, and all I ever see is it used to show cheesy dps skeleton parses.
That right there says no, it is not needed.
While there are plenty of cheesy dps parses it's easier to see the cheese on combat metrics than without it.
Combat metrics is useful for a few things beyond dummy parsing:
- You know your actual dps in a dungeon, when you're faced with real mechanics
- You know your % of the group dps. If you're one of 8 dps and doing more than 12.5% dps you're carrying somebody, doing less than 12.5% and you're being carried. You can also laugh when you do 30% group dps in a normal craglorn trial pug.
- It shows you the uptime of the group de/buffs (minor berserk and major breach for example)
Exactly. This is why I'm confused why the dummy parse is even needed on the pc. As I said, and you restated, you can see your actual numbers when faced with real mechanics. It makes asking for a dummy parse seem redundant.
Someone once explained to me it shows potential dps. It makes little sense to ask for potential when you can already ask for the real deal...but here we are.