So after pvping for a lot recently, ive noticed one big problem me and others are having and the problem is that we have too many uncracked geodes.
Yeah we could destroy them but thats just....well its stupid, because with 200 being the cap and 50 being the cost you cant even fully transmute and entire set so we will need the uncracked geodes but they are taking up so much inventory space that I might as well not even bother opening other mails and I dont want too dump all the other stuff into my back just for geode space. Then theres the fact that at the end of the campaign you get a geode with 50 transmute crystals in... I mean what are we going to do with that? lol
This is kinda ridiculous, Im guessing some of the hardcore pvers are having similar problems with how much they probably run dungeons and such.
Making the drops of them far more rare would only present the same problem but in reverse so that is not a solution.
So the suggestion is the title says;
- Uncracked Geodes become bankable
- Transmute Crystals Cap is increased (at least 1000 because there would still be an incentive to obtain them seeing as they are incredibly valuable to a knowledgable player and the rate in which we get them is rather high).
Ah, e-communities - the "pinnacle" of the internet............yeah, right.