DigitalEulogy wrote: »Vermintide wrote: »Now try weaving swallow soul. Ugh.
I did not realize this was an issue. I literally thought I was just doing it wrong! Ha thanks for helping me realize I am not just a scrub.
Thye screwed up animation of Swallow Soul in DB patch (almost 2 years ago), It became feature by now.
KanedaSyndrome wrote: »The reason weaving (animation cancelling) is so clunky is because it's a bug that was never intended to be in the game. When ZoS gave up on fixing this issue, it became a "feature". But get this right, the game was never designed to allow weaving like this.
I always wondered if ZOS didn't tried harder to fix it because it was too hard/time consuming or because as some people suggest players ended up liking it because it made combat more fast paced and ZOS used that as an excuse. While I find LA/skill weaving fine, imo other stuff like block/dodge/barswap cancelling really feels out of place and makes your character look silly.
I mean if ZOS felt ok with it because it makes combat more fast paced, then what about the sustain changes from Morrowind? afaik most players didn't enjoyed them and they kinda make combat slower. Seems like a contradiction to me.
Why is this so buggy, Its gone on for months now and from google i can find just a couple of references from ZOS that its being looked at.
The main problems are:
- It feels clunky at best
- many light attacks just don't fire
- some light attacks miraculously become heavy attacks
Now i Know its not just me because I've spoken to others about it and many of them come across the same issues (not all i might add), I've spent hour up on hour on test dummies practising light attack weaving, with an inferno its a sweet as a nut, unless I'm on a Magblade and weaving light attacks with Swallow Soul (this is another issue that needs addressing). I like to consider that my timing on weaves is near perfect and it should be with the amount of time i practice. So why do I have to slow down my shock staff light attack weaves when compared to my Inferno staff weaves?.. its a totally different tempo between them both and it just feels awkward with a shock staff.
@ZOS_Wrobel, @ZOS_GinaBruno
EDIT: Meant to add that this is on console (Xbox EU)
MasterSpatula wrote: »So wait, an exploit that has managed to turn into standard gameplay is... bugged?
Well I think its pretty conclusive from the feedback in this thread alone that there is an issue with both shock staffs and resto staffs, there is also still the problem of weaving swallow soul with an inferno (i dare say its even worse with a shock staff) and we have had no acknowledgement.
Could either of you guys @ZOS_Edward, @ZOS_Chris, @ZOS_Holden pass the contents of this thread to the powers that be please. regards
Princess_Ciri wrote: »the worst part about this lightning staff feature is when as a healer you get stuck in a heavy attack on back bar and then you have to do another fully charged heavy attack on the same bar otherwise the game stops letting you cast healing springs. I love how one bug leads to another in this game
Aren't lightning staff specs heavy attack builds (at least for lightning sorcs)?
Aren't lightning staff specs heavy attack builds (at least for lightning sorcs)?