Vermintide wrote: »Now try weaving swallow soul. Ugh.
Vermintide wrote: »Now try weaving swallow soul. Ugh.
kylewwefan wrote: »It’s wonky af. If you pull/release the trigger real fast it works sometimes. If your too slow to release the trigger you get a long channeled heavy attack even well after you e released the trigger.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
DigitalEulogy wrote: »Vermintide wrote: »Now try weaving swallow soul. Ugh.
I did not realize this was an issue. I literally thought I was just doing it wrong! Ha thanks for helping me realize I am not just a scrub.
XboxEU Agree with OP, lighting staff attacks are bugged, worse more recently too
And @Hurtfan overload is bugged as you say and has been from launch sadly. Twas the bane of getting Flawless back when OL was still cool for vMA
KanedaSyndrome wrote: »The reason weaving (animation cancelling) is so clunky is because it's a bug that was never intended to be in the game. When ZoS gave up on fixing this issue, it became a "feature". But get this right, the game was never designed to allow weaving like this.
XboxEU Agree with OP, lighting staff attacks are bugged, worse more recently too
And @Hurtfan overload is bugged as you say and has been from launch sadly. Twas the bane of getting Flawless back when OL was still cool for vMA
@Beardimus thanks for the info, I didn't know overload itself was bugged. It acts just like the lightning staff the op described so I just assumed it was related to that.
Time to swap out that ult for eye of the storm I suppose...which is going to be hard to do when light attacks from overload are hitting hard. If the light attacks from overload weren't buggy, man that would be awesome and devastating...
KanedaSyndrome wrote: »The reason weaving (animation cancelling) is so clunky is because it's a bug that was never intended to be in the game. When ZoS gave up on fixing this issue, it became a "feature". But get this right, the game was never designed to allow weaving like this.
BlanketFort wrote: »This has been terrorising my healer for months now.
The lighting light attacks magically turn into heavy attacks that I can’t cancel. I just stand there like an idiot, stuck in a seemingly long heavy attack animation, my group’s health gets low and I can’t do anything about it and my teammates are like “wat u doin 0.o we dying”.
Then when I finally break out of it, more often than not none of my skills will work for around 2-5 seconds, which can feel like an eternity in a healing-heavy scenario. I can see it draining my magicka as I frantically spam springs, or BoL someone from
the brink of death... but there they are, still dying :-( makes me want to throw my controller out the window.
ZOS please fix, I can’t stand my group’s evil eye anymore every time this happens and wipes half the Team.
Dangit, now I'm going to have to bust out an inferno staff too, which I do use occasionally but prefer lighting in PvP because, try dodging a heavy attack from a lightning staff.
Septimus_Magna wrote: »