Enemy-of-Coldharbour wrote: »You have my vote (as long as I get AP out of it).
VaranisArano wrote: »I very much doubt that fighting AI will be as interesting as fighting other players.
If possible they could look into giving these guys better Ai.
That being said, having played dungeons, trials, and Arenas; there is a lot they can do that players can't.
With the variety they have in their forces they can be a formidable enemy.
VaranisArano wrote: »If possible they could look into giving these guys better Ai.
That being said, having played dungeons, trials, and Arenas; there is a lot they can do that players can't.
With the variety they have in their forces they can be a formidable enemy.
New abilities and variety in NPCs will not equal the creativity and unpredictability of other players. The idea of a mega-trial where armies of players can fight armies of NPCs has a certain appeal but it is not going to be an effective replacement for PVP in Cryodiil.
VaranisArano wrote: »If possible they could look into giving these guys better Ai.
That being said, having played dungeons, trials, and Arenas; there is a lot they can do that players can't.
With the variety they have in their forces they can be a formidable enemy.
New abilities and variety in NPCs will not equal the creativity and unpredictability of other players. The idea of a mega-trial where armies of players can fight armies of NPCs has a certain appeal but it is not going to be an effective replacement for PVP in Cryodiil.
@VaranisArano
No One is saying replace PvP. Don't know where you got that.
This is an entirely optional instance in Cyrodil.
This is for those who would like more intense and engaging PvE combat/content. This is for those who would like to see and fight Daedric armies.
VaranisArano wrote: »VaranisArano wrote: »If possible they could look into giving these guys better Ai.
That being said, having played dungeons, trials, and Arenas; there is a lot they can do that players can't.
With the variety they have in their forces they can be a formidable enemy.
New abilities and variety in NPCs will not equal the creativity and unpredictability of other players. The idea of a mega-trial where armies of players can fight armies of NPCs has a certain appeal but it is not going to be an effective replacement for PVP in Cryodiil.
@VaranisArano
No One is saying replace PvP. Don't know where you got that.
This is an entirely optional instance in Cyrodil.
This is for those who would like more intense and engaging PvE combat/content. This is for those who would like to see and fight Daedric armies.
I think I got that from the thread title "Daedric War Cyrodiil PVE". While your clarification that this is an optional instance is welcome, I don't see that mentioned in the OP, either.
VaranisArano wrote: »VaranisArano wrote: »If possible they could look into giving these guys better Ai.
That being said, having played dungeons, trials, and Arenas; there is a lot they can do that players can't.
With the variety they have in their forces they can be a formidable enemy.
New abilities and variety in NPCs will not equal the creativity and unpredictability of other players. The idea of a mega-trial where armies of players can fight armies of NPCs has a certain appeal but it is not going to be an effective replacement for PVP in Cryodiil.
@VaranisArano
No One is saying replace PvP. Don't know where you got that.
This is an entirely optional instance in Cyrodil.
This is for those who would like more intense and engaging PvE combat/content. This is for those who would like to see and fight Daedric armies.
I think I got that from the thread title "Daedric War Cyrodiil PVE". While your clarification that this is an optional instance is welcome, I don't see that mentioned in the OP, either.
@VaranisArano
I will add it, but Honestly I did not think that would need clarification. Considering that
1. Cyrodil normally has instances that operate differently, so this would just be another instance
2. I, in no way, made any arguments Against PvP
3. PvP is a large part of the game, Why would I suggest removing it?
xenowarrior92eb17_ESO wrote: »sounds boring...besides you have Dolmens for that...also why would one want massive pve battles? cant take trials as they are? besides you are asking this in Cyrodill...you clearly want to fight countless daedras while the Lag God breathes down your neck?
Knootewoot wrote: »I'd rather have deadric invasions of keeps in PvP Cyrodill. Like when a keep has a chance a dolmen will appear above it and all the guards die and deadric forces take over the keep and it becomes neutral.
NOTE:
1. This is not an option to get the benefits of PvP without doing PvP, so No AP
2. This is not an idea to Replace PvP.
The idea is simple.
Everyone is on the same side, fighting massive battles against the Daedric invasion.
Imagine you hold a keep. In comes a daedric army to take your keep.
The Daedric forces would offer different tactics compared to the PvP players. While they do use many of the same weapons and items also available to PvP like siege weapons and repair.
But also some new stuff. For one they can launch scamps at you.
Like we saw here in this trailer.
Secondly, the Daedra also have other assets they can use. Not just humanoid enemies but also creatures such as Banekin, Clannfear, Harvester, Spider Daedra, Winged Twilight, Daedroth, Atronachs (think of the large Flesh Atronachs) and Daedric Titans.
For those who played Skyrim, remember Dragon attacks? Now Forts/Towns/Strongholds can be attacked by a Titans that was flying by. Large shadows will make you look up. A Daedric Titan attack may be a pre-cursor to an invading army.
Overall make the Daedric Invasion something Armies of players can participate in together. The overall idea is Craglorn but more engaging, where player WANT to get together to fight. How Imperial City is handled is a matter of debate.
Imagine these guys showing up on your doorstep with an army OR imagine them simply roaming Cyrodil. Like the bosses in Imperial City, they could wonder the vast territories. Have 1-2 located in each Alliance territory.
Would love to hear what you guys think could be added to this and just on the topic in general
EDIT:
I know there are people who would not want PvE interfering with their PvP. So this would be a PvE zone.
This also works for characters who see the Alliance War as pointless and would like to focus on the Daedric threat.
VaranisArano wrote: »I very much doubt that fighting AI will be as interesting as fighting other players.