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Extra Damage Vs. Extra Survivability
I recently had a discussion with my friend about how extra survivability can be more valuable than extra damage on Damage Spec characters. Specifically it was in regards to Flames of Oblivion and Vigor. Flames of Oblivion when slotted gives you extra spell and weapon critical and vigor just straight up heals you and your allies. The general idea is that damage characters are supposed to get the most damage output they can. While I don't doubt that the extra crits will be more valuable in group content like dungeons and trials, I can't help but wonder when playing solo or even PvP.
I'm trying to get Vigor right now just so I can test it out and see if I would personally find it more valuable than Flames of Oblivion.
However this thread is not so much for advice and more for your opinions. Would you take extra damage over extra survivability or vice versa? I'm interested in hearing the different perspectives and reasons as to why you would pick what you do.
Edited by Kambo on January 18, 2018 9:45AM
Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
PC US
Characters:
Nathyrin Othrril -
Dunmer Stamina SorcererNiveth Othrril -
Dunmer Stamina Dragonknight