I suppose it just comes down to balance and your observations are right although I do think it would look a bit goofy dual wielding staffs and I'm not sure how the mechanics of using a staff (magicka) and one handed (stamina) weapons would even function
You need the other hand to hold up your skirt so it doesn't drag in the dirt. Everyone knows that ...LokomotivBreath wrote: »Let the debate begin. I’ll wait........
You need the other hand to hold up your skirt so it doesn't drag in the dirt. Everyone knows that ...LokomotivBreath wrote: »Let the debate begin. I’ll wait........
LokomotivBreath wrote: »I posted this in the General Discussion forum and thought I would give it a go here. Feel free to beat me up here as well, I am a healer so I'll get through it.
I would like to challenge the status-quo.
Go log on to your favorite character that uses a staff. Destruction or Restoration, it doesn’t matter. Just go log on to it. I’ll wait......
Now, equip your staff. What do you see? Your toon standing there with his/her staff in one hand. Right?
Next, cast a spell or light or heavy attack with that staff. Go ahead, I’ll wait.....
What did you see? A one-handed attack, right?
Hmmm. As a matter of fact, everything a staff wielding character does, is one handed. Don’t believe me??? Go check. I’ll wait......
--- Someone on the General discussion did point out that Healing Springs and Destructive Touch both use both hands. But I submit that that is just a visual mechanic. It is not imperative. That visual could be changed to look much like Mutagen or Combat Prayer. But the point is well taken. Still, if it looks like a one hander and is used like a one hander, then it must be a one hander.
Before you flame me, I know that the one and only time a staff toting toon uses 2 hands is to block.
What’s your point Loko? I’m glad you asked. And maybe you know where I’m going with this already, but I’ll say it out loud.
Why can’t staffers use a second weapon or a shield just like any other character that is only sporting a one handed weapon? Makes sense to me, but I look at things differently than most.
I’m not looking for an argument (tho I’m sure I’ll get one from some) , I’m mearly stating a point that I feel is a valid one.
Let the debate begin. I’ll wait........
LokomotivBreath wrote: »I posted this in the General Discussion forum and thought I would give it a go here. Feel free to beat me up here as well, I am a healer so I'll get through it.
I would like to challenge the status-quo.
Go log on to your favorite character that uses a staff. Destruction or Restoration, it doesn’t matter. Just go log on to it. I’ll wait......
Now, equip your staff. What do you see? Your toon standing there with his/her staff in one hand. Right?
Next, cast a spell or light or heavy attack with that staff. Go ahead, I’ll wait.....
What did you see? A one-handed attack, right?
Hmmm. As a matter of fact, everything a staff wielding character does, is one handed. Don’t believe me??? Go check. I’ll wait......
--- Someone on the General discussion did point out that Healing Springs and Destructive Touch both use both hands. But I submit that that is just a visual mechanic. It is not imperative. That visual could be changed to look much like Mutagen or Combat Prayer. But the point is well taken. Still, if it looks like a one hander and is used like a one hander, then it must be a one hander.
Before you flame me, I know that the one and only time a staff toting toon uses 2 hands is to block.
What’s your point Loko? I’m glad you asked. And maybe you know where I’m going with this already, but I’ll say it out loud.
Why can’t staffers use a second weapon or a shield just like any other character that is only sporting a one handed weapon? Makes sense to me, but I look at things differently than most.
I’m not looking for an argument (tho I’m sure I’ll get one from some) , I’m mearly stating a point that I feel is a valid one.
Let the debate begin. I’ll wait........
LokomotivBreath wrote: »I suppose it just comes down to balance and your observations are right although I do think it would look a bit goofy dual wielding staffs and I'm not sure how the mechanics of using a staff (magicka) and one handed (stamina) weapons would even function
I agree with you about wielding 2 staffs. But what about a staff and a shield or staff and a sword.
KanedaSyndrome wrote: »I agree.
I support the following statements:
- 2 handed weapons should count as 2 set items
- Staves should count as 1 handed weapons or animations should be updated so they resemble such when being used
KanedaSyndrome wrote: »I agree.
I support the following statements:
- 2 handed weapons should count as 2 set items
- Staves should count as 1 handed weapons or animations should be updated so they resemble such when being used
Do you also support reducing the range of staves in that scenario? Or conversely, increasing the range of DW and 1H/S?
Because otherwise you're just asking for all possible benefits without any of the usual drawbacks ...
Right, because stave wielding Sorcs are currently so underpowered that you never ever see any of them running as DPS.Cmon, you are smarter than this.
Using range argument is the least effort possible. People use range as argument to explain everything. Bow/staff occuping 2 slots? Range. Bow/staff having less damage (same damage as 1H)? Range. Bow/staff having slow heavy attacks? Range. Bow heaving significantly lesser DPS than DW? Range. Staff having lesser DPS than DW? Range.
Got bored half way typing this, but for every disadvantage staves/bows ever had (or still have) there is someone using range argument.
Right, because stave wielding Sorcs are currently so underpowered that you never ever see any of them running as DPS.Cmon, you are smarter than this.
Using range argument is the least effort possible. People use range as argument to explain everything. Bow/staff occuping 2 slots? Range. Bow/staff having less damage (same damage as 1H)? Range. Bow/staff having slow heavy attacks? Range. Bow heaving significantly lesser DPS than DW? Range. Staff having lesser DPS than DW? Range.
Got bored half way typing this, but for every disadvantage staves/bows ever had (or still have) there is someone using range argument.
They clearly need *more* without any drawbacks ...
Oreyn_Bearclaw wrote: »Are you simply making an academic argument? Clever, but I i dont see what it gets you.
Are you wanting to be able to equip two staffs for the extra set piece? I understand that argument, but it would require a lot of re balancing for sure. If you just gave every magic class an extra set piece without doing anything else, it would make them pretty OP. I also cant think of any fantasy lore (eso or otherwise) where someone wielding two 6-foot staffs is a thing.
Are you wanting to be able to equip a sword or shield in the other hand, then what, would they be able to use both the skills of the staff and either the DW or 1H shield lines (depending on what they equipped) on the same bar? Again, huge balance issues.
Common sense tells most people that to properly manage a 6 foot staff, you are going to need a free hand once in a while. I think you are nitpicking an artistic choice by the developers that keeps the staff in one hand most of the time. Any of the other scenarios would require a fundamental rework of the combat system.
If you use and carry a two-handed weapon with only one hand, is that weapon no longer two-handed?