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shacklebreaker

  • Malamar1229
    Malamar1229
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    Lord-Otto wrote: »
    Biro123 wrote: »
    Lord-Otto wrote: »
    @Lexxypwns

    So, I quickly checked Amber Plasm with tri-stat food on the editor. With Wizard's.
    Didn't wanna dump my Hakeijos in-game.

    I'm getting around 38k mag, 25k health and 1500 magreg. 18k stam, 1100 stamreg.

    I'm sorry, this is trash.
    I would never drop below 40k mag, you'll hit like a wet noodle and die easily with 12k Hardened.
    1500 magreg? This is not sustainable at all. And dropping spelldamage glyphs for recovery is huuugely inefficient and on top of that, drags the lousy damage down even further.
    Admittedly, the stamina is nice utility, but at the big cost of your main stats.

    I would run this with Witchmother's.
    This gives you 2k regen, which is needed in Cyro. Mag remains at around 38k, and health drops to 23k.
    Much more efficient and viable in true gameplay. Tri-stat is paper stat.

    Gotta say, if those figures are correct (ie include passives, cyro buffs, CP etc.) then I'm with Otto on that. I wouldn't go below 40k Max Mag on mainbar for magsorc, and 1500 mag recov is barely enough sustain for the old DW setups (without the expensive runecage).

    I'm new to the editor, so mistakes can happen.

    That said, I included all class, race and other passives. This was also for stage 4 vampire and with Battle Spirit.

    Notably missing is 3% on everything, as Wizard's and Amber Plasm are light only. Domihaus was medium, for half of the Undaunted passive.

    Temporary buffs like Major Intellect, Continuous Attack and such are also excluded.

    Just wanted to note that I run with 12k shields. If you run with wizards you can get away with 12k shields.
    I used to run Amber and wizards when MW dropped but I also cut back of magicka Regen because I ran tri stat food and had the stamina pool/Regen to lean on Conversion. I think I ran 1dmg glyph, 2 Regen glyphs, and the mage mundus. It's in my build video actually.

    Edited by Malamar1229 on January 16, 2018 2:02PM
  • Lord-Otto
    Lord-Otto
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    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Biro123 wrote: »
    Lord-Otto wrote: »
    @Lexxypwns

    So, I quickly checked Amber Plasm with tri-stat food on the editor. With Wizard's.
    Didn't wanna dump my Hakeijos in-game.

    I'm getting around 38k mag, 25k health and 1500 magreg. 18k stam, 1100 stamreg.

    I'm sorry, this is trash.
    I would never drop below 40k mag, you'll hit like a wet noodle and die easily with 12k Hardened.
    1500 magreg? This is not sustainable at all. And dropping spelldamage glyphs for recovery is huuugely inefficient and on top of that, drags the lousy damage down even further.
    Admittedly, the stamina is nice utility, but at the big cost of your main stats.

    I would run this with Witchmother's.
    This gives you 2k regen, which is needed in Cyro. Mag remains at around 38k, and health drops to 23k.
    Much more efficient and viable in true gameplay. Tri-stat is paper stat.

    Gotta say, if those figures are correct (ie include passives, cyro buffs, CP etc.) then I'm with Otto on that. I wouldn't go below 40k Max Mag on mainbar for magsorc, and 1500 mag recov is barely enough sustain for the old DW setups (without the expensive runecage).

    I'm new to the editor, so mistakes can happen.

    That said, I included all class, race and other passives. This was also for stage 4 vampire and with Battle Spirit.

    Notably missing is 3% on everything, as Wizard's and Amber Plasm are light only. Domihaus was medium, for half of the Undaunted passive.

    Temporary buffs like Major Intellect, Continuous Attack and such are also excluded.

    Just wanted to note that I run with 12k shields. If you run with wizards you can get away with 12k shields.
    I used to run Amber and wizards when MW dropped but I also cut back of magicka Regen because I ran tri stat food and had the stamina pool/Regen to lean on Conversion. I think I ran 1dmg glyph, 2 Regen glyphs, and the mage mundus. It's in my build video actually.

    I made a mistake, already corrected it. 12k Hardened is okay, but nothing spectacular. And absolutely insufficient if you're being focused by multiple players.

    On its own. With Wizard's, it's sufficient until the zerg catches you.
    ._.
    Edited by Lord-Otto on January 16, 2018 2:16PM
  • zParallaxz
    zParallaxz
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    Biro123 wrote: »
    Lord-Otto wrote: »
    @Lexxypwns

    So, I quickly checked Amber Plasm with tri-stat food on the editor. With Wizard's.
    Didn't wanna dump my Hakeijos in-game.

    I'm getting around 38k mag, 25k health and 1500 magreg. 18k stam, 1100 stamreg.

    I'm sorry, this is trash.
    I would never drop below 40k mag, you'll hit like a wet noodle and die easily with 12k Hardened.
    1500 magreg? This is not sustainable at all. And dropping spelldamage glyphs for recovery is huuugely inefficient and on top of that, drags the lousy damage down even further.
    Admittedly, the stamina is nice utility, but at the big cost of your main stats.

    I would run this with Witchmother's.
    This gives you 2k regen, which is needed in Cyro. Mag remains at around 38k, and health drops to 23k.
    Much more efficient and viable in true gameplay. Tri-stat is paper stat.

    Gotta say, if those figures are correct (ie include passives, cyro buffs, CP etc.) then I'm with Otto on that. I wouldn't go below 40k Max Mag on mainbar for magsorc, and 1500 mag recov is barely enough sustain for the old DW setups (without the expensive runecage).

    Exactly my point dude, you learned how to use build editor in no time. The only reason you should be using triglyphs is really just on a dk or a healer maybe.
  • zParallaxz
    zParallaxz
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    Lord-Otto wrote: »
    Biro123 wrote: »
    Lord-Otto wrote: »
    @Lexxypwns

    So, I quickly checked Amber Plasm with tri-stat food on the editor. With Wizard's.
    Didn't wanna dump my Hakeijos in-game.

    I'm getting around 38k mag, 25k health and 1500 magreg. 18k stam, 1100 stamreg.

    I'm sorry, this is trash.
    I would never drop below 40k mag, you'll hit like a wet noodle and die easily with 12k Hardened.
    1500 magreg? This is not sustainable at all. And dropping spelldamage glyphs for recovery is huuugely inefficient and on top of that, drags the lousy damage down even further.
    Admittedly, the stamina is nice utility, but at the big cost of your main stats.

    I would run this with Witchmother's.
    This gives you 2k regen, which is needed in Cyro. Mag remains at around 38k, and health drops to 23k.
    Much more efficient and viable in true gameplay. Tri-stat is paper stat.

    Gotta say, if those figures are correct (ie include passives, cyro buffs, CP etc.) then I'm with Otto on that. I wouldn't go below 40k Max Mag on mainbar for magsorc, and 1500 mag recov is barely enough sustain for the old DW setups (without the expensive runecage).

    I'm new to the editor, so mistakes can happen.

    That said, I included all class, race and other passives. This was also for stage 4 vampire and with Battle Spirit.

    Notably missing is 3% on everything, as Wizard's and Amber Plasm are light only. Domihaus was medium, for half of the Undaunted passive.

    Temporary buffs like Major Intellect, Continuous Attack and such are also excluded.
    Also true, realistically you shouldn’t factor in temp buffs like that since it doesn’t have a guaranteed uptime. That’s why when people try to say,”well argonian is a good race for any class because of the potion passive”, i tell them everytime it’s not because potions are not constant and you loose out on too much damage and sustain from a true blooded altmer or dark elf .
  • zParallaxz
    zParallaxz
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    Subversus wrote: »
    Smmokkee wrote: »
    I think shackle meshes the best with stamblades.

    Or stam sorcs
    Shackle works awesome on literally every character. I had success with stamblade, stamwarden, mag sorc, magdk, and magplar utilizing shacklebreaker as a main piece.
    Edited by zParallaxz on January 16, 2018 2:21PM
  • technohic
    technohic
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    Im curioous as you guys are using shacklebreaker and Wizards riposte; is there something that shows the effective resistance or some comparison of wizards riposte vs heavy armor? I see a nice thread about what defensive sets are best
  • zParallaxz
    zParallaxz
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    technohic wrote: »
    Im curioous as you guys are using shacklebreaker and Wizards riposte; is there something that shows the effective resistance or some comparison of wizards riposte vs heavy armor? I see a nice thread about what defensive sets are best
    They are talking about adding the minor maim of wizards to light armour hardened ward. So basically 15% damage mitigation applied to 12k hardened ward.
  • technohic
    technohic
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    zParallaxz wrote: »
    technohic wrote: »
    Im curioous as you guys are using shacklebreaker and Wizards riposte; is there something that shows the effective resistance or some comparison of wizards riposte vs heavy armor? I see a nice thread about what defensive sets are best
    They are talking about adding the minor maim of wizards to light armour hardened ward. So basically 15% damage mitigation applied to 12k hardened ward.

    Oh yeah; that's a good deal. I didn't even think about that.
  • Lord-Otto
    Lord-Otto
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    technohic wrote: »
    Im curioous as you guys are using shacklebreaker and Wizards riposte; is there something that shows the effective resistance or some comparison of wizards riposte vs heavy armor? I see a nice thread about what defensive sets are best

    Parra already answered that nicely.
    But I wanna add that Wizard's scales. That's a big one for me (sorc), as shields do not. It lets me live longer against one or two more people. No amount of additional max magicka could emulate that effect.
    And the other defensive sets, or heavy armor are typically only active while shields are down. Which is useful against few high-damage builds, but will force you into defense quite quickly against any multiple people, as your shields just won't handle pressure well.
  • Subversus
    Subversus
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    zParallaxz wrote: »
    Subversus wrote: »
    Smmokkee wrote: »
    I think shackle meshes the best with stamblades.

    Or stam sorcs
    Shackle works awesome on literally every character. I had success with stamblade, stamwarden, mag sorc, magdk, and magplar utilizing shacklebreaker as a main piece.

    I agree, I love shackle as well. I understand some people migh not like it, but at the end of the game it's my build and I play with it. If it does the job for me then it can't be that bad.
  • Malamar1229
    Malamar1229
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Biro123 wrote: »
    Lord-Otto wrote: »
    @Lexxypwns

    So, I quickly checked Amber Plasm with tri-stat food on the editor. With Wizard's.
    Didn't wanna dump my Hakeijos in-game.

    I'm getting around 38k mag, 25k health and 1500 magreg. 18k stam, 1100 stamreg.

    I'm sorry, this is trash.
    I would never drop below 40k mag, you'll hit like a wet noodle and die easily with 12k Hardened.
    1500 magreg? This is not sustainable at all. And dropping spelldamage glyphs for recovery is huuugely inefficient and on top of that, drags the lousy damage down even further.
    Admittedly, the stamina is nice utility, but at the big cost of your main stats.

    I would run this with Witchmother's.
    This gives you 2k regen, which is needed in Cyro. Mag remains at around 38k, and health drops to 23k.
    Much more efficient and viable in true gameplay. Tri-stat is paper stat.

    Gotta say, if those figures are correct (ie include passives, cyro buffs, CP etc.) then I'm with Otto on that. I wouldn't go below 40k Max Mag on mainbar for magsorc, and 1500 mag recov is barely enough sustain for the old DW setups (without the expensive runecage).

    I'm new to the editor, so mistakes can happen.

    That said, I included all class, race and other passives. This was also for stage 4 vampire and with Battle Spirit.

    Notably missing is 3% on everything, as Wizard's and Amber Plasm are light only. Domihaus was medium, for half of the Undaunted passive.

    Temporary buffs like Major Intellect, Continuous Attack and such are also excluded.

    Just wanted to note that I run with 12k shields. If you run with wizards you can get away with 12k shields.
    I used to run Amber and wizards when MW dropped but I also cut back of magicka Regen because I ran tri stat food and had the stamina pool/Regen to lean on Conversion. I think I ran 1dmg glyph, 2 Regen glyphs, and the mage mundus. It's in my build video actually.

    I made a mistake, already corrected it. 12k Hardened is okay, but nothing spectacular. And absolutely insufficient if you're being focused by multiple players.

    On its own. With Wizard's, it's sufficient until the zerg catches you.
    ._.

    Do you mind my asking who your sorc is? It's a small community tbh and most of us know each other
    Edited by Malamar1229 on January 16, 2018 5:07PM
  • Lexxypwns
    Lexxypwns
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    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like @Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.
    Edited by Lexxypwns on January 16, 2018 5:58PM
  • Lord-Otto
    Lord-Otto
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    @Malamar1229
    I'm on XBox EU, doubt you met me.

    @Lexxypwns
    Okay, waiting for your build.

    In this example, I compared Shacklebreaker with Witchmother's to Amber Plasm with triglyphs and tristat, as this was asked. And Shackle came up on top. Even with all mag enchants, Shackle still has the advantage, so it really looks like BiS.
  • Minalan
    Minalan
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    Lexxypwns wrote: »
    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like @Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.

    I have some of the better farmed sets, including amberplasm. Post nerf, the 250/250 regen just isn’t that great of a five piece bonus compared to 2K magicka AND Stamina. It’s only 121 or so more regen than what shacklebreaker gives you in BOTH already, and that’s far easier to make up for than 4,000 resources.

    It’s not overpowered, just a little ‘too good’. If they nerfed amberplasm (which was an idiot move). this set is probably next. All I’m saying.
    Edited by Minalan on January 16, 2018 6:59PM
  • ToRelax
    ToRelax
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    Minalan wrote: »
    Lexxypwns wrote: »
    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like @Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.

    I have some of the better farmed sets, including amberplasm. Post nerf, the 250/250 regen just isn’t that great of a five piece bonus compared to 2K magicka AND Stamina. It’s only 121 or so more regen than what shacklebreaker gives you in BOTH already, and that’s far easier to make up for than 4,000 resources.

    It’s not overpowered, just a little ‘too good’. If they nerfed amberplasm (which was an idiot move). this set is probably next. All I’m saying.

    Amberplasm was giving too many stats pre nerf compared to other sets. Shackle vs pre nerf Amber would be a no brainer.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • CatchMeTrolling
    CatchMeTrolling
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    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.
  • Irylia
    Irylia
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    Minno wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minalan wrote: »
    O_LYKOS wrote: »
    I think all magicka characters have been utilising this set.

    It’s a little too good, to the extreme that no other set is worth slotting on magicka characters. I expect it to get nerfed, sort of like the old trainee set when everyone ran that.

    Don’t be surprised when the fifth piece bonus gets cut to 1K magicka and stam each.

    It’s not that good though. For most specs it doesn’t add enough sustain or damage, this means you still need to incorporate both into your build. Tri-glyphs are a much more efficient way to incorporate needed stamina into magika builds imo(along with tri-foods on block heavy builds) allowing you to run a 5pc that either gives adequate sustain or damage

    Ehh I disagree. Can u show me the stats of a build where triglyphs has outperform shacklebreaker.

    Doesn't tri-food + atro/serpent mundas alone outperform shackle?
    4105 mag/stam with 238 mag/stam recovery versus 129 SD/WD, 2000 mag/stam and 129 mag/stam recovery:
    - trifood is 410.5 SD/WD when converted for your offense stat (with 4105 max stat for your other stat). Recovery is still 238 mag or stam pending which you select.
    - shackle is 329 SD/WD when converted for your offsense stat (with only 2000 max stat for your utility stat). Recovery is only 129 for your offense stat with 129 for your utility stat).

    Trifood route, despite the drop in stamina recovery, looks like it gives 81.5 SD/WD and 2105 mag/stam more than putting on 5pc of shackle. This is before putting on expensive tri-stat glyths.

    You didn’t take into consideration which food or set would pair with the other.
    Witchmothers shackle
    Trifood and what
  • Minalan
    Minalan
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    ToRelax wrote: »
    Minalan wrote: »
    Lexxypwns wrote: »
    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like @Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.

    I have some of the better farmed sets, including amberplasm. Post nerf, the 250/250 regen just isn’t that great of a five piece bonus compared to 2K magicka AND Stamina. It’s only 121 or so more regen than what shacklebreaker gives you in BOTH already, and that’s far easier to make up for than 4,000 resources.

    It’s not overpowered, just a little ‘too good’. If they nerfed amberplasm (which was an idiot move). this set is probably next. All I’m saying.

    Amberplasm was giving too many stats pre nerf compared to other sets. Shackle vs pre nerf Amber would be a no brainer.

    It was giving 171 more resource return pre nerf, which actually lets you decide which to use. Amber and 171 more resource return, or shackle and 3,000 more resources? Can you honestly tell me you’ll ALWAYS pick the 171 regen? Well no, obviously it depends on your build.

    Now it’s not even a *** contest. 121 Stam/Magicka Regen versus 3,000 resources.

    Edited by Minalan on January 16, 2018 7:59PM
  • Minno
    Minno
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    Irylia wrote: »
    Minno wrote: »
    zParallaxz wrote: »
    Lexxypwns wrote: »
    Minalan wrote: »
    O_LYKOS wrote: »
    I think all magicka characters have been utilising this set.

    It’s a little too good, to the extreme that no other set is worth slotting on magicka characters. I expect it to get nerfed, sort of like the old trainee set when everyone ran that.

    Don’t be surprised when the fifth piece bonus gets cut to 1K magicka and stam each.

    It’s not that good though. For most specs it doesn’t add enough sustain or damage, this means you still need to incorporate both into your build. Tri-glyphs are a much more efficient way to incorporate needed stamina into magika builds imo(along with tri-foods on block heavy builds) allowing you to run a 5pc that either gives adequate sustain or damage

    Ehh I disagree. Can u show me the stats of a build where triglyphs has outperform shacklebreaker.

    Doesn't tri-food + atro/serpent mundas alone outperform shackle?
    4105 mag/stam with 238 mag/stam recovery versus 129 SD/WD, 2000 mag/stam and 129 mag/stam recovery:
    - trifood is 410.5 SD/WD when converted for your offense stat (with 4105 max stat for your other stat). Recovery is still 238 mag or stam pending which you select.
    - shackle is 329 SD/WD when converted for your offsense stat (with only 2000 max stat for your utility stat). Recovery is only 129 for your offense stat with 129 for your utility stat).

    Trifood route, despite the drop in stamina recovery, looks like it gives 81.5 SD/WD and 2105 mag/stam more than putting on 5pc of shackle. This is before putting on expensive tri-stat glyths.

    You didn’t take into consideration which food or set would pair with the other.
    Witchmothers shackle
    Trifood and what

    True. Was making that comparison looking at what the stats give you with the intention you could flip your source with the intention of adding different gear sets.

    Basically we are all saying the same thing; shackle is one segment that you could swap for another but that wouldn't matter.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lord-Otto
    Lord-Otto
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    ✭✭✭
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.
  • Subversus
    Subversus
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    Lexxypwns wrote: »
    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.

    Couldn't have put it better myself. Shackle is in a good spot right now, not too strong, not too weak. It's just right. If they will ever nerf it I will curse out very loudly irl (then proceed to farm another set >_<).
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.

    Yup.
    Or Clockwork Citrus Filet, on Sundays.
    (^_-)
  • Minalan
    Minalan
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    ✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.

    Yup.
    Or Clockwork Citrus Filet, on Sundays.
    (^_-)

    All you rich guys that can afford that fancy food!

    I’ve been using blue food because it’s cheap, is the gold food that much better? Is it worth the loss of about 1K Max Magicka?
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.

    Yup.
    Or Clockwork Citrus Filet, on Sundays.
    (^_-)

    What's the stats for citrus?
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.

    Yup.
    Or Clockwork Citrus Filet, on Sundays.
    (^_-)

    What's the stats for citrus?

    http://elderscrollsonline.wiki.fextralife.com/Clockwork+Citrus+Filet

    It’s not bad, it trades 1K magicka and 1K health for 300+ mag recovery over blue food. That would let you run two damage glyphs on your jewelry OR run the mage mundus instead of Atro to make up for it.

    If you’re using riposte you already get another 1K health out of it, so the net loss is 1K Max Magicka.
  • Lord-Otto
    Lord-Otto
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    ✭✭✭
    Blue food? Bistat or Ghastly Bowl?
    Clockwork really isn't mandatory. The health regen is a little bit useful, and it has slightly increased stats, barely noticeable. Witchmother's is just fine. You would use Clockwork for important fights, duels and such. It doesn't influence regular Cyrodiil all that much.
  • zParallaxz
    zParallaxz
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Something is off about that guy’s stats. On my current build for my magwarden I have 40k plus Magicka, about 25-26k health which is higher with maturation and over 15k stam combined with 1000 plus stam regen.

    Note: I’m an argonian that's not fully min/max and without undaunted.

    You mean my stats?

    This was taken for sorc and Altmer, including vampirism. I have Infused on the big pieces in my setup, so a bit higher mag is to be expected.

    I meant Stam wise with shackle but I'm assuming you're using witchmothers.

    Yup.
    Or Clockwork Citrus Filet, on Sundays.
    (^_-)

    What's the stats for citrus?

    I hate u, remember when I was on my stamblade and u kept ruining my 1vX by healing those randsom around u. :(((
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Minalan wrote: »
    ToRelax wrote: »
    Minalan wrote: »
    Lexxypwns wrote: »
    Lord-Otto wrote: »
    To compare, my
    Shacklebreaker, Wizard's, Domi, Master
    setup using mag enchants and Witchmother or Clockwork...

    Unbuffed:
    42k mag, 22k health, 14k stam.
    1800 magreg (bit low, need magicka absorb on main weapon), 950 stamres (enough to dodge and Converse, not enough to rely on blocking a lot).
    Spelldamage 2500, 32% crit without Minor/Major Prophecy and Cyro boni.

    Buffed (including Cyrodiil):
    42k mag (44k with Inner Light), 26k health, 14k stam.
    2303 magreg, 1150 stamreg (without tripot).
    3800 spellpower, 52.9% crit.

    With procced Lich (duel setup):
    Same, except spellpower lowers to 3600, and magreg jumps to 4850. Max mag 43k/46k.

    My sorc build definitely hits harder and has superior sustain to this. I’m hitting the damage numbers you have with continuous using only self buffs.

    I mean, we’re talking about very, very small differences. When I get home I’ll get the exact stats and post.

    All you’re doing is confirming that shackle is very good but not BiS on “everything” like some have said. Which was my exact argument, it’s within 1-2% of BiS on most builds and requires no farming + can be paired with almost anything at any desired armor weight. Idk why you keep arguing with me about this, it’s obvious shackle isn’t mathematically BiS on many specs and yet you’re here trying to argue it is while posting good but not mind blowing stats.

    Like @Subversus points out it’s your build and if you’re happy with it’s performance that’s literally the only thing that matters. I’m just here trying to prevent shackle nerfs by demonstrating that it’s often not BiS but that it’s become the “meta” for most specs because it’s within a few percent of the mathematical best while being very easy to acquire. Imo, shackle is in a great place where you don’t gimp yourself with it but there is still incentive to farm sets still, people have said it’s too good in this thread and my only arguement is that it can’t be too good when there are marginally better options out there for most specs, depending on playstyle. I personally have really been enjoying running glass on my mag specs lately and shackle just doesn’t work for what I’m trying to get out of a sorc or warden but my mDK, magplar, and mageblade have all used it at different times for builds that I enjoyed.

    I have some of the better farmed sets, including amberplasm. Post nerf, the 250/250 regen just isn’t that great of a five piece bonus compared to 2K magicka AND Stamina. It’s only 121 or so more regen than what shacklebreaker gives you in BOTH already, and that’s far easier to make up for than 4,000 resources.

    It’s not overpowered, just a little ‘too good’. If they nerfed amberplasm (which was an idiot move). this set is probably next. All I’m saying.

    Amberplasm was giving too many stats pre nerf compared to other sets. Shackle vs pre nerf Amber would be a no brainer.

    It was giving 171 more resource return pre nerf, which actually lets you decide which to use. Amber and 171 more resource return, or shackle and 3,000 more resources? Can you honestly tell me you’ll ALWAYS pick the 171 regen? Well no, obviously it depends on your build.

    Now it’s not even a *** contest. 121 Stam/Magicka Regen versus 3,000 resources.

    Both add 129 dmg, 129 stam and mag regen and 1096 max mag (base).
    On Shackle you also get 904 max mag and 2k max stam.
    Whereas Amber adds another 121 stam and mag regen and one crit bonus.

    These stats are balanced. Adding another 50 stam and mag regen on Amber wouldn't be. Of course it depends on build - insofar as either one only makes sense when you actually have a good use for those stats. But when you do ask yourself which one to use and one offers simply more stats without any downside, ofc it's the better option. Which is why it had to be nerfed.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
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