CyberOnEso wrote: »https://twitch.tv/videos/215469425
At 36:30 Rich says that there 270 legs styles, now as far as I know there are 57 motif styles in the game . Now we know that when you create an outfit that you can choose each armor piece to be either light, medium or heavy. However that would tell us that there are 171 (57*3) leg styles that a person can learn. Does this mean that ZOS may be introducing new styles with this system, or does that mean that we would be able to for example transmute gear into lv 10 breton style instead of lv 160 breton style for example. Or perhaps Richard just read out the number wrong.
What are your guys thoughts on this?
CyberOnEso wrote: »https://twitch.tv/videos/215469425
At 36:30 Rich says that there 270 legs styles, now as far as I know there are 57 motif styles in the game . Now we know that when you create an outfit that you can choose each armor piece to be either light, medium or heavy. However that would tell us that there are 171 (57*3) leg styles that a person can learn. Does this mean that ZOS may be introducing new styles with this system, or does that mean that we would be able to for example transmute gear into lv 10 breton style instead of lv 160 breton style for example. Or perhaps Richard just read out the number wrong.
What are your guys thoughts on this?
OMG please let this mean you can create low level outfits!!
Awesome, using lower level styles has been one of the checks.ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
Does that also include the uncraftable tier 5 style used in weapons like the Master weapons?
ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
Does that also include the uncraftable tier 5 style used in weapons like the Master weapons?
^^good question
All I want to know is will I be able to put the dye where I want it on my outfits?
We still have tons of armor/shields that have 2 or less areas that can be dyed. Some can't be dyed at all (Malacath shields, outlaw shields but only the center portions, ebonshadow shields have only two areas that can be dyed).
Also several costumes are slightly glitchy with dyed areas such as the Telvanni mage costume on the sleeves where it loses its dyed area when standing still but suddenly gains color while sprinting on horseback (bug?). Will these finally be able to be customized how we would like or at least hope to?
Carbonised wrote: »Considering that he mentioned outfits using "only motifs", at least for now, I'd say that'a a no. Basically what you can craft in the outfit system is exactly what you can craft in the current gear crafting system, no more, no less.
Sordidfairytale wrote: »CyberOnEso wrote: »https://twitch.tv/videos/215469425
At 36:30 Rich says that there 270 legs styles, now as far as I know there are 57 motif styles in the game . Now we know that when you create an outfit that you can choose each armor piece to be either light, medium or heavy. However that would tell us that there are 171 (57*3) leg styles that a person can learn. Does this mean that ZOS may be introducing new styles with this system, or does that mean that we would be able to for example transmute gear into lv 10 breton style instead of lv 160 breton style for example. Or perhaps Richard just read out the number wrong.
What are your guys thoughts on this?
Pretty sure that when they first mentioned this, they wanted players to be able to access all the art for the sets, including the low level. I think the only art that we won't have access to are the original redguard and orc low level sets that got redesigned early on.
ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
I think that's unlikely at the moment. For Update 17 it sounds like Outfits can only be created from craftable motif styles.SorataArisugawa wrote: »What about Styles like the (old) Worm's Raiment Style, which is in game and never was able to be crafted. Will there be an option to craft is soon? I mean there is a medium and and a heavy option for the other sets (Hircine's Veneer and Ebon Armory )as well. Could you consinder this a style to craft soon as well? Or a other way to get this for the new system?ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
I think that's unlikely at the moment. For Update 17 it sounds like Outfits can only be created from craftable motif styles.SorataArisugawa wrote: »What about Styles like the (old) Worm's Raiment Style, which is in game and never was able to be crafted. Will there be an option to craft is soon? I mean there is a medium and and a heavy option for the other sets (Hircine's Veneer and Ebon Armory )as well. Could you consinder this a style to craft soon as well? Or a other way to get this for the new system?ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
Sordidfairytale wrote: »CyberOnEso wrote: »https://twitch.tv/videos/215469425
At 36:30 Rich says that there 270 legs styles, now as far as I know there are 57 motif styles in the game . Now we know that when you create an outfit that you can choose each armor piece to be either light, medium or heavy. However that would tell us that there are 171 (57*3) leg styles that a person can learn. Does this mean that ZOS may be introducing new styles with this system, or does that mean that we would be able to for example transmute gear into lv 10 breton style instead of lv 160 breton style for example. Or perhaps Richard just read out the number wrong.
What are your guys thoughts on this?
Pretty sure that when they first mentioned this, they wanted players to be able to access all the art for the sets, including the low level. I think the only art that we won't have access to are the original redguard and orc low level sets that got redesigned early on.
SorataArisugawa wrote: »I think that's unlikely at the moment. For Update 17 it sounds like Outfits can only be created from craftable motif styles.SorataArisugawa wrote: »What about Styles like the (old) Worm's Raiment Style, which is in game and never was able to be crafted. Will there be an option to craft is soon? I mean there is a medium and and a heavy option for the other sets (Hircine's Veneer and Ebon Armory )as well. Could you consinder this a style to craft soon as well? Or a other way to get this for the new system?ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
yeah for update 17. But maybe... I heard in the lifestream that they planing something with the monster sets. Maybe they can consider the Styles of Worm Raiment and the others with this as well? They are sooo well made. I would love to wear the worm raiment skin.
SorataArisugawa wrote: »I think that's unlikely at the moment. For Update 17 it sounds like Outfits can only be created from craftable motif styles.SorataArisugawa wrote: »What about Styles like the (old) Worm's Raiment Style, which is in game and never was able to be crafted. Will there be an option to craft is soon? I mean there is a medium and and a heavy option for the other sets (Hircine's Veneer and Ebon Armory )as well. Could you consinder this a style to craft soon as well? Or a other way to get this for the new system?ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
yeah for update 17. But maybe... I heard in the lifestream that they planing something with the monster sets. Maybe they can consider the Styles of Worm Raiment and the others with this as well? They are sooo well made. I would love to wear the worm raiment skin.
You know what else? The craglorn (blah blah of the air etc) pieces! The leather and chain mail ones textures are really amazing. See the redguard fence lady in craglorn to have a close look.
ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
Vanthras79 wrote: »ZOS_RichLambert wrote: »Yeah some motifs have multiple styles associated with them for level of item. There's a crazy amount of customization with the system.
Can we get a more in-depth article explaining this, or perhaps a couple of screen shots? I loved the fact that you guys still did the Live show but, the camera last night looked like ***.