Inhuman003 wrote: »Only if there are a new weapon skill line or new ability skill line that everyone can use but remember sorcerers have a third weapon skill bar.
ManwithBeard9 wrote: »Why dont we just go to a system where you can have 24 skills on screen at one time and can just click on each one individually or macro a bunch together. Then you slow down combat so we dont have to worry about active combat.
Or you could just play WoW.
Inhuman003 wrote: »You have to balance it out for everyone to have a fair game and yes I agree with you on adding more to your class.
QuebraRegra wrote: »STO on consoles uses a system where you can set skill behaviors to automatically trigger (ie. heal me when I'm below 75% health, enable sheild when first entering combat, etc.). There's a quite a bit of customization available in the system to get additional skills integrated into combat with limited controller buttons.
This assumes that the consoles are the limiting factors... which I suspect is true.
xenowarrior92eb17_ESO wrote: »No. and im even excited if ZoS might actually add skill CD to some of them...making them more of strategic use rather than brainless spam.
ManwithBeard9 wrote: »Why dont we just go to a system where you can have 24 skills on screen at one time and can just click on each one individually or macro a bunch together. Then you slow down combat so we dont have to worry about active combat.
Or you could just play WoW.
LOL, WTH does adding one more skill bar (5 skills and 1 ulti since EVERY class has 3) have to do with WoW and 24 skills or Macros which already exist on PC...Inhuman003 wrote: »You have to balance it out for everyone to have a fair game and yes I agree with you on adding more to your class.
Well as it is, you can exploit the third bar on a sorc and gain more skills available than every other class...QuebraRegra wrote: »STO on consoles uses a system where you can set skill behaviors to automatically trigger (ie. heal me when I'm below 75% health, enable sheild when first entering combat, etc.). There's a quite a bit of customization available in the system to get additional skills integrated into combat with limited controller buttons.
This assumes that the consoles are the limiting factors... which I suspect is true.
Im not following...you talking macros...xenowarrior92eb17_ESO wrote: »No. and im even excited if ZoS might actually add skill CD to some of them...making them more of strategic use rather than brainless spam.
Well...with the limited number of skills (10) you really are limited to 3-4 attacks right, which is why a 3rd bar could help diversity...
ManwithBeard9 wrote: »Why dont we just go to a system where you can have 24 skills on screen at one time and can just click on each one individually or macro a bunch together. Then you slow down combat so we dont have to worry about active combat.
Or you could just play WoW.
LOL, WTH does adding one more skill bar (5 skills and 1 ulti since EVERY class has 3) have to do with WoW and 24 skills or Macros which already exist on PC...Inhuman003 wrote: »You have to balance it out for everyone to have a fair game and yes I agree with you on adding more to your class.
Well as it is, you can exploit the third bar on a sorc and gain more skills available than every other class...QuebraRegra wrote: »STO on consoles uses a system where you can set skill behaviors to automatically trigger (ie. heal me when I'm below 75% health, enable sheild when first entering combat, etc.). There's a quite a bit of customization available in the system to get additional skills integrated into combat with limited controller buttons.
This assumes that the consoles are the limiting factors... which I suspect is true.
Im not following...you talking macros...xenowarrior92eb17_ESO wrote: »No. and im even excited if ZoS might actually add skill CD to some of them...making them more of strategic use rather than brainless spam.
Well...with the limited number of skills (10) you really are limited to 3-4 attacks right, which is why a 3rd bar could help diversity...
So you trying to tell me that adding third bar, that would allow us to slot all useful skills (as many of them is trash), would increase diversity? How? Can you post 3 diverse PvE good builds (just the skills) for magicka DK or templar with 3 skill bars?
10 slots to swap what a nightmare in this lag even now... Mr. Swap
Not really it's a little clunky swapping two bars atm
Two skill bars per weapon. No cool down when swapping bars on same weapon.
Controller will use up arrow to cycle between the main hand bars. Down arrow to cycle between backup weapon bars.
Ilithyania wrote: »Why only 5 skills + ulti ? was this game designed for consoles only ?
SisterGoat wrote: »Maybe one extra skill slot on each bar? A third bar is too much to switch back and forth with.
http://www.esoui.com/downloads/info1128-DressingRoom.html#infoAlternatively, I'd love to see a loadout system where you can save and load sets of skills and equipment. For example you could have one set for soloing, one for PvE groups and one for PvP.