Motherball wrote: »I would suggest doing the lower level dungeons first. Queing into specific dungeons rather than random wont take much longer since healers tend to be more rare either way. The normal dungeons are very forgiving and will allow you to experiment a lot. Also, Ive read its good to use Elemental Drain and Blockade of Storms from destro staff as support. Focus on magicka regen at first, and taper it off in favor of dmg, crit, or healing as needed, imo. For example, its better to have too much regen at first than not enough, but at some point the regen is too much and you are sacrificing other stats. Ive read divines on most armor with infused for legs chest and head is standard for traits.
My advice would be running Resto Staff on one bar and Lightning Staff on the other. Seducer/Magnus should be fine afaik, I started with that on my templar healer. I believe people rate Spell Power Cure and Worm set but they're dropped sets.
PvP skill tree has skills that are useful like the War Horn ultimate and Purify (as a templar you do have a different cleanse but in harder content I believe it's useful to have both).
As you haven't done any before I'd queue specific normals starting from the first, easiest ones and then working your way up. It helps build your confidence! Don't stress about all the skills if you start with the easy dungeons. I healed normals on my Templar healer until max level with no problems without having things like War Horn ultimate, but I also never did a DLC dungeon during that.
The following threads have good advice:
https://forums.elderscrollsonline.com/en/discussion/385026/newbie-healer-looking-for-advice#latest
https://forums.elderscrollsonline.com/en/discussion/386636/tips-for-starting-a-healer#latest