Rohamad_Ali wrote: »Colecovision wrote: »I think a Khajiit NB in particular should have no stealth penalty. Or all Khajiit. It's a cat, that's what they do.
This guys going places .
Rohamad_Ali wrote: »Colecovision wrote: »I think a Khajiit NB in particular should have no stealth penalty. Or all Khajiit. It's a cat, that's what they do.
This guys going places .
Argonians should be camouflaged by environment too.
Magblade: Has enough magicka to stay cloaked indefinitely... has speed buffs even without vampire in stealth.. and light armor defintely more tanky. I have one. THey're awesome. THey're fun. Bwahahaha
My Stamblade: Is vaporized for being almost as fast as my magblade in stealth.
Either way whatev. If that's the way devs want it? I'll play by the rules. But I'll say this... my 101 skillpoint magblade outperforms my 170 skillpoint stamblade straight out the gate in Cyrodiil. My first time out I was expecting to get my butt handed to me with a side of taters... but nope. My baby magblade wipes the floor with tenured and seasoned stamblades allllll the time. It's kinda not fair. Just an observation.
GrumpyDuckling wrote: »You designed Nightblade with specific focuses on stealth/sneaking, but you penalize the class' sneak speed (same as every other class) unless the character becomes a vampire (for Dark Stalker passive) or uses up a 5 piece set bonus (Night's Silence or Shadow Dancer's Raiment).
It seems like an odd decision to penalize sneaking on the class that you designed for stealth! Might I suggest adding the "Ignore the Movement Speed penalty while in Crouch" coding into the current Nightblade passive Dark Veil? That, or a similar decision, seems logical.Because I know people will bring it up, yes, Concealed Weapon offers a separate movement bonus while stealthed or invisible, which is great for magicka Nightblades. It's not as useful for Stamina Nightblades, who have to give up a key skill in Surprise Attack to access Concealed Weapon.
Edit: Updated on 5/28/18 to tag class reps that I could find.
@Alcast
@Checkmath
@FeaR Turbo
@Hexys
@Joy_Division
@KenaPKK
@Liofa
@Masel92
@Quantum_V
@stileanima
@Tasear
GrumpyDuckling wrote: »You designed Nightblade with specific focuses on stealth/sneaking, but you penalize the class' sneak speed (same as every other class) unless the character becomes a vampire (for Dark Stalker passive) or uses up a 5 piece set bonus (Night's Silence or Shadow Dancer's Raiment).
It seems like an odd decision to penalize sneaking on the class that you designed for stealth! Might I suggest adding the "Ignore the Movement Speed penalty while in Crouch" coding into the current Nightblade passive Dark Veil? That, or a similar decision, seems logical.Because I know people will bring it up, yes, Concealed Weapon offers a separate movement bonus while stealthed or invisible, which is great for magicka Nightblades. It's not as useful for Stamina Nightblades, who have to give up a key skill in Surprise Attack to access Concealed Weapon.
Edit: Updated on 5/28/18 to tag class reps that I could find.
@Alcast
@Checkmath
@FeaR Turbo
@Hexys
@Joy_Division
@KenaPKK
@Liofa
@Masel92
@Quantum_V
@stileanima
@Tasear
They're trying to make roles viable across all classes. They also nerfed Templar heals. And they also made chains available to everyone, not just DK, through a modification to the Fighter's Guild skills.