Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
I want them to do what they did in Skyrim. At first I thought it was a joke and being lazy. Then I realized that Bethesda have given us the best ability possible. To what ever we wanted without being told what to do.
It's like being told how to wipe. Do you really need that? No. So we don't need to be told how our characters should be or we shouldn't be told how to play how we want.
So I say get rid of classes, and have skill trees so we can pick and choose what ever we want to be in.
magictucktuck wrote: »They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
Now i took a break so maybe i missed something but i remember them talking about warden in eso about the skill lines being like that but never that they are reworking the other classes to be like that. do you have a link where they said this?
not trying to be a *** I'm actually just curious. I'm catching back up on all the things Ive missed
@Alpheu5
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
magictucktuck wrote: »They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
Now i took a break so maybe i missed something but i remember them talking about warden in eso about the skill lines being like that but never that they are reworking the other classes to be like that. do you have a link where they said this?
not trying to be a *** I'm actually just curious. I'm catching back up on all the things Ive missed
@Alpheu5
I believe it was one of the CWC ESO Live episode segments and explaining the reasoning behind the change of Agony from a CC to a healing skill. It's supposed to be a gradual thing though, not a one-patch overhaul like Morrowind was to resources. @ZOS_GinaBruno might know exactly where that statement was made.
That, or I'm crazy and grossly misremember the events that transpired during the CWC testing period.
They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
fix what we have, first.
then we can talk about new and improved.
TheDarkShadow wrote: »I want a spear skill line since beta.
They're going to be reworking the skill lines so that every class skill line functions similarly to the Warden's. That is, one focused on DPS, one for tanking, one for healing. We'll have to see how that pans out before layering on more ingredients to the Balance Batter™.
I am REALLY not excited about this concept.