#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
In that scenario, stamblade would reset the fight and stamden would be out of Stam for round two.
Don’t get me wrong I can beat most stamblades. But there are some that are impossible to beat because I’ll never be able to break their cloak.
thankyourat wrote: »But i would argue that magblade has everything stamblade has but with higher burst damage, better cc, higher survivability, higher skill ceiling and better sets to choose from. Magblade Still has cloak and shade with most of its damage coming from range which makes cloak and shade even stronger. I don't think stamblade is bad i just think it's some other builds that got more going for them. For solo play i do agree you could make a case for stamblade being number 1, but for small group play i think magblade is better hands down. I also think light armor magblade is better than heavy armor stamblade for solo pvp. With medium armor stamblade being better than light armor magblade for solo play because of shuffle and the snare removal
Waffennacht wrote: »#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
I love how you say these top level things like it's just something everyone knows Lexxy lol.
Especially when your opponent isn't just standing there letting you so whatever you want lol.
I don't even have a dueling spec anymore
Waffennacht wrote: »#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
I love how you say these top level things like it's just something everyone knows Lexxy lol.
Especially when your opponent isn't just standing there letting you so whatever you want lol.
I don't even have a dueling spec anymore
I think it’s important to consider absolutely everything when looking at class balance, including outliers and specific set synergy. For example, part of what makes mag warden strong is the ability to so easily run Necro, giving you a 10k shield and huge damage.
Don’t get me started on warden dueling... 100% uptime major defile, huge burst, and that bear, which may as well hit for a billion damage, because if you drop into execute range you get OMGLOLEXPLODED hard enough to wreck a whole shield stack and whatever health you have left. I don’t really like duels though because they’re pretty cheesy on our platform.
@Thogard your weapon attacks break cloak, he can’t run you out of stam but you will run him out of magika as long as you consistently use LMB to break cloak he cannot possibly survive your damage toe to toe
Waffennacht wrote: »#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
I love how you say these top level things like it's just something everyone knows Lexxy lol.
Especially when your opponent isn't just standing there letting you so whatever you want lol.
I don't even have a dueling spec anymore
I think it’s important to consider absolutely everything when looking at class balance, including outliers and specific set synergy. For example, part of what makes mag warden strong is the ability to so easily run Necro, giving you a 10k shield and huge damage.
Don’t get me started on warden dueling... 100% uptime major defile, huge burst, and that bear, which may as well hit for a billion damage, because if you drop into execute range you get OMGLOLEXPLODED hard enough to wreck a whole shield stack and whatever health you have left. I don’t really like duels though because they’re pretty cheesy on our platform.
@Thogard your weapon attacks break cloak, he can’t run you out of stam but you will run him out of magika as long as you consistently use LMB to break cloak he cannot possibly survive your damage toe to toe
I think console stamblades must not be the same type as PC stamblades. PC is far more maneuverable with mouse and keyboard - there’s no way I’ll break cloak with light attacks against a good player.
Waffennacht wrote: »#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
its not only defile. its also cos warden has no reliable way to pull the NB out of stealth so the NB can just reset the fight till he eventually wins. basically if you´re a NB(not you personally but in general if you know what i mean) and you lose 1v1 vs a stam warden you have massive amounts of down syndrome. there is simply no other excuse. and no running detection pots is not a viable option
Can’t survive the burst and can’t deal damage without getting in burst range. You literally just break his cloaks with melee light attacks(and bashes) when he’s in close range.What’s a solution to defile?#1 stamblade
#2 stam warden
#3 mag blade/mag sorc/magDK
#4 magplar/magWarden
#5 stamDK/stamplar/stam sorc
i put stamblade over stam warden cos its the natural counter to stam warden and cos its very strong vs all other classes too
Stamblade does not counter Stam Warden when the warden is built properly. You’ve got all those gear slots to account for your only weakness, defiles, if the warden isn’t building a solution to defiles then he’s bad.
And don’t say TK - it won’t help with stamblade burst.
The lethal stamblade combo is poison injection with master bow (dot still applies if you absorb shield)
Then fear then Incap
Then assassins will or whatever if they can get it off before block or shimmering goes up. Usually they can’t but stamden won’t recast shimmering and block won’t absorb all the dmg
Stamden has no counter unless it goes permablock.
If you have shimmering up then the bow proc is irrelevant, if you CC break and block cast spores(bash)vigor(bash) you’ll survive AND break his cloak with the bashes, you’ll also proc the CP passive riposte and put ~5k total damage on him while being defensive, you then don’t even need sub to kill him.
Stamblade can’t be #1 when a class defining skill is so ridiculously bugged that it breaks on the “aoe” hit box from all light attacks. Mageblade is superior to stamblade in every single relevant situation as well.
I love how you say these top level things like it's just something everyone knows Lexxy lol.
Especially when your opponent isn't just standing there letting you so whatever you want lol.
I don't even have a dueling spec anymore
XDDSTAMBLADE, LOL
The only thing stamblade is #1 right now is at being free AP.
Ragnarock41 wrote: »Im not really sure why magsorc is rated low, but vivec is full of unkillable jumping magsorcs.
Other than that for every 1 other class, there are 2 nightblades.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Open world solo:
- stam nb (if the skills work stam nb is god mode)
- stam warden (mobility of stam, good heals/burst heal and sustain)
- mag nb (if the skills work, high damage, roots, cc, hots and good escape skills but no built in counter to snares)
- mag sorc (just because of the mobility since kiting is more important than actual combat, all other mag classes have higher killing potential at the moment than a mag sorc in a open world build )
- mag dk (i think it is at the moment the strongest mag class, it just lacks mobility)
- mag templer (nice damage, heals and purge but lacks mobility and ccs)
- mag warden (highest burst in the game but lacks mobility, snares and burst heal)
- all other stam classes(they have to give up either a burst heal and run heavy armor or they need to medium which makes them to squishy or they lack the mobility for open world)
Mobility/escape tools >> combat for open world
Open world solo:
- stam nb (if the skills work stam nb is god mode)
- stam warden (mobility of stam, good heals/burst heal and sustain)
- mag nb (if the skills work, high damage, roots, cc, hots and good escape skills but no built in counter to snares)
- mag sorc (just because of the mobility since kiting is more important than actual combat, all other mag classes have higher killing potential at the moment than a mag sorc in a open world build )
- mag dk (i think it is at the moment the strongest mag class, it just lacks mobility)
- mag templer (nice damage, heals and purge but lacks mobility and ccs)
- mag warden (highest burst in the game but lacks mobility, snares and burst heal)
- all other stam classes(they have to give up either a burst heal and run heavy armor or they need to medium which makes them to squishy or they lack the mobility for open world)
Mobility/escape tools >> combat for open world
Open world solo:
- stam nb (if the skills work stam nb is god mode)
- stam warden (mobility of stam, good heals/burst heal and sustain)
- mag nb (if the skills work, high damage, roots, cc, hots and good escape skills but no built in counter to snares)
- mag sorc (just because of the mobility since kiting is more important than actual combat, all other mag classes have higher killing potential at the moment than a mag sorc in a open world build )
- mag dk (i think it is at the moment the strongest mag class, it just lacks mobility)
- mag templer (nice damage, heals and purge but lacks mobility and ccs)
- mag warden (highest burst in the game but lacks mobility, snares and burst heal)
- all other stam classes(they have to give up either a burst heal and run heavy armor or they need to medium which makes them to squishy or they lack the mobility for open world)
Mobility/escape tools >> combat for open world
Putting stamplar/stamsorc/stamDK last for openworld solo? They have much better outnumbered mobility, and damage than the above 3, mainly due to better sets allowing damage in heavy (7th/rav) and FM giving immunity to snares which is massively better than mist. Sure they have to drop a burst heal, but running 7th gives a 1k+ hot, vigor is pretty solid too,
Stamplar is also pretty good all around now.
Open world solo:
- stam nb (if the skills work stam nb is god mode)
- stam warden (mobility of stam, good heals/burst heal and sustain)
- mag nb (if the skills work, high damage, roots, cc, hots and good escape skills but no built in counter to snares)
- mag sorc (just because of the mobility since kiting is more important than actual combat, all other mag classes have higher killing potential at the moment than a mag sorc in a open world build )
- mag dk (i think it is at the moment the strongest mag class, it just lacks mobility)
- mag templer (nice damage, heals and purge but lacks mobility and ccs)
- mag warden (highest burst in the game but lacks mobility, snares and burst heal)
- all other stam classes(they have to give up either a burst heal and run heavy armor or they need to medium which makes them to squishy or they lack the mobility for open world)
Mobility/escape tools >> combat for open world
That's the thing, those mobility/escape tools only exist as long as you're fighting few specific opponents, and one of them (cloak) doesn't work at all if you're being zerged.
How often do you come across groups in Cyrodiil that don't consist of gap closer spam & undodgeable damage? Not very often I'd reckon.
It just sounds to me like some people are getting bursted down by them from stealth and think they're strong. I'm yet to see one that would live more than 20 seconds under magicka DK pressure (and that's in a 1v1/1vX situation).*
*Except for heavy armor S&B duel builds of course, those can be strong but still second to stam warden/stam sorc in duels.
Open world solo:
- stam nb (if the skills work stam nb is god mode)
- stam warden (mobility of stam, good heals/burst heal and sustain)
- mag nb (if the skills work, high damage, roots, cc, hots and good escape skills but no built in counter to snares)
- mag sorc (just because of the mobility since kiting is more important than actual combat, all other mag classes have higher killing potential at the moment than a mag sorc in a open world build )
- mag dk (i think it is at the moment the strongest mag class, it just lacks mobility)
- mag templer (nice damage, heals and purge but lacks mobility and ccs)
- mag warden (highest burst in the game but lacks mobility, snares and burst heal)
- all other stam classes(they have to give up either a burst heal and run heavy armor or they need to medium which makes them to squishy or they lack the mobility for open world)
Mobility/escape tools >> combat for open world
Putting stamplar/stamsorc/stamDK last for openworld solo? They have much better outnumbered mobility, and damage than the above 3, mainly due to better sets allowing damage in heavy (7th/rav) and FM giving immunity to snares which is massively better than mist. Sure they have to drop a burst heal, but running 7th gives a 1k+ hot, vigor is pretty solid too,
Stamplar is also pretty good all around now.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
This thread is quite skewed, since some are taking balance of duels directly. Such as since a good stamblade can take a stamwarden in a duel, that doesn't mean that they are a better class since stamden outdoes other classes in duels and openworld.
Its like saying that because a magplar can counter a MagDK. (Best for duels) That a Magplar automatically is the best class for duels, and because they are best fur duels, that must mean best everything else, right? (Untrue obviously)
TL;DR: The bigger picture.
Savos_Saren wrote: »Every class has it's pros and cons in open world solo, open world group, and duels. The only issue that I detest in PVP is the ability of any class to pull off a quick, devastating combo which the opponent can't react to. StamWardens and StamBlades are kings of the uber burst combos that everyone hates. It's honestly no different than the hate we had for people wearing three proc sets.
I'm not saying that people shouldn't be stealthy. That's fine if the opponent has some time to react to an attack. However, the Ambush, Fear, Incapacitating Strike, Surprise Attack, Execute combination happens before the opponent can even attempt to break free of Fear. The same goes for a StamDen's Subterranean Assault, Wrecking Blow, Dawnbreaker, Executioner combo. You get knocked down and before you can even get up, you're dead.
Then again, I'm a mDK. I should just try to waddle my ass away from the fight.
thankyourat wrote: »Savos_Saren wrote: »Every class has it's pros and cons in open world solo, open world group, and duels. The only issue that I detest in PVP is the ability of any class to pull off a quick, devastating combo which the opponent can't react to. StamWardens and StamBlades are kings of the uber burst combos that everyone hates. It's honestly no different than the hate we had for people wearing three proc sets.
I'm not saying that people shouldn't be stealthy. That's fine if the opponent has some time to react to an attack. However, the Ambush, Fear, Incapacitating Strike, Surprise Attack, Execute combination happens before the opponent can even attempt to break free of Fear. The same goes for a StamDen's Subterranean Assault, Wrecking Blow, Dawnbreaker, Executioner combo. You get knocked down and before you can even get up, you're dead.
Then again, I'm a mDK. I should just try to waddle my ass away from the fight.
The best way to deal with this is to build enough defense in your builds to passively survive those combos. Or be able to predict them before they happen
Savos_Saren wrote: »thankyourat wrote: »Savos_Saren wrote: »Every class has it's pros and cons in open world solo, open world group, and duels. The only issue that I detest in PVP is the ability of any class to pull off a quick, devastating combo which the opponent can't react to. StamWardens and StamBlades are kings of the uber burst combos that everyone hates. It's honestly no different than the hate we had for people wearing three proc sets.
I'm not saying that people shouldn't be stealthy. That's fine if the opponent has some time to react to an attack. However, the Ambush, Fear, Incapacitating Strike, Surprise Attack, Execute combination happens before the opponent can even attempt to break free of Fear. The same goes for a StamDen's Subterranean Assault, Wrecking Blow, Dawnbreaker, Executioner combo. You get knocked down and before you can even get up, you're dead.
Then again, I'm a mDK. I should just try to waddle my ass away from the fight.
The best way to deal with this is to build enough defense in your builds to passively survive those combos. Or be able to predict them before they happen
Honestly with the vampire mitigation, 24k in resistances, and 2000 crit resist, it shouldn't be that bad- but for some reason I find myself unable to break free of fear and/or get off the damn ground after a Dawnbreaker. The only way to avoid being knocked down by Dawnbreaker of Smiting is to avoid being a vampire. Which, as we all know, is pretty much a forced option for mDKs (if we hope to have some sort of mobility).
As for the prediction- I refuse to use Miats. Even though it's technically not cheating. I'd rather gimp myself. Just like how using a macro questionable... I'm still not going to do it.
This thread is quite skewed, since some are taking balance of duels directly. Such as since a good stamblade can take a stamwarden in a duel, that doesn't mean that they are a better class since stamden outdoes other classes in duels and openworld.
Its like saying that because a magplar can counter a MagDK. (Best for duels) That a Magplar automatically is the best class for duels, and because they are best fur duels, that must mean best everything else, right? (Untrue obviously)
TL;DR: The bigger picture.
Bear breaks cloak, a good stamblade never wins a duel against an equally good and duel spec’ed warden. They’re denied their ability to force crit heals and have inferior burst, inferior mitigation tools, inferior healing, lower native mobility, etc.
Even if we take their argument that class X beats class Y as valid reason for changing rankings it doesn’t apply to this. Stam Warden is better than stamblade at every single thing except disengaging fights
Joy_Division wrote: »Ragnarock41 wrote: »Im not really sure why magsorc is rated low, but vivec is full of unkillable jumping magsorcs.
Other than that for every 1 other class, there are 2 nightblades.
It's full of jumping sorcs for sure, but most of them are quite killable and noticeably less dangerous now that frags hits for less and doesn't stun anymore.
Good mag sorcs are like good any other class, good players and still gonna squeeze out a ton of power and effectiveness, but that's more a consequence of the player rather than the class.
Ragnarock41 wrote: »Joy_Division wrote: »Ragnarock41 wrote: »Im not really sure why magsorc is rated low, but vivec is full of unkillable jumping magsorcs.
Other than that for every 1 other class, there are 2 nightblades.
It's full of jumping sorcs for sure, but most of them are quite killable and noticeably less dangerous now that frags hits for less and doesn't stun anymore.
Good mag sorcs are like good any other class, good players and still gonna squeeze out a ton of power and effectiveness, but that's more a consequence of the player rather than the class.
frags was literally the only part of magsorcs that was somewhat counterable.
Now they totally do undodgeable/unblockable burst/cc.
Magsorcs are ridicilous,thanks to all the no counterplay rotation and shieldstacking, combined with the unmatched mobility and great sustain on top of that cake. They're just like stamblades, but they are much more easier to play than stamblades really.
Waffennacht wrote: »Ragnarock41 wrote: »Joy_Division wrote: »Ragnarock41 wrote: »Im not really sure why magsorc is rated low, but vivec is full of unkillable jumping magsorcs.
Other than that for every 1 other class, there are 2 nightblades.
It's full of jumping sorcs for sure, but most of them are quite killable and noticeably less dangerous now that frags hits for less and doesn't stun anymore.
Good mag sorcs are like good any other class, good players and still gonna squeeze out a ton of power and effectiveness, but that's more a consequence of the player rather than the class.
frags was literally the only part of magsorcs that was somewhat counterable.
Now they totally do undodgeable/unblockable burst/cc.
Magsorcs are ridicilous,thanks to all the no counterplay rotation and shieldstacking, combined with the unmatched mobility and great sustain on top of that cake. They're just like stamblades, but they are much more easier to play than stamblades really.
Lmfao.
Me thinks you need to re evaluate PvP