Why do people even care about the odds? Valve released CS:GO case drops a few months ago and absolutely nothing changed.
So this happened.
http://www.bbc.com/news/technology-42441608
Apple is now requiring Apps on its platform to disclose odds on lootboxes and lootbox-like systems that give random digital goods.
This is HUGE news. Apple is a massive company and has a large degree of influence. It's likely that they will use that influence to convince and pressure other companies to follow suit on this rule of disclosing odds (such as Google, Valve, etc). This is already going to impact Bethesda and their parent company Zenimax Media. The Elder Scrolls: Legends is a card game that uses lootbox-like systems to sell card packs, and it is on the App Store. It will have to comply with disclosing odds if it is going to remain on the App Store. This may also affect Fallout Shelter if it has any system that sells random digital items.
With that, I have to ask: ZOS, do you really need to be told by Valve or someone else to disclose odds on your Crown Crates?
Would it not look better and also buy goodwill with your customers if you did this of your own volition and choice?
Either the government or the companies that own the platforms (or both) will make and enforce rules that treat lootboxes as gambling and institute similar consumer protections. 2018 is going to see a lot of changes in this regard. It's going to happen. It's already happening.
So again I'll ask: ZOS, isn't it time for you to disclose odds on your Crown Crates?
@ZOS_MattFiror @ZOS_RichLambert @ZOS_GinaBruno @ZOS_JessicaFolsom
Why do people even care about the odds?
While I think all purveyors of gambling should publish these statistics, ZO are a business presently acting within the law.
The fault here is with government for not legislating against this. Long ago.
NordSwordnBoard wrote: »We all have to consider that ESO and other games may get "grandfathered" in - meaning they existed before the legislation, and (in the interest of compromise & campaign contributions) the watered down result will probably only control future content made after the legislation is signed into law.
Loot box purveyors will lose money, and some may cry that it causes their entire business to fail. In order to protect these "entrepreneurs" small businesses, they will be prevented from creating more exploitative services in the future - and may get an expiration date on the current setup to allow them time to evolve and survive as a business.
ESO will dodge this bullet imo. This company and many others are already planning on countermeasures, and what to do next. If ZOS eliminated crates, I'd expect the cost/loss of revenue to be handed down to us, in the form of price increases.
TLDR: I don't predict an immediate victory for the consumer on this one.