is medium still massivly at a disadvantage in pvp compared to heavy. im using a warden at min and running 2h for momentum but woukd rather drop the 2h and go shuffle but not if medium is insta death
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
Medium is only really viable with troll king. That should tell you all you need to know
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
ezeepeezee wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Shuffle gives you a 15% chance to proc evasion, which is a small window in which all attacks toward you are dodged, if I'm not mistaken. This means that you are actually mitigating quite a lot more than 15% damage.
CatchMeTrolling wrote: »ezeepeezee wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Shuffle gives you a 15% chance to proc evasion, which is a small window in which all attacks toward you are dodged, if I'm not mistaken. This means that you are actually mitigating quite a lot more than 15% damage.
It's more like you have a 15 percent chance to evade 100 percent of damage.
ezeepeezee wrote: »CatchMeTrolling wrote: »ezeepeezee wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Shuffle gives you a 15% chance to proc evasion, which is a small window in which all attacks toward you are dodged, if I'm not mistaken. This means that you are actually mitigating quite a lot more than 15% damage.
It's more like you have a 15 percent chance to evade 100 percent of damage.
100% of direct, dodgeable attacks. AoEs and undodgeables still land.
caeliusstarbreaker wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Or it just means he is running fortified brass
ezeepeezee wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Shuffle gives you a 15% chance to proc evasion, which is a small window in which all attacks toward you are dodged, if I'm not mistaken. This means that you are actually mitigating quite a lot more than 15% damage.
ezeepeezee wrote: »Really I'm running 35k resists in medium 28k health ... 4k Weapon Damage to 4.6k
My skills are 12% cheaper ... 20% more regen ... more sprinting...much more roll dodging ... more crit .. free weapon damage ... stealth is virtually free... and access to 15% evade that 15%+ less damage...
Much faster game play
25% more stam regen from heavy attacks
And 600 return every 4 to 5 secs
8% healing
10 to 12% more health
Every stam skill you press is costing you 200 to 500 More stam ... also crit rates are low...
Slower game play !!!
Heavy is not what it was ...but still strong .. I think medium is now just as good it's more of a preference of play style...
35k resists in medium = 1) overkill 2) a ton of wasted cp
4-4.6k wpn dmg = i got the same in heavy fully buffed.
12% cheaper skills = meh use a reduce cost glyph if you really have to. usually not needed tho.
20% more regen = irrelevant as you dont sustain by regen with a heavy+2h build.
more sprinting = ive tried 7 medium and 6 heavy 1 medium, the difference is not very noticable. also sprinter cp can easily make up for the difference for barely any points.
more crit = dno i get up to 37.2% crit in 6 heavy 1 medium which is more than enough for anything else than a stamblade.
stealth is virtually free = lol bruh
15% evade = block >>>>>>> 15% evade
much faster gameplay = maybe slightly faster but barely noticeable. just use expedition pots.
25% more stam regen from heavy attacks = tenacity bruh. a single heavy attack gives me 12-15% of my stam bar back.
600 return every 4-5 secs = constitution + like 1-1.5k stam regen + heavy attacks = insane sustain
8% more healing = very very good especially if you stack it with blessed etc.
10 - 12% more max health = that alone is almost reason enough to go with heavy as it helps surviving bursts so much
remaining last 2 points have already been covered
bottomline: never said medium isnt viable but if you truely wanna min max then heavy is the only true way to go, hence medium is pve gear outside of stamblades if you´re going super serious. if they really wanna make medium a unique and balanced playstyle they need to give it something else to make up for all the small disadvantages it has compared to heavy. maybe something like increased attack speed or some low base chance to evade or something like increased critical dmg when wearing 5+ medium would be worth to consider.
35k is not overkilled most people in PVP run penetration... light armor will take you under cap every time a spell is cast... 7 to 9k spell pen is the norm.. btw i have no piints in medium armor never posted that....
I have 27.9k health that's plenty for me..
You lose you 600 stam back every time tap vigor..
Medium armor buff is more then 15% mitigation..people think it's a straight up 15% evade it's not.. hince have you ever seen some evade 2 times in a row? All the time i bet
if you dont have any cp in medium armor it means you have all reinforced/nirnhoned on armor which is even worse cos you lack crit resist then. that is unless you run something like chudan which is fine for a DK and a waste for pretty much anyone else. 28k hp in medium also means you lack dmg. 15% evade is exactly that, 15% evade. evading twice in a row means nothing. welcome to probability calculations. when taking infinity amounts of swings probability means you will eventually evade 20 times in a row but in the end its still 15% evades when going towards infinity. this is 9th grade maths fyi
if i need to make it even simplier, take a d100 and roll it a couple times and see how often you roll <=15 twice in a row. you will see it happens quite frequently.
Shuffle gives you a 15% chance to proc evasion, which is a small window in which all attacks toward you are dodged, if I'm not mistaken. This means that you are actually mitigating quite a lot more than 15% damage.
Shuffle gives you 15% chance to evade 1 dodgeable attack.
this is true.but I know what happened when we tested it..and it's an incredibly strong skill