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What do you think is the weakest class spec and why? (pvp POV)

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Stam Nightblade
    Jabs can't be dodged
    Jabs can be dodged, in a certain way. All Templars know the skill has a blind spot behind the toon casting it. So if you see it coming, even if you get tagged by the snare on the first hit, you can roll through the enemy toon and end up behind him. It'll give you a couple of seconds to create space, while the enemy Templar swings his camera around to retarget. If we go down this theorycrafting hole a little bit more- a NB can already be cloaked by then and a Sorc can be on his second button press of Streak.
    Edited by Takes-No-Prisoner on December 19, 2017 9:06PM
  • Waffennacht
    Waffennacht
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    Jabs can't be dodged
    Jabs can be dodged, in a certain way. All Templars know the skill has a blind spot behind the toon casting it. So if you see it coming, even if you get tagged by the snare on the first hit, you can roll through the enemy toon and end up behind him. It'll give you a couple of seconds to create space, while the enemy Templar swings his camera around to retarget. If we go down this theorycrafting hole a little bit more- a NB can already be cloaked by then and a Sorc can be on his second button press of Streak.

    I was comparing it to frag, which is 100% dodgeable and cloakable. Not so much an evaluation of jabs :)
    Gamer tag: DasPanzerKat NA Xbox One
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    Waffennacht' Builds
  • DDuke
    DDuke
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    Stam Dragonknight
    As much as I'd like to say stamblade, I think stam DK has it even worse (especially in open world) vs all the undodgeable damage, and they don't really have much going for them (stamblade/warden doing burst better, stam sorc doing DoTs better, stamplar doing sustained dmg better etc).

    Of course, magicka builds are still on a whole other universe when it comes to PvP viability.
  • Lord-Otto
    Lord-Otto
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    Stam Sorcerer
    ToRelax wrote: »
    For BGs/Open World I'd have to vote for the less mobile classes.

    Escape>fighting

    For actual combat I'd say the weakest may be.... Mag Sorc imo. It's really really telegraphed, really easy to counter if your opponent has the tools.

    DKs, NBs, Wardens and Templars all have better offensive capabilities imo.

    So while I think open world sorc is one of the best (cuz I'm the ginger bread man!) It's fairly weak in full on battles

    I think specifically mag Templars don't have better dmg than Sorc unless you count in Dark Flare (which would then be as telegraphed and easier to counter than Sorc burst).
    Warden burst and DK sustained dmg are held in check somewhat due to the necessity to be tanky enough in open world, so one could argue that similarly pets aren't used there.

    That being said, I still agree mag Sorc is among the weaker classes in evenly matched encounters because of how squishy they become as soon as they are focused, but still competitive.

    I would say temps have a more reliable form of offense than sorc.

    Example: Purge pwns sorc, without Curse it's practically GG, reflect pwnz frag, that leaves nothing left to kill.

    Dodge roll is still super effective against Sorc

    Jabs can't be dodged and heals, similar burst with Light. Much better heals, along with Purge.

    Sorc has a great Execute and Mobility, making it a great choice in BGs and that's about it.

    I'd much rather take a Templar to a duel than a sorc

    But OMGROFLBBQ quintuple shieldstackzzz! Super duper OP!
    (^_-)

    I think stam sorcs are weaker than stam DKs, tbh. DKs can be quite tanky, at least. But sorcs really only have risky moves like Dark Deal and Streak that only work when not being gapclosed 24/7 - which never happens.
  • Kartalin
    Kartalin
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    Looking at the four lowest vote getters, we basically can surmise what people feel are the strongest: stamden, magplar, stamplar, magdk. Though they're are all strong in different ways. In no sense would you call magplar a particularly strong solo class, but in groups of size 2+ magplars are very strong.
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    • Kartalin, AD Stamblade, AR 35
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    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
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  • Waffennacht
    Waffennacht
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    Kartalin wrote: »
    Looking at the four lowest vote getters, we basically can surmise what people feel are the strongest: stamden, magplar, stamplar, magdk. Though they're are all strong in different ways. In no sense would you call magplar a particularly strong solo class, but in groups of size 2+ magplars are very strong.

    Imo if you were to swap out stamplar for mag NB, then put stamplar right underneath that lot.

    And why? Simply the others just have a bit more in their tool kit
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  • Xsorus
    Xsorus
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    Solo - Magplar/Mag NB/Magden

    Smallscale - none

    Group - Stam nb/Stamplar/stamdk

    You think Magicka NB is weak solo?

  • Toast_STS
    Toast_STS
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    Stam Sorcerer
    Buff orcs

    Edit: not a typo
    Edited by Toast_STS on December 20, 2017 7:21AM
    VR14 DK Leaps-in-keeps
  • kaithuzar
    kaithuzar
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    Nag Nightblade
    Xsorus wrote: »
    Solo - Magplar/Mag NB/Magden

    Smallscale - none

    Group - Stam nb/Stamplar/stamdk

    You think Magicka NB is weak solo?

    Are we talking solo 1v1 or solo 1vX because open world sucks with broken shade
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  • Enslaved
    Enslaved
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    Mag Warden
    Out of magicka classes, mWar, imho.
    Out of stamina classes, sDK atm, since its sustain compared to few patches ago is much worse. Pretty much both these classes require you to be Saxhleel to have easier time in Cyro.
  • Derra
    Derra
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    Stam Sorcerer
    For BGs/Open World I'd have to vote for the less mobile classes.

    Escape>fighting

    For actual combat I'd say the weakest may be.... Mag Sorc imo. It's really really telegraphed, really easy to counter if your opponent has the tools.

    DKs, NBs, Wardens and Templars all have better offensive capabilities imo.

    So while I think open world sorc is one of the best (cuz I'm the ginger bread man!) It's fairly weak in full on battles

    Agree with this statement - though magsorc can still force a draw against almost every spec which isn´t possible for stamsorc for example.
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  • WillhelmBlack
    WillhelmBlack
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    Stam Warden
    :trollface:
    PC EU
  • Subversus
    Subversus
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    Nag Nightblade
    kaithuzar wrote: »
    Xsorus wrote: »
    Solo - Magplar/Mag NB/Magden

    Smallscale - none

    Group - Stam nb/Stamplar/stamdk

    You think Magicka NB is weak solo?

    Are we talking solo 1v1 or solo 1vX because open world sucks with broken shade

    This exactly. Until magblade gets shade back it's gonna retain its place as the weakest open world imo (we aren't talking 1v1 as I understand).

    And please don't tell me how cloak is a good escape tool, I'd much rather have dk permablock at that point.
  • ak_pvp
    ak_pvp
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    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Minno
    Minno
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    Mag Templar
    Subversus wrote: »
    kaithuzar wrote: »
    Xsorus wrote: »
    Solo - Magplar/Mag NB/Magden

    Smallscale - none

    Group - Stam nb/Stamplar/stamdk

    You think Magicka NB is weak solo?

    Are we talking solo 1v1 or solo 1vX because open world sucks with broken shade

    This exactly. Until magblade gets shade back it's gonna retain its place as the weakest open world imo (we aren't talking 1v1 as I understand).

    And please don't tell me how cloak is a good escape tool, I'd much rather have dk permablock at that point.

    I can agree with that. Now magblades painfully understand why magplars want more mobilty options lol
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  • Ragnarock41
    Ragnarock41
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    Stam Dragonknight
    ak_pvp wrote: »
    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.

    I wouldn't call stamblade weak in open world.
    Most people build for ganking, that is the issue.

    Build for open world and It performs fine. not stam warden good, but Its the second best , argueably even better than warden in some cases.

    That does not mean I don't want to see bug fixes tho.
    I'm just telling that stamblades are the reason most people don't play medium armor anymore.
    Edited by Ragnarock41 on December 21, 2017 2:59PM
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Stam Nightblade
    I doubt the consensus is that the Nightblade variants are weak. That class really belongs to people who can bring out the strengths of the class.

    It's one of the more polarizing classes to work with from my experience. It does one thing, REALLY damn good, just don't expect to group with people and be useful 100% of the time.
  • DDuke
    DDuke
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    Stam Dragonknight
    ak_pvp wrote: »
    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.

    I wouldn't call stamblade weak in open world.
    Most people build for ganking, that is the issue.

    Build for open world and It performs fine. not stam warden good, but Its the second best , argueably even better than warden in some cases.

    That does not mean I don't want to see bug fixes tho.
    I'm just telling that stamblades are the reason most people don't play medium armor anymore.

    The thing with stamblade is that it's a one trick pony.

    You get nice burst (not the best in the game, that's Warden territory) & escape tools, but that's about it. Burst fails, what you gonna do? Escape or die. Or Xv1 with a pocket healer, like majority of stamina builds these days.

    And that's not just gankblades, that's any stamblade that relies on dodge roll as main defensive mechanic.


    Meanwhile, I can log my mag DK and get very close to the same burst damage, while also getting good survivability & practically free kills on medium armor builds (still lots of them out there) since every skill on my bar (except non-proc flame lash) is undodgeable, Empowering Chains means no kiting/escaping and Volatile Armor means no cloaking.
  • ak_pvp
    ak_pvp
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    Kartalin wrote: »
    Looking at the four lowest vote getters, we basically can surmise what people feel are the strongest: stamden, magplar, stamplar, magdk. Though they're are all strong in different ways. In no sense would you call magplar a particularly strong solo class, but in groups of size 2+ magplars are very strong.

    Stamden aside, the other classes aren't seen as weak due to different reasons. For instance a magplar is abysmal as a 1vXer, but by far the best class for groups. Similar with DK, abysmal openworld, but one of the best in a duel. Stamplar is an overall OK class, but not really top, classes like magsorc, and both NBs both have more mobility and damage, assuming they are functioning.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Vermintide
    Vermintide
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    Nag Nightblade
    Magblade, cause I play it and get rekt constantly. Nothing to do with my skill, the class is obviously under-powered.

    Nah, jk. But really though I think the way this class works could do with refining. In general, the fact that you have to put in so much effort to get your burst compared to other classes who can basically just hit a couple buttons for the same result, feels like we're kinda getting the short end of the stick. We get a bunch of fun and interesting abilities that really stand out compared to the other classes, but a lot of those abilities are clunky and unreliable, if not outright bugged.

    Still my favourite class though. When I watch a video of someone owning on a stamsorc or whatever, I feel like I'm just watching a cheese build, but on magblade it's seriously impressive.
  • glavius
    glavius
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    DDuke wrote: »
    ak_pvp wrote: »
    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.

    I wouldn't call stamblade weak in open world.
    Most people build for ganking, that is the issue.

    Build for open world and It performs fine. not stam warden good, but Its the second best , argueably even better than warden in some cases.

    That does not mean I don't want to see bug fixes tho.
    I'm just telling that stamblades are the reason most people don't play medium armor anymore.

    The thing with stamblade is that it's a one trick pony.

    You get nice burst (not the best in the game, that's Warden territory) & escape tools, but that's about it. Burst fails, what you gonna do? Escape or die. Or Xv1 with a pocket healer, like majority of stamina builds these days.

    And that's not just gankblades, that's any stamblade that relies on dodge roll as main defensive mechanic.


    Meanwhile, I can log my mag DK and get very close to the same burst damage, while also getting good survivability & practically free kills on medium armor builds (still lots of them out there) since every skill on my bar (except non-proc flame lash) is undodgeable, Empowering Chains means no kiting/escaping and Volatile Armor means no cloaking.

    I'd say stamblade in heavy armor is far from a one trick pony. Great burst, great sustain, and able to hold it's ground against anyone.
  • DDuke
    DDuke
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    Stam Dragonknight
    glavius wrote: »
    DDuke wrote: »
    ak_pvp wrote: »
    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.

    I wouldn't call stamblade weak in open world.
    Most people build for ganking, that is the issue.

    Build for open world and It performs fine. not stam warden good, but Its the second best , argueably even better than warden in some cases.

    That does not mean I don't want to see bug fixes tho.
    I'm just telling that stamblades are the reason most people don't play medium armor anymore.

    The thing with stamblade is that it's a one trick pony.

    You get nice burst (not the best in the game, that's Warden territory) & escape tools, but that's about it. Burst fails, what you gonna do? Escape or die. Or Xv1 with a pocket healer, like majority of stamina builds these days.

    And that's not just gankblades, that's any stamblade that relies on dodge roll as main defensive mechanic.


    Meanwhile, I can log my mag DK and get very close to the same burst damage, while also getting good survivability & practically free kills on medium armor builds (still lots of them out there) since every skill on my bar (except non-proc flame lash) is undodgeable, Empowering Chains means no kiting/escaping and Volatile Armor means no cloaking.

    I'd say stamblade in heavy armor is far from a one trick pony. Great burst, great sustain, and able to hold it's ground against anyone.

    In duels, certainly - but I'm not so sure about open world.

    Granted, I haven't seen many of those in Cyrodiil as most people seem to be playing either Xv1 rollerblades or gank builds.
  • ToRelax
    ToRelax
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    .
    ak_pvp wrote: »
    Kartalin wrote: »
    Looking at the four lowest vote getters, we basically can surmise what people feel are the strongest: stamden, magplar, stamplar, magdk. Though they're are all strong in different ways. In no sense would you call magplar a particularly strong solo class, but in groups of size 2+ magplars are very strong.

    Stamden aside, the other classes aren't seen as weak due to different reasons. For instance a magplar is abysmal as a 1vXer, but by far the best class for groups. Similar with DK, abysmal openworld, but one of the best in a duel. Stamplar is an overall OK class, but not really top, classes like magsorc, and both NBs both have more mobility and damage, assuming they are functioning.

    Stamplar has crazy damage, but needs to stay in melee for it and doesn't have great mobility.
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  • glavius
    glavius
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    DDuke wrote: »
    glavius wrote: »
    DDuke wrote: »
    ak_pvp wrote: »
    Mag/stamblade is only in the shitter due to nonfunctional abilities. It is generally a strong class overall and I sure hope people don't actually think its weak.

    I wouldn't call stamblade weak in open world.
    Most people build for ganking, that is the issue.

    Build for open world and It performs fine. not stam warden good, but Its the second best , argueably even better than warden in some cases.

    That does not mean I don't want to see bug fixes tho.
    I'm just telling that stamblades are the reason most people don't play medium armor anymore.

    The thing with stamblade is that it's a one trick pony.

    You get nice burst (not the best in the game, that's Warden territory) & escape tools, but that's about it. Burst fails, what you gonna do? Escape or die. Or Xv1 with a pocket healer, like majority of stamina builds these days.

    And that's not just gankblades, that's any stamblade that relies on dodge roll as main defensive mechanic.


    Meanwhile, I can log my mag DK and get very close to the same burst damage, while also getting good survivability & practically free kills on medium armor builds (still lots of them out there) since every skill on my bar (except non-proc flame lash) is undodgeable, Empowering Chains means no kiting/escaping and Volatile Armor means no cloaking.

    I'd say stamblade in heavy armor is far from a one trick pony. Great burst, great sustain, and able to hold it's ground against anyone.

    In duels, certainly - but I'm not so sure about open world.

    Granted, I haven't seen many of those in Cyrodiil as most people seem to be playing either Xv1 rollerblades or gank builds.

    Works absolutely fine for 1 v. x also :-)
    Better than any other class/build I tried.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Stam Nightblade
    All the class's are strong with the right player at the controls...

    But if you twisted my arm and forced me to choose one for the weakest, it would be a Stamina Nightblade...why?


    Because if there is a potato at the controls of one, they are super-duper squishy and die without offering much resistance...

    If you have a potato at the controls of a Templar or Dragon Knight, they'll still die fast, but not as fast as a bad Stamblade will...
    Unyeilding Bias
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  • Subversus
    Subversus
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    Nag Nightblade
    If you have a potato at the controls of a Templar or Dragon Knight, they'll still die fast, but not as fast as a bad Stamblade will...

    That makes no sense... if anything they'll die harder because they can spam rolldodge and cloak??? Potato DKs and templars are the absolute easiest to kill cause they don't do damage and they can't stay alive and they can't stall their death with cloak either?
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Stam Nightblade
    Subversus wrote: »
    If you have a potato at the controls of a Templar or Dragon Knight, they'll still die fast, but not as fast as a bad Stamblade will...

    That makes no sense... if anything they'll die harder because they can spam rolldodge and cloak??? Potato DKs and templars are the absolute easiest to kill cause they don't do damage and they can't stay alive and they can't stall their death with cloak either?

    It makes perfect sense from my experience...

    I've had many potato Stamblades fire arrows at me from range, and continue to do so even when I've closed in on them; combined with their already low damage soak, they go down very very easy (the true potatos don't even dodge roll properly; they try to dodge roll away from me, not through me as they should or they run from me in a straight line...and I can just continuously gap close them until the CC sets in and then I kill them)...

    From my experience, potato Temps and Dragonknights make a lot of mistakes as well, but atleast they have a bit more durability than the Stamblade, so it takes a bit longer to kill them...


    Edited by TheDoomsdayMonster on December 22, 2017 9:40AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
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