Publius_Scipio wrote: »Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.
TheShadowScout wrote: »But ZOS are way more likely not to "waste" resources on a DLC only vampire lovers might buy, so any vampire content will have to me something they think would appeal to everyone... and since they already went for a good deal of vampy storylines (The hunters in grahtwood, the blood for the king in eastmarch, the graveyard in coldharbour and the whole friggin rivenspire questline) they may not be all too inclined to go there anytime soon... market saturation and all that, weighing the vampire lovers who'd pay for such a DLC against the ones who might go "Meh, yet another bloodsucker story? Nah..." and instead invest in DLCs that might draw -everyone- equally for maximum profit.bloodthirstyvampire wrote: »...I really wish zos would explore and develop Vampires a little content wise,
Still who knows? Maybe they will make a special "spooky stuff" DLC for next witches festival?
I could see them make a "mixed PvE/PvP" region someday, where you have a PvE story, but also PvP between not alliances, but vampires, werewolves and mortals... that might be fun, and new enough to draw more then just the vampy-lovers...
Me, I would much rather see them add more "world skill line" options for players tho... maybe add some other type of "undead" so people can play liches/death knights (depending on magica/stamina build), or some type of religious imbuement incompartible with vampirism and lycantropy for those who officially want to take pride in being mortals, or whatever. but that is a different discussion, to be had elsewhere...
Publius_Scipio wrote: »Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.
VaranisArano wrote: »Publius_Scipio wrote: »Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.
Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.
The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.
Not to mention, with as buggy as the animations and movement of the Vampire Lord form could be in Skyrim, I'm not sure I would enjoy it in ESO. If I wanted an annoying to control flappy thing around, I'd pull out the Twilight Matriarch.
VaranisArano wrote: »Publius_Scipio wrote: »Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.
Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.
The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.
Hippie4927 wrote: »Hippie4927 wrote: »bloodthirstyvampire wrote: »I really do love them, they have such a deep long and interesting history mostly bad, but that just makes me love them even more, lamae bal is my favorite Vampire with such a tragic past plus being the first Vampire ever, but I really wish zos would explore and develop Vampires a little content wise,
We are the neglected step-child.
Oh stop your whining.
Vampire players complain so much in this game, but they get the upper hand over werewolves 10 fold. It's repulsing to see, the devs clearly favor them over werewolves or even just being normal. That fie damage weakness is easily negated with someone who knows how to play, Vampires are a free pass to easier regain.
@coop500 Don't get your panties/jockey shorts in a bunch! This thread is about story, not about who is more over-powered or who has better skills. And, just so you know........I have never once complained about pretty much anything! I like my vamps. I like the way they look. I would just like to see more content on the vampire storyline.
TheValar85 wrote: »i would galdy become a vampire if i can turn the ugly body skin off
VaranisArano wrote: »I'm just annoyed that drinking blood is detrimental for vampires as you actually loose power and access to passives.
Its always been that way for vampires in Elder Scrolls. The hungrier you are the more you get both the strengths and weaknesses of a vampire. Its one of their twists on vampires. Just be thankful its not TES IV: Oblivion where the sun would fry you to a crisp during advanced phases.
Hippie4927 wrote: »Hippie4927 wrote: »bloodthirstyvampire wrote: »I really do love them, they have such a deep long and interesting history mostly bad, but that just makes me love them even more, lamae bal is my favorite Vampire with such a tragic past plus being the first Vampire ever, but I really wish zos would explore and develop Vampires a little content wise,
We are the neglected step-child.
Oh stop your whining.
Vampire players complain so much in this game, but they get the upper hand over werewolves 10 fold. It's repulsing to see, the devs clearly favor them over werewolves or even just being normal. That fie damage weakness is easily negated with someone who knows how to play, Vampires are a free pass to easier regain.
@coop500 Don't get your panties/jockey shorts in a bunch! This thread is about story, not about who is more over-powered or who has better skills. And, just so you know........I have never once complained about pretty much anything! I like my vamps. I like the way they look. I would just like to see more content on the vampire storyline.
Oh cry me a river.
3 hour day cycle means you have 1.5 hours of time to blast folks in PvP during the night.
Daytime trials? So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...
As for resting, whats the point? Just keep yourself fed for a whopping 1.5 hours (the current stages last nearly 5 hours...so no excuse there) or feel the burn.
No one ever said Vampirism was for the feint of heart.
Whiners make great blood-bags.
So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...
VaranisArano wrote: »Publius_Scipio wrote: »Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.
Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.
The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.
Not to mention, with as buggy as the animations and movement of the Vampire Lord form could be in Skyrim, I'm not sure I would enjoy it in ESO. If I wanted an annoying to control flappy thing around, I'd pull out the Twilight Matriarch.
MornaBaine wrote: »I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.
starkerealm wrote: »MornaBaine wrote: »I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.
I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.
Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.
Oh cry me a river.Or because it's an mmo and being unable to rest a day till night time isn't possible and being unable to do trials/pvp in daytime would be tedious.
3 hour day cycle means you have 1.5 hours of time to blast folks in PvP during the night.
Daytime trials? So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...
As for resting, whats the point? Just keep yourself fed for a whopping 1.5 hours (the current stages last nearly 5 hours...so no excuse there) or feel the burn.
No one ever said Vampirism was for the feint of heart.
Whiners make great blood-bags.
MornaBaine wrote: »starkerealm wrote: »MornaBaine wrote: »I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.
I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.
Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.
Yeah I don't believe the Dawnguard was a thing in the time period covered by ESO. But a DLC or Chapter that focused on the Undaunted vs. vampires and werewolves with good content for all 3 would be deeply appreciated. For me it would be important to be able to play from all three perspectives with no one being the definitive good or bad guys. Kind of like when you play in any faction "your" faction are the good guys and you see the other factions committing atrocities and they are cast as the villains. Because it's all really just a matter of perception and there are good and bad people in all three. That's what I'd really like to see from such a monster themed DLC or Chapter.
MornaBaine wrote: »starkerealm wrote: »MornaBaine wrote: »I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.
I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.
Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.
Yeah I don't believe the Dawnguard was a thing in the time period covered by ESO. But a DLC or Chapter that focused on the Undaunted vs. vampires and werewolves with good content for all 3 would be deeply appreciated. For me it would be important to be able to play from all three perspectives with no one being the definitive good or bad guys. Kind of like when you play in any faction "your" faction are the good guys and you see the other factions committing atrocities and they are cast as the villains. Because it's all really just a matter of perception and there are good and bad people in all three. That's what I'd really like to see from such a monster themed DLC or Chapter.
VaranisArano wrote: »Actually the Jarl of Riften started the Dawnguard in the 2nd Era (no date given) but it was fairly short-lived.
http://elderscrolls.wikia.com/wiki/Dawnguard_(Faction)
starkerealm wrote: »VaranisArano wrote: »Actually the Jarl of Riften started the Dawnguard in the 2nd Era (no date given) but it was fairly short-lived.
http://elderscrolls.wikia.com/wiki/Dawnguard_(Faction)
Part of the problem with the Second Era Dawnguard is that they were geographically limited to Skyrim (technically, they're also more mercenaries in this era, rather than the dedicated vampire hunters you see in TES5). This doesn't mean you couldn't do anything with them, but it would (probably) put a boot down on the idea of the player joining them. Though, having players interacting with the DG (possibly on behalf of the Fighters Guild, if they're a member) in someplace like Hjaalmarch or Haafingar (as both holds have history with Vampires), may make sense.
I always thought it was cool that there are vampires in the Elder Scrolls experience. I would be really happy for more vampire characters in ESO, and also vampire lore. The fantasy world of ESO allows for some pretty cool story options, too. I don't like the vampires of True Blood and other modern adaptations... Something in between the novels of "Dracula" and "Interview with the Vampire" is what I think of when I imagine vampires -- in general.
We need more substantial vampires... I'm sure ZOS will offer an interesting take on vampires if it decides to add more vampire content to its games.
ZOS: Let me know if you want me to write any of the vampire content!
I always thought it was cool that there are vampires in the Elder Scrolls experience. I would be really happy for more vampire characters in ESO, and also vampire lore. The fantasy world of ESO allows for some pretty cool story options, too. I don't like the vampires of True Blood and other modern adaptations... Something in between the novels of "Dracula" and "Interview with the Vampire" is what I think of when I imagine vampires -- in general.
We need more substantial vampires... I'm sure ZOS will offer an interesting take on vampires if it decides to add more vampire content to its games.
ZOS: Let me know if you want me to write any of the vampire content!