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I really do love Vampires in eso

  • MehrunesFlagon
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    Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.

    Probably because this isn't skyrim.
  • Krainor1974
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    Vampire since start and currently have 4 which are all in my Pariah’s Pinnacle vampire fortress.
  • MornaBaine
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    ...I really wish zos would explore and develop Vampires a little content wise,
    But ZOS are way more likely not to "waste" resources on a DLC only vampire lovers might buy, so any vampire content will have to me something they think would appeal to everyone... and since they already went for a good deal of vampy storylines (The hunters in grahtwood, the blood for the king in eastmarch, the graveyard in coldharbour and the whole friggin rivenspire questline) they may not be all too inclined to go there anytime soon... market saturation and all that, weighing the vampire lovers who'd pay for such a DLC against the ones who might go "Meh, yet another bloodsucker story? Nah..." and instead invest in DLCs that might draw -everyone- equally for maximum profit.

    Still who knows? Maybe they will make a special "spooky stuff" DLC for next witches festival? ;)
    I could see them make a "mixed PvE/PvP" region someday, where you have a PvE story, but also PvP between not alliances, but vampires, werewolves and mortals... that might be fun, and new enough to draw more then just the vampy-lovers...

    Me, I would much rather see them add more "world skill line" options for players tho... maybe add some other type of "undead" so people can play liches/death knights (depending on magica/stamina build), or some type of religious imbuement incompartible with vampirism and lycantropy for those who officially want to take pride in being mortals, or whatever. but that is a different discussion, to be had elsewhere...

    I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.

    I just don't want to wait that darned long for the cosmetic option to turn OFF the vampire skin! In conjunction with a vamp-wolf-hunter DLC they could easily offer OTHER skins and polymorphs that affect the look of vampires and even werwolves that we'd all gladly snap up.

    SO STOP HOLDING OUT ON US ZOS! GAWD! WE'VE ONLY BEEN BEGGING YOU FOR THIS FOR FOUR YEARS!!!!!

    But to return to the topic of the OP, yes there are a lot of vamp storylines/quests in the game already... but most of them raise more questions than they answer. Especially when it comes to Verandis. And there is so much rich lore on vampires in TES generally that utterly gets short shrift in this game. I'd dearly love to see it expanded as well.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • VaranisArano
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    Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.

    Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.

    The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.

    Not to mention, with as buggy as the animations and movement of the Vampire Lord form could be in Skyrim, I'm not sure I would enjoy it in ESO. If I wanted an annoying to control flappy thing around, I'd pull out the Twilight Matriarch.
  • Banana
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    Banana wrote: »
    To ugly for me

    Thats awesome oh and hey where do you live I want to come over for a drink

    Church on a garlic farm
  • Publius_Scipio
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    Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.

    Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.

    The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.

    Not to mention, with as buggy as the animations and movement of the Vampire Lord form could be in Skyrim, I'm not sure I would enjoy it in ESO. If I wanted an annoying to control flappy thing around, I'd pull out the Twilight Matriarch.

    Interesting.
  • ThePrinceOfBargains
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    Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.

    Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.

    The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.

    Our characters definitely have the blood of Lamae. They’re Scions, some kind of higher-ranking vampire in Lamae’s bloodline.

    “What is the Rite of the Scion?
    A ceremony wherein a mortal inflicted with vampiris is accepted by the Blood Matron. This mortal obtains her blood and her favor, becoming a Scion.”

    “What separates a Scion from a mere vampire?
    A vampire is a victim. They are poor creatures suffering from a disease. Scions are blessed by the Blood Matron directly. More potent is their blood. More terrible is their wrath. More beautiful is their visage.”

    The ritual described in the book is the ritual the player goes through. While the Volkihar Clan is a different bloodline, the head family’s reason for having the Vampire Lord transformation as described by Serana is exactly the same as Lamae’s. As a Daughter of Coldharbour, she should be a Vampire Lord. None of the vampires at Volkihar Castle aside from Harkon and Serana have this ability, though. So perhaps the vampire can choose whether or not the people they turn get the ability?
  • Mureel
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    Hippie4927 wrote: »
    coop500 wrote: »
    Hippie4927 wrote: »
    I really do love them, they have such a deep long and interesting history mostly bad, but that just makes me love them even more, lamae bal is my favorite Vampire with such a tragic past plus being the first Vampire ever, but I really wish zos would explore and develop Vampires a little content wise,

    We are the neglected step-child. :'(

    Oh stop your whining.

    Vampire players complain so much in this game, but they get the upper hand over werewolves 10 fold. It's repulsing to see, the devs clearly favor them over werewolves or even just being normal. That fie damage weakness is easily negated with someone who knows how to play, Vampires are a free pass to easier regain.

    @coop500 Don't get your panties/jockey shorts in a bunch! This thread is about story, not about who is more over-powered or who has better skills. And, just so you know........I have never once complained about pretty much anything! I like my vamps. I like the way they look. I would just like to see more content on the vampire storyline.

    Thiiiiiiiis! *sung operatic style*
  • Mureel
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    TheValar85 wrote: »
    i would galdy become a vampire if i can turn the ugly body skin off

    Says my food. lol.
  • coop500
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    Everstorm wrote: »
    I'm just annoyed that drinking blood is detrimental for vampires as you actually loose power and access to passives.

    Its always been that way for vampires in Elder Scrolls. The hungrier you are the more you get both the strengths and weaknesses of a vampire. Its one of their twists on vampires. Just be thankful its not TES IV: Oblivion where the sun would fry you to a crisp during advanced phases.

    Playing a vampire in Oblivion was a real challenge, only tried once for giggles lol, was horrible, but challenging.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • coop500
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    Hippie4927 wrote: »
    coop500 wrote: »
    Hippie4927 wrote: »
    I really do love them, they have such a deep long and interesting history mostly bad, but that just makes me love them even more, lamae bal is my favorite Vampire with such a tragic past plus being the first Vampire ever, but I really wish zos would explore and develop Vampires a little content wise,

    We are the neglected step-child. :'(

    Oh stop your whining.

    Vampire players complain so much in this game, but they get the upper hand over werewolves 10 fold. It's repulsing to see, the devs clearly favor them over werewolves or even just being normal. That fie damage weakness is easily negated with someone who knows how to play, Vampires are a free pass to easier regain.

    @coop500 Don't get your panties/jockey shorts in a bunch! This thread is about story, not about who is more over-powered or who has better skills. And, just so you know........I have never once complained about pretty much anything! I like my vamps. I like the way they look. I would just like to see more content on the vampire storyline.

    You, maybe, but the vampire populace in this game as a whole? No, they don't need 'more' love from ZOS, if they do it's only fair that werewolves get it as well, but I doubt it since vampires are the more popular choice by everyone.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Stania
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    OmniDo wrote: »
    Oh cry me a river.
    3 hour day cycle means you have 1.5 hours of time to blast folks in PvP during the night.
    Daytime trials? So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...
    As for resting, whats the point? Just keep yourself fed for a whopping 1.5 hours (the current stages last nearly 5 hours...so no excuse there) or feel the burn.
    No one ever said Vampirism was for the feint of heart.
    Whiners make great blood-bags.

    From the ESO support page:

    Yes, The Elder Scrolls Online: Tamriel Unlimited has a day/night cycle. One full cycle lasts about six hours, so you will experience around four day/night cycles in a 24-hour period of real-time gaming.

    1.5 hours for nights vs 4.5 hours for days.
    So basically, many people with a job or other responsibilities should avoid being vampires because heaven forbid their limited spare time matches with the game's daylight time.
    PC NA server
    ¡Hablo español!
    |vet trial #1|vet trial #2|vet trial #3 HM|Another vet trial|a hard-to-get achievement|
    My characters:
    <List of characters that no one cares to know with their classes and roles>

    "Inspirational quote"
  • starkerealm
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    OmniDo wrote: »
    So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...

    Maw of Lorkhaj starts you in the early evening, and it gradually gets darker as you progress through the trial. This is an explicit theme in the storyline of the trial, so... no, probably shouldn't, "fix" that, given that sunset is the theme for the trial. Hell, failing to kill the boss before nightfall is his enrage mechanic.

    Beyond that several dungeons including City of Ash, Direfrost Keep, Volenfell, Tempest Isle, Blackheart Haven, Blessed Crucible, Ruins of Mazzatun, Bloodroot Forge, and Falkreath Hold all have extensive exterior content. In some dungeons you'll spend more time out in the sunlight than inside.

    So, no. Bringing back sun damage would make Vampires non-viable for group content. Also for PvP content. Beyond that the in game day is six hours long, two of those are night. So, you'd be realistically talking about locking a player out of 95% of the game 18 hours a day.
  • starkerealm
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    Well, I always wondered why don’t vampires get a transformation to something like the vampire lord creature from Skyrim? Werewolves already turn into drooling dogs in ESO. Current vampire stages in ESO look more drug abuser than blood sucker imo.

    Because the transformation into a Vampire Lord was specific to the vampire Volkihar Clan thanks to a specific deal that Lord Harkon made with Molag Bal. There are different clans of vampires, but as far as we know, only the Volkihars have the vampire lord transformation. During ESO, Lord Harkon is up in his castle north of Solitude still worrying about his prophecies, Valerica's in the Soul Cairn, Durnehviir is really regretting his deal with the Ideal Masters, and Serana is sleeping like the dead in Dimhollow Crypt.

    The player characters in ESO are infected by bloodspawn, another player, or the Crown Store (you don't know where that stuff has been!) made vampires by Lamae Bal. Now it gets slightly more complicated in that Lamae Bal is a Daughter of Coldharbor, being made a pure-blooded vampire directly by Molag Bal, same as Serana and Valerica. So, theoretically, her blood could have turned us into a Vampire Lord if the vampire lord form is part of being a pure-blooded vampire as opposed to a gift specific to Harkon's Deal. That seems likely, but also you don't get turned fully by Lamae Bal herself. Instead she oversees a ritual where some of her vampires turn you. So the player character doesn't seem to actually get the blood of a daughter of Coldharbor, nor be turned directly by Molag Bal, so therefore no vampire lord transformation either way.

    Not to mention, with as buggy as the animations and movement of the Vampire Lord form could be in Skyrim, I'm not sure I would enjoy it in ESO. If I wanted an annoying to control flappy thing around, I'd pull out the Twilight Matriarch.

    Yeah, basically all of this. The Vampire Lords are incredibly rare. To the point that they don't appear in Tamriel's vampire literature at all.

    Also, there's a lingering possibility that the Vampire Lord transform normally can't be transferred. Harkon's dialog kind of suggests he expected to kill the Last Dragonborn when he infected them.
  • starkerealm
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    MornaBaine wrote: »
    I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.

    I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.

    Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.
  • MornaBaine
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    MornaBaine wrote: »
    I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.

    I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.

    Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.

    Yeah I don't believe the Dawnguard was a thing in the time period covered by ESO. But a DLC or Chapter that focused on the Undaunted vs. vampires and werewolves with good content for all 3 would be deeply appreciated. For me it would be important to be able to play from all three perspectives with no one being the definitive good or bad guys. Kind of like when you play in any faction "your" faction are the good guys and you see the other factions committing atrocities and they are cast as the villains. Because it's all really just a matter of perception and there are good and bad people in all three. That's what I'd really like to see from such a monster themed DLC or Chapter.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • notimetocare
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    OmniDo wrote: »
    aliyavana wrote: »
    Or because it's an mmo and being unable to rest a day till night time isn't possible and being unable to do trials/pvp in daytime would be tedious.
    Oh cry me a river.
    3 hour day cycle means you have 1.5 hours of time to blast folks in PvP during the night.
    Daytime trials? So, a specific trial is set perpetually in daytime? Sounds like a developer oversight to me. Perhaps they should fix that...
    As for resting, whats the point? Just keep yourself fed for a whopping 1.5 hours (the current stages last nearly 5 hours...so no excuse there) or feel the burn.
    No one ever said Vampirism was for the feint of heart.
    Whiners make great blood-bags.

    Offended that your idea is stupid in an MMO with forced time? Or maybe you fail to understand that nobody really dealt with the sun weakness in Oblivion: sleep until night or, even more popular, mods that disabled it.

  • VaranisArano
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    MornaBaine wrote: »
    MornaBaine wrote: »
    I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.

    I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.

    Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.

    Yeah I don't believe the Dawnguard was a thing in the time period covered by ESO. But a DLC or Chapter that focused on the Undaunted vs. vampires and werewolves with good content for all 3 would be deeply appreciated. For me it would be important to be able to play from all three perspectives with no one being the definitive good or bad guys. Kind of like when you play in any faction "your" faction are the good guys and you see the other factions committing atrocities and they are cast as the villains. Because it's all really just a matter of perception and there are good and bad people in all three. That's what I'd really like to see from such a monster themed DLC or Chapter.

    Actually the Jarl of Riften started the Dawnguard in the 2nd Era (no date given) but it was fairly short-lived.
    http://elderscrolls.wikia.com/wiki/Dawnguard_(Faction)
  • starkerealm
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    MornaBaine wrote: »
    MornaBaine wrote: »
    I'm personally hoping one day for a Dawnguard-esque DLC that will be a mix of things not only FOR vampires but for those who want to hunt them! I think THAT might be the thing that would draw in players across the board. Throw werewolves into the mix and you have even more fun. Have it full of NPCs that actually REACT to you being a vampire or werewolf and I'd be in heaven.

    I've gone back and forth on this for the last couple years. I'm not sure if actually committing and bringing in the Dawnguard would be a good idea. But, content focused on a monster hunter/monster content setup would be greatly appreciated.

    Hell, I'd actually love some kind of discrete 4v4 PvP battleground that placed a team of vampires or a team of werewolves against an uninfected team of monster hunters.

    Yeah I don't believe the Dawnguard was a thing in the time period covered by ESO. But a DLC or Chapter that focused on the Undaunted vs. vampires and werewolves with good content for all 3 would be deeply appreciated. For me it would be important to be able to play from all three perspectives with no one being the definitive good or bad guys. Kind of like when you play in any faction "your" faction are the good guys and you see the other factions committing atrocities and they are cast as the villains. Because it's all really just a matter of perception and there are good and bad people in all three. That's what I'd really like to see from such a monster themed DLC or Chapter.

    As I recall, the fluff on Silver Bolts (and its morphs) describes it as a modified Dawnguard crossbow. So they apparently already exist (or existed), but may not be active at this time.

    To be fair, I would love to get my hands ESO's interpretation of the Dawnguard armor. That stuff had a seriously snazzy gothic crusader look to it. At the same time, it'd feel kinda hollow if we didn't also get the crossbow as a distinct weapon type.
    Edited by starkerealm on December 20, 2017 2:04PM
  • starkerealm
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    Actually the Jarl of Riften started the Dawnguard in the 2nd Era (no date given) but it was fairly short-lived.
    http://elderscrolls.wikia.com/wiki/Dawnguard_(Faction)

    Part of the problem with the Second Era Dawnguard is that they were geographically limited to Skyrim (technically, they're also more mercenaries in this era, rather than the dedicated vampire hunters you see in TES5). This doesn't mean you couldn't do anything with them, but it would (probably) put a boot down on the idea of the player joining them. Though, having players interacting with the DG (possibly on behalf of the Fighters Guild, if they're a member) in someplace like Hjaalmarch or Haafingar (as both holds have history with Vampires), may make sense.
  • MornaBaine
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    Actually the Jarl of Riften started the Dawnguard in the 2nd Era (no date given) but it was fairly short-lived.
    http://elderscrolls.wikia.com/wiki/Dawnguard_(Faction)

    Part of the problem with the Second Era Dawnguard is that they were geographically limited to Skyrim (technically, they're also more mercenaries in this era, rather than the dedicated vampire hunters you see in TES5). This doesn't mean you couldn't do anything with them, but it would (probably) put a boot down on the idea of the player joining them. Though, having players interacting with the DG (possibly on behalf of the Fighters Guild, if they're a member) in someplace like Hjaalmarch or Haafingar (as both holds have history with Vampires), may make sense.

    That could be really cool. My fear is almost that they are already planning something like this but we won't see it for a couple of years and in the meantime they will not give us ANY of the things vampire players have long been begging for.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Krainor1974
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    If they are planning something it would be nice if they include what we all been asking for at the same time.
    Edited by Krainor1974 on December 21, 2017 1:22AM
  • rahmat9
    rahmat9
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    I always thought it was cool that there are vampires in the Elder Scrolls experience. I would be really happy for more vampire characters in ESO, and also vampire lore. The fantasy world of ESO allows for some pretty cool story options, too. I don't like the vampires of True Blood and other modern adaptations... Something in between the novels of "Dracula" and "Interview with the Vampire" is what I think of when I imagine vampires -- in general.

    We need more substantial vampires... I'm sure ZOS will offer an interesting take on vampires if it decides to add more vampire content to its games.

    ZOS: Let me know if you want me to write any of the vampire content! ;)
    Edited by rahmat9 on January 15, 2018 7:04PM
  • MornaBaine
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    rahmat9 wrote: »
    I always thought it was cool that there are vampires in the Elder Scrolls experience. I would be really happy for more vampire characters in ESO, and also vampire lore. The fantasy world of ESO allows for some pretty cool story options, too. I don't like the vampires of True Blood and other modern adaptations... Something in between the novels of "Dracula" and "Interview with the Vampire" is what I think of when I imagine vampires -- in general.

    We need more substantial vampires... I'm sure ZOS will offer an interesting take on vampires if it decides to add more vampire content to its games.

    ZOS: Let me know if you want me to write any of the vampire content! ;)

    IF being the operative word. From their inclusion being the last minute result of player demand and going forward, vampires and werewolves have been given kind of a slap dash treatment by ZOS when they've been addressed at all. After 4 years of things like CONSTANT requests for a way to hide the vampire skin, enough abilities in the skill line to actually fill out the bar, and it taking literal years JUST to get the stage timers adjusted to something reasonable and more in line with the lore (but being stuck with changes to each stage that no one wanted) I have little hope that ZOS will ever give vamps (or their wolfy cousins) the love they deserve. :neutral:
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Armatesz
    Armatesz
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    rahmat9 wrote: »
    I always thought it was cool that there are vampires in the Elder Scrolls experience. I would be really happy for more vampire characters in ESO, and also vampire lore. The fantasy world of ESO allows for some pretty cool story options, too. I don't like the vampires of True Blood and other modern adaptations... Something in between the novels of "Dracula" and "Interview with the Vampire" is what I think of when I imagine vampires -- in general.

    We need more substantial vampires... I'm sure ZOS will offer an interesting take on vampires if it decides to add more vampire content to its games.

    ZOS: Let me know if you want me to write any of the vampire content! ;)

    Once you start to learn about the lore of vampires it makes you feel for them in their own sort of way. Their origin is messed up.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Jemcrystal
    Jemcrystal
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    I will always be thirsty for more.

    3z38Rtu.gif
  • Girl_Number8
    Girl_Number8
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    lol....salt and blood :*
  • Aliyavana
    Aliyavana
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    I wouldn't mind being a vampire if I could be stage two all the time in appearance?
  • Armatesz
    Armatesz
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    I still don't understand the part about people liking vampires.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • bloodthirstyvampire
    bloodthirstyvampire
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    Armatesz wrote: »
    I still don't understand the part about people liking vampires.

    Your right I don't like vampires I love them :heart: exept the ones that sparkle of course
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