Joy_Division wrote: »I don't feel there is a "best" or meta magplar build, but what you got in this video is definitely one of the better ones out there. The stats are particularly impressive.
I'd add one more crap Templar skill to the ones you mentioned, Radiant Destruction. As we havent see a single roly poly build complain about this skill in at least 7 or 8 months, there's no clearer signal that anything you killed with this skill you could have killed quicker and more efficiently with something else.
I think Defensive Posture and Eclipse are both better and certainly more versatile. Eclipse is good for the moment because many non-Templars have yet to read the CWC patch notes and are not CC breaking this skill. At some point they will, so maybe give it a shot while the going is good. Defensive Posture is an all around solid skill and it's *really* nice when a Xv1 sorc or magblade stun themselves while you are securing a kill against another player.
Joy_Division wrote: »I'd add one more crap Templar skill to the ones you mentioned, Radiant Destruction. As we havent see a single roly poly build complain about this skill in at least 7 or 8 months, there's no clearer signal that anything you killed with this skill you could have killed quicker and more efficiently with something else.
Joy_Division wrote: »I don't feel there is a "best" or meta magplar build, but what you got in this video is definitely one of the better ones out there. The stats are particularly impressive.
I'd add one more crap Templar skill to the ones you mentioned, Radiant Destruction. As we havent see a single roly poly build complain about this skill in at least 7 or 8 months, there's no clearer signal that anything you killed with this skill you could have killed quicker and more efficiently with something else.
I think Defensive Posture and Eclipse are both better and certainly more versatile. Eclipse is good for the moment because many non-Templars have yet to read the CWC patch notes and are not CC breaking this skill. At some point they will, so maybe give it a shot while the going is good. Defensive Posture is an all around solid skill and it's *really* nice when a Xv1 sorc or magblade stun themselves while you are securing a kill against another player.
Joy_Division wrote: »I don't feel there is a "best" or meta magplar build, but what you got in this video is definitely one of the better ones out there. The stats are particularly impressive.
I'd add one more crap Templar skill to the ones you mentioned, Radiant Destruction. As we havent see a single roly poly build complain about this skill in at least 7 or 8 months, there's no clearer signal that anything you killed with this skill you could have killed quicker and more efficiently with something else.
I think Defensive Posture and Eclipse are both better and certainly more versatile. Eclipse is good for the moment because many non-Templars have yet to read the CWC patch notes and are not CC breaking this skill. At some point they will, so maybe give it a shot while the going is good. Defensive Posture is an all around solid skill and it's *really* nice when a Xv1 sorc or magblade stun themselves while you are securing a kill against another player.
I still find beam to be incredibly useful for killing targets that try to out range me— my radiant also hits incredibly hard. Just because people aren’t complaining about it doesn’t mean it’s not good
But yeah, it isn’t necessarily required for success and you can put other stuff there if you want. Good idea with defensive posture though I might try that
Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
I sustain absoluty fine in heavy with 2k regen. Also spinners is a far far far superior set to overwhelming, mate.
Waffennacht wrote: »Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
I sustain absoluty fine in heavy with 2k regen. Also spinners is a far far far superior set to overwhelming, mate.
Takes NBs outta cloak, sustained dot, concussion, I wouldn't say spinner's is far superior
Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
I sustain absoluty fine in heavy with 2k regen. Also spinners is a far far far superior set to overwhelming, mate.
Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
I sustain absoluty fine in heavy with 2k regen. Also spinners is a far far far superior set to overwhelming, mate.
Surge > spinner any day of the week. Don't forget one of the magplars biggest weakness is transitioning from defence to offense. If you have 5 surge on body you'll put so much pressure from your backbar, which creates way more opportunities to go back on the offense.
Tell me how? I tried playing heavy magplar with dw + SnB, but when pressured you will run out of magicka pretty quickly with little tools to recover.Ur a great player man. Mad respect.
I would suggest a sustain set. Sustain at 2k regen with no staff is not enough. You are goingnto have so many fights where ur just standing there not doing anything waiting on regen. I wear desert rose. The perk to this as opposed to lich, is that it also gives me magic once per mist form cast, basically cutting the cost down to 1.5ish thousand.
No I don't get the extra 2k stamina, but I don't miss it. Tri stat food gives me plenty. Could slot overwhelming surge for nice sustained damage would give more damage than spinner fo sho.
I would also swap pirate out man, you have enough tank to not need that, plus the ulti gen from bloodspawn is amazing!
Anyway, aside from the other suggestions my main one has got to be the regen...not enough without a staff. Wish zeni would just bite the bullet and make two handers count as two set items. I think many magplar would go staffs over stamina weeps. I sure as hell would
I sustain absoluty fine in heavy with 2k regen. Also spinners is a far far far superior set to overwhelming, mate.