One_ofMany wrote: »I'd heard people gripe about it but I didn't really appreciate the headache till I created more characters and started crafting.
I spend way to much time juggling items and hopping on other toons to deconstruct.
I'm not even CP 160 yet. I'm dreading how I'm going to handle outfit sets.
I even have the craft bag. I cannot imagine trying to play without it.
I only have like 3hrs a day to play on work days and it's really cutting into my enjoyment of the game.
I think a nice fix would be a small personal bank for each character.
Caligamy_ESO wrote: »Style stones: -57, soon to be -59 inventory
Trait stones: --18 inventory
Crafting mats: (for cp160 set of 5 pieces) -4~5 inventory assuming you only do one weight type of armor
Improvement mats: -4 inventory (assuming only one armor type being crafted.. though it never is)
Enchanting Runes: -55 inventory
Alchemy Ingredients: -44 inventory
Soul gems, Lockpicks, Food, Potions: -4 inventory
Let's just pretend provisioning doesn't exist.. that people only craft one armor type and ignore the other 2 armor weights, and weapons of wood/ore, as well as the improvement items for those ignored craftables. Thats -188 inventory spaces of a maximum possible 200.
But we didn't get any storage updates this year because ZOS says only a small % of players have maxed out their inventory anyway so it's a non-issue. Nice..
Inventory insight to see where you out gear
Awesome guild store gives search option for bag
Advanced filters for better sorting of items like heavy , light etc
Find inventory assistance this allows to automatically sell or decon at table so you simply just walk by. Also probably has auto assign junk feature.
There's a bank assistant that does storing between bank and guild bank for materials or types of gear
Caligamy_ESO wrote: »Style stones: -57, soon to be -59 inventory
Trait stones: --18 inventory
Crafting mats: (for cp160 set of 5 pieces) -4~5 inventory assuming you only do one weight type of armor
Improvement mats: -4 inventory (assuming only one armor type being crafted.. though it never is)
Enchanting Runes: -55 inventory
Alchemy Ingredients: -44 inventory
Soul gems, Lockpicks, Food, Potions: -4 inventory
Let's just pretend provisioning doesn't exist.. that people only craft one armor type and ignore the other 2 armor weights, and weapons of wood/ore, as well as the improvement items for those ignored craftables. Thats -188 inventory spaces of a maximum possible 200.
But we didn't get any storage updates this year because ZOS says only a small % of players have maxed out their inventory anyway so it's a non-issue. Nice..
trait stones: craft bag
crafting mats: craft bag
improvement mats: craft bag
enchanting runes: craft bag
alchemy ingredients: craft bag
you're down to 4 inventory used for soul gems, lock picks, food, potions.
You dont need a bag update if you cant even be bothered subbing. If you dont want to sub, you learn to deal with what you have. Instead of whining about it, sub. even if you sub for a month, all your stuff goes into the craft bag and stays there til you withdraw it.
Not only that, you've only used up 188 spaces out of, not 200, but 440. the bank space you already have. so you've still got 250 or so spaces available and you're whining its not enough even without a sub.