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Reevaluate obtaining EMPERORSHIP!

regime211
regime211
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So I believe gaining emperorship within a campaign should be reevaluated, do to the fact of those or 1 individual constantly gaining emperorship, through any means including cheating.

It should be once you have obtained emperorship within the campaign you should not be allowed to obtain it again, until next campaign. Instead the 2nd runner up will obtain emperorship and it will just go down the list of the top players, also as being emperor you should make it were you no longer can collect AP, or only receive AP at a reduced rate. I believe this will bring in more competitiveness and more diversity as to who is emporship.

There are players who may potentially account share, which results in them constantly gaining emperorship.

Any positive input is much appreciated.
  • Mayrael
    Mayrael
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    Interesting idea, but remember that main thing about emperor is not gaining the title and costume but its about being useful to your alliance. Thats why I think that we should consider other way of become emp, based on keeps and scrolls defences/take overs (with 10 minutes of cooldown on each keep), not APs. This way emp would be always a player that is in center of action, who really helps his alliance not AP farmers.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Trashs1
    Trashs1
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    when 1 post isnt enough...
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Master_Kas
    Master_Kas
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    Mayrael wrote: »
    Interesting idea, but remember that main thing about emperor is not gaining the title and costume but its about being useful to your alliance. Thats why I think that we should consider other way of become emp, based on keeps and scrolls defences/take overs (with 10 minutes of cooldown on each keep), not APs. This way emp would be always a player that is in center of action, who really helps his alliance not AP farmers.

    At this point taking keeps/pvdooring gives so much ap that AP farmers are not really an issue (except the top ones perhaps). Add some of your own farming/killing on top of leeching keeps and you can keep up with - if not outfarm the ap farmers aswell who don't participate enough in taking keeps/resources.
    EU | PC
  • GrigorijMalahevich
    GrigorijMalahevich
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    Emperor is the only person who really cares about not letting your emperor keeps to fall in to enemy hands...

    Maybe give some kind of bonuses to top5 players when emperor is crowned until de-crowned or something...
    PC/EU 800 CP.
    PvP MagSorc.
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  • DeadlyRecluse
    DeadlyRecluse
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    I agree that emperorship needs to be evaluated given the current state of the game, especially in low-pop campaigns.

    I do not think that limiting emp thrones by player is a great idea, as it just further exacerbates emp flipping issues.
    Thrice Empress, Forever Scrub
  • kylewwefan
    kylewwefan
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    I can’t agree with any of the other stipulations but I think getting Emp once per campaign would be good. I think 7 Day campaign rewards need to be better.
  • ZOS_KatP
    ZOS_KatP
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    Hi all,

    Since this is a duplicate thread, we've decided to close it. Please continue the discussion here.

    Thanks!
    Staff Post
This discussion has been closed.