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Magicka Wardens and poor damage mitigation

Iselin
Iselin
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I'm looking for feedback from other experienced players who have a magicka Warden as well as other magicka classes.

I have 2 CP 690+ characters of each class - one magicka and one stamina and I've been playing this game since release. My magicka DPS CPs are all allocated the same way in the red damage mitigation constellations and all of them have around 18K Health give or take and have the same 5-1-1 light armor set-up.

So why does my magicka Warden feel substantially squishier than the others?

It's hard to quantify but is anyone else having a similar experience?
  • FrostFallFox
    FrostFallFox
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    Pve Or pvp?
    \(^-,,-^)/
  • Kram8ion
    Kram8ion
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    I for one welcome mag warden to the marshmallow land of true stamblades :)
    Aussie lag is real!
  • Dyride
    Dyride
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    Mag Warden's have Dampened Magicka and Healing ward just like the other magicka classes.

    You also have other sources of healing (Tree and Spores). Your Major resists buff also gives Minor Protection.

    Only class to have access to Major Maim (Frozen Gate)+Major and Minor Protection.

    Shimmering Shield by itself is one of the best mitigation skills just due to the utility of extra ultimate.
    V Є H Є M Є И C Є
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    1. RouDeR
      RouDeR
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      Its a 100% L2p issue . 55 k Magika wardens + minor and major protection that are affecting the shields are far from squishy .
    2. Stannum
      Stannum
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      What role? PvE DPS or PvP? In PvE i have Iceheart and mother sorrow sets and have automatic dmg shield almost all the time.
    3. RalavomWalde
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      There used to be a bug where CP weren't calculated properly in the red tree, if you assigned them in the wrong order. I have no idea if this ever got patched but the solution the was to first assign "Hardy" and "Ele Defender", then "Spell Shield" and last "Ironclad".
    4. Sixty5
      Sixty5
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      Probably to do with the way Warden DPS plays.

      Nightblade gets major ward/resolve for free as part of their rotation.
      Dk has passive durability built in
      Sorcs have biggest shield, and use hurricane
      Templars tend to like having their rune focus up as DPS (and no one plays stamplar)

      Mag warden doesn't seem to get any defensive buffs at all from the optimal DPS setup, so I can see why they'd feel squishier. Especially with light armour.
      Lord and Savior of the Association of Serious S***posters.

      I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
      Stam Sorc main in Battlegrounds
    5. Lightspeedflashb14_ESO
      Lightspeedflashb14_ESO
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      Sixty5 wrote: »
      Probably to do with the way Warden DPS plays.

      Nightblade gets major ward/resolve for free as part of their rotation.
      Dk has passive durability built in
      Sorcs have biggest shield, and use hurricane
      Templars tend to like having their rune focus up as DPS (and no one plays stamplar)

      Mag warden doesn't seem to get any defensive buffs at all from the optimal DPS setup, so I can see why they'd feel squishier. Especially with light armour.

      What is the optimal dps set up for a warden? If it involves any of the animal companion skill line, you auto get healed for a bunch, so it really sounds like a learn your class kind of thing.

      I also have 2 of each class, mag/Stam and never found any of the classes lacking in survaibiltiy. I did a lot of research before playing them though, so it helps when you understand the game.
      Edited by Lightspeedflashb14_ESO on December 5, 2017 9:48AM
    6. Sixty5
      Sixty5
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      Sixty5 wrote: »
      Probably to do with the way Warden DPS plays.

      Nightblade gets major ward/resolve for free as part of their rotation.
      Dk has passive durability built in
      Sorcs have biggest shield, and use hurricane
      Templars tend to like having their rune focus up as DPS (and no one plays stamplar)

      Mag warden doesn't seem to get any defensive buffs at all from the optimal DPS setup, so I can see why they'd feel squishier. Especially with light armour.

      What is the optimal dps set up for a warden? If it involves any of the animal companion skill line, you auto get healed for a bunch, so it really sounds like a learn your class kind of thing.

      I also have 2 of each class, mag/Stam and never found any of the classes lacking in survaibiltiy. I did a lot of research before playing them though, so it helps when you understand the game.

      I'm talking more about resistance buffs rather than healing as defense.
      In the optimal warden setup, you are not running your major resistance buffs, and you don't have something like blade cloak to mitigate AOE

      So in the end Mag Warden ends up as a less durable magblade.
      Both run Harness, Magblade gets heals from funnel health and siphoning attacks, where warden gets healing from animal companion passives and from lotus blossum (if they choose to use it) meanwhile the Magblade gets major resists from shadow passives, making them more durable overall.
      Lord and Savior of the Association of Serious S***posters.

      I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
      Stam Sorc main in Battlegrounds
    7. Lightspeedflashb14_ESO
      Lightspeedflashb14_ESO
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      Sixty5 wrote: »
      Sixty5 wrote: »
      Probably to do with the way Warden DPS plays.

      Nightblade gets major ward/resolve for free as part of their rotation.
      Dk has passive durability built in
      Sorcs have biggest shield, and use hurricane
      Templars tend to like having their rune focus up as DPS (and no one plays stamplar)

      Mag warden doesn't seem to get any defensive buffs at all from the optimal DPS setup, so I can see why they'd feel squishier. Especially with light armour.

      What is the optimal dps set up for a warden? If it involves any of the animal companion skill line, you auto get healed for a bunch, so it really sounds like a learn your class kind of thing.

      I also have 2 of each class, mag/Stam and never found any of the classes lacking in survaibiltiy. I did a lot of research before playing them though, so it helps when you understand the game.

      I'm talking more about resistance buffs rather than healing as defense.
      In the optimal warden setup, you are not running your major resistance buffs, and you don't have something like blade cloak to mitigate AOE

      So in the end Mag Warden ends up as a less durable magblade.
      Both run Harness, Magblade gets heals from funnel health and siphoning attacks, where warden gets healing from animal companion passives and from lotus blossum (if they choose to use it) meanwhile the Magblade gets major resists from shadow passives, making them more durable overall.

      If you use a ward, like harness( which I have never really used, there are plenty of self heals in each mag class and as long as your health is above 15-18k and you have any situational awareness, you will be fine in all but the hardest content in the game, ie vet trials), they don't have resists so I am not sure how that matters, all classes have access to pretty strong self healing so I am really not sure what the problem is.

      The point here is not survaibiltiy, it sounds like you need to use the tools the game gives you better.

      And I think you are overvaluing the 5280 resist you get with the major buffs, that is only around 10% mitagation, when they are taken alone, in truth it is less because of CP and they way mitigation works in this game.
      Edited by Lightspeedflashb14_ESO on December 5, 2017 10:56AM
    8. Iselin
      Iselin
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      Lol.

      Maybe I didn't make myself clear. I know all about shields and healing. The fact I told you I have 10 CP 690+ was a clue.

      What I'm talking about is that when you remove all the variables there is something about magicka wardens (maybe a bug) that makes them take more damage than other magicka builds.

      Drop your shields, let a mob hit you and then repeat with a Sorc, NB, DK or templar. The warden takes more damage.
    9. Lightspeedflashb14_ESO
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      @Iselin you did make your self clear. I also have made it clear I am on the same track bud. I also have 10 toons and such but I have not noticed what you are talking about. So I have to conclude you need more time on the class or some other reason that is personal to you, as there has been plenty of mag wardens in the game and they seem to be doing fine.

      Full disclosure, my warden is a Nord, so good old Kyle takes less damage from the start.
    10. Everstorm
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      Nm
      Edited by Everstorm on December 5, 2017 11:21AM
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