Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Btw isn't a fully charged heavy attack almost as good as using dizzy swing? Primarily when comboing it with sub and dbos. With lag lately I have been wanting to throw my controller trying to use that skill.
Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Btw isn't a fully charged heavy attack almost as good as using dizzy swing? Primarily when comboing it with sub and dbos. With lag lately I have been wanting to throw my controller trying to use that skill.
Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Btw isn't a fully charged heavy attack almost as good as using dizzy swing? Primarily when comboing it with sub and dbos. With lag lately I have been wanting to throw my controller trying to use that skill.
DS is more of a PC (mouse / keyboard) skill. Because of the way it does a double LOS and range check I can’t imagine it being easy to pull off against decent players on console.
When you are knocked up in the air you can’t block until you land again. That’s what makes DS so strong. When it lands, they can’t block your follow up daw breaker, and usually the execute that comes after that.
Takes-No-Prisoner wrote: »Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Jjitsuboy98 wrote: »Since clockwork city came out I've been running 5 bone pirate, 3 Agility and 2 Earthgore, all weapon damage glyphs. Vma 2hander front bar and VMA sword and board back bar. Smiting on front bar, Trees on back. Orc
I use cutting dive to wear away at enemy resources by making them have to either permablock, shield or kite. Then use a charge, sub assault, executioner combo to do the real damage.
If I'm getting overwelmed or low on resources switch to back bar and use heroic slash to get stam back quickly. I'm very mindful of my earthgore procs - ensuring I don't pop trees too soon or too long since it went off, giving we good uptime of big heals between the two.
Even though I'm now in 5 medium I feel just as tanky as I did on my pre clockwork, build but with a lot more damage now.
I've considered subbing the agility + VMA weapons for brass fortress but haven't tried it yet.
Equipped bone pirate and shackle tonight and my tooltip were high as when im I'm fully priced with seventh and alchemist
But that 7th legion heal tho...
I haven't really payrd attention to the heal. How significant is it. I like the extra health on the clever seventh build 32 k health
In a 3 minute duel the other day on my stam DK, 7th outhealed rally. It’ll proc more with more opponents as well since there’s no cooldown.
It’s really broken OP, pair it with either malu or troll for max cheese.
The 1vX meta is definitely 7th+Malu+X where X is whatever extra you want to add to the already complete warden kit
Btw isn't a fully charged heavy attack almost as good as using dizzy swing? Primarily when comboing it with sub and dbos. With lag lately I have been wanting to throw my controller trying to use that skill.
DS is more of a PC (mouse / keyboard) skill. Because of the way it does a double LOS and range check I can’t imagine it being easy to pull off against decent players on console.
When you are knocked up in the air you can’t block until you land again. That’s what makes DS so strong. When it lands, they can’t block your follow up daw breaker, and usually the execute that comes after that.
You can still smack people around with DS on PS4. The only issue with it, is not so much the controls, it's more about latency. Many of the PvPers that I talk too, that play casually, play on the PS4 wireless card. Which I don't recommend. I always promote going ethernet.
On PS4 NA prime time on my internet, for example, if I get tossed into the air with DS, I can CC break as my character is being sent up words. Cannot really do that type of feat on a feeble connection speed.
Either way, the draw backs to actually striking someone with DS are still present on console, as they are on PC. But as you said, once they are air borne it's GGs.
DudeTheMan wrote: »Which can survive longer in a zerg situation Stam dk or Stam warden?
It’s not. But it is better at resource management while Permablockng, so it can do that for longer.Jjitsuboy98 wrote: »DudeTheMan wrote: »Which can survive longer in a zerg situation Stam dk or Stam warden?
I feel like Stam DK is considerably more tanky.
DudeTheMan wrote: »Which can survive longer in a zerg situation Stam dk or Stam warden?
b4nn3d7337 wrote: »Some suggested gears here are strong like alc+7th .. but if a fight lasted for more than 2mins I guess you are screwed since not enough Stam sustain there.. specially if they are using increased cost poison.
Since your play style is almost like me (lonely loner) in pvp... maybe you might like what I’m using. I’m using troll king+7th+bone pirate and this is on 5 medium+ 2 heavy (6x impen, 2x well fitted,2h+s&b) since I’m an orc race.. I make use of my racial stats to my advantage as you can see I have a lot of healing and Stam recovery to sustain in longer fights and outnumbered situations. But since your a argonian.. I suggest Malubet as monster set and staying stage 4 vamp.
Weapon damage on this build is decent.. about 3.2k after major brutality and 4K+ after weapon enchant+7th proc with 22k max health and 36k max Stam about 1.7k Stam regen. Main Dps bar is s&b using LA+heroic+bash , reverb as cc and 2h bar is buff+execute bar. Even tho I’m using 5x medium I’m not using shuffle.. instead I use forward momentum .. i could go on about how I play but I’m sure you already get what I’m saying here. It’s fun to play since you can be agile and as Stam warden... you have access to huge burst Damage. If your still having problem with Stam sustain then just put 1 reduce feat cost on jewelry. I hope this is helpful.