HI,
During the fight, St. Olms constantly throws a large shock area to the most distant in front of him (most of the time a player is positioned behind the tank to kite this mechanic).
But we noticed that with a specific placement of the tank during this mechanic we can avoid it (no area at all and no kiter needed).
We wanted to know if it's a bug or an intended mechanic. It makes the fight (and +1, +2 fights) more easier but we dont want to exploit this feature or learn the fight using this feature if it's not intended and if it could be fixed in a a futur patch.
Could anyone enlighten us on this subject ?
Thank you.
Edited by Concret on November 25, 2017 5:47PM