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Asylum Sanctorium - St. Olms : Bug or intended mechanic ?

Concret
Concret
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HI,

During the fight, St. Olms constantly throws a large shock area to the most distant in front of him (most of the time a player is positioned behind the tank to kite this mechanic).
But we noticed that with a specific placement of the tank during this mechanic we can avoid it (no area at all and no kiter needed).

We wanted to know if it's a bug or an intended mechanic. It makes the fight (and +1, +2 fights) more easier but we dont want to exploit this feature or learn the fight using this feature if it's not intended and if it could be fixed in a a futur patch.

Could anyone enlighten us on this subject ?
Thank you.
Edited by Concret on November 25, 2017 5:47PM
  • paulsimonps
    paulsimonps
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    Its not intended and have been reported before. I would highly recommend you do not use this method but simply report it further with the in game tool so they can get any additional information you might have. But yea, it is known.
  • Concret
    Concret
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    Its not intended and have been reported before. I would highly recommend you do not use this method but simply report it further with the in game tool so they can get any additional information you might have. But yea, it is known.

    Thank you !
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