Geroken777 wrote: »First of all, I dont see a reason we should do this at all.
Second of all, crown crates won't be removed. I'd rather pay a monthly crown crate subscription than a game subscription which i already payed full price for.
Third of all, there are NO advantages of going back to sub only mode. It's your choice to whether buy crown crates or not; cosmetics are NOT compulsory. You are all whining because you can't get a skin for a mount or else.
WhiteCoatSyndrome wrote: »@Stewart1874 Minor point: Free DLC for subs is already on its way out, witness the introduction of 'Chapters'.
luen79rwb17_ESO wrote: »B2P model brought the largest ammount of players to ESO for the longest time so I doubt they're switching back to sub based model.
Besides requiring a sub would de-facto wipe a % of your current player base. It's bold to assume those players will sub and I doubt the switch to sub would bring such a large ammount of new players to compensate that loss AND keep a positive growth % of players active.
Doctordarkspawn wrote: »Money has consumed development time. The development of content was never fast, but it wasn't exactly slow, either. Nowadays, the lion share has gone into crown crates.
CaineCarver wrote: »With all the controversy lately surrounding loot boxes in the news and all the players who think they are "evil" Gambling devices I find myself looking at how games are funding themselves and the future of games. With the current free play models, there are several problems that I fear hurt the future of MMOs in particular. With players demanding free to play (even complaining about buy to play products like ESO / Morrowind) game companies find themselves needing to provide hosting for players that may or may not buy content to support needed hardware. One need only experience the holiday server overloads to realize companies are trying to balance huge numbers of extra casual players with costs (this is true in all games buy much more so in free to play products).
In addition to the costs of supporting the extra hardware for free players, companies are forced to race new content to market as they depend on DLC and cosmetic sales for income (some even fall to the temptation of pay to win items). This means they can not afford staff and resources to fix bugs and improve current systems the way they did in the older subscription game days. Overall the free play games are having a hard time keeping quality to the standards of the past.
With all of these struggles, many game studios are hesitant to take on new MMOs. The number of potential games out there in various stages of "go fund me" has skyrocketed in the last few years. Yes, we have more titles to choose from but most of them are just "reskins" over the same engines with only cosmetic and theme changes. Companies try to squeeze more and more out of the work by simply tossing another free to play version on the market. The current marketing play models realize the current gamers as a whole are hopping from one free to play product to the next. Players are spending months instead of years in a game as they chase the easy "high" of learning and leveling "fun" instead of the "grind" needed to max and master end game content. The hope is to catch more casual players that might spend some money on DLCs or cosmetics. Making long-term investments and development a gamble for even the best studios. As a whole, the one and done stand alone and online version box games are much safer investments than MMO persistent games.
In my opinion, the future of MMOs is not looking stellar unless we convince the player base there is no such thing as a free lunch and the game companies start standing their ground on subscriptions. What do you think?
Geroken777 wrote: »pdebie64b16_ESO wrote: »Back in the day there were only sub mmo's, and you needed to pay for dlc's aswell. It was and still is my favorite mmo model.
More steady income means more employees, better server performance and so on.
Lets say eso was a sub based game without a cash shop, and you could obtain that fancy hard to get mount not by paying real life money for it but obtain it by some sort of quest, much more fun imo.
But it looks like players prefer to buy crown crates and other crap from the crown store instead of paying for a sub.
Its not really a question of its either subscription or crown crates. Do we have a sub that you can pay for? Yes. Do we have RNG boxes which you could pay for? Yes.
We have both.
I really don't understand the whole point of this argument.
LittlePinkDot wrote: »AzraelKrieg wrote: »MilwaukeeScott wrote: »Back?
ESO on PS4 has never been a sub only game.
Consoles are the reason why it's not a sub only game right now. When it launched on PC in 2014 it was sub only until March because MS and Sony kicked up a fuss.
The game is better on console. No hackers, and no garbage mouse and keyboard to cause carpel tunnel syndrome
monktoasty wrote: »Geroken777 wrote: »First of all, I dont see a reason we should do this at all.
Second of all, crown crates won't be removed. I'd rather pay a monthly crown crate subscription than a game subscription which i already payed full price for.
Third of all, there are NO advantages of going back to sub only mode. It's your choice to whether buy crown crates or not; cosmetics are NOT compulsory. You are all whining because you can't get a skin for a mount or else.
Wait..so removing microtransactions thus putting all content back in the game isn't an advantage?
I think the issue is consumers are coddled babies who want everything free now is the problem. You can't even charge 1 dollar for an app game or the majority will cry that it's not fair.
I wouldn't play this game if it was a mandatory sub this game has way to many technical issues
TBH if they switched, it'd be unfair to every player who started because of the B2P model, you all are being extremely selfish.
TBH if they switched, it'd be unfair to every player who started because of the B2P model, you all are being extremely selfish.
To which I will rebut, MMOs were never supposed to be F2P to begin with (enough with the B2P bs, I picked this game up for $10.00 thinking I'd never even play it, it's effectively F2P.)
Since MMOs incur ongoing costs to keep the game running, the subscription model made sense because in theory it would pay to keep the game running while also providing adequate profits.
The issue is so many people couldn't grasp why paying an ongoing fee for a game would make sense when there were so many (worse) single player games around that are B2P, therefore B2P MMOs came to be.
They have always been, and always will be worse. That is how we end up with the Crown Store in the state it's in (Crown Crates?) as opposed to having meaningful content in game which gives those items as rewards. MMOs with subscription fees also have much better customer support and stability on average.
WhiteCoatSyndrome wrote: »I don't suppose there's any precedence for grandfathering existing B2P players in while requiring future customers to sub?
TBH if they switched, it'd be unfair to every player who started because of the B2P model, you all are being extremely selfish.
To which I will rebut, MMOs were never supposed to be F2P to begin with (enough with the B2P bs, I picked this game up for $10.00 thinking I'd never even play it, it's effectively F2P.)
Since MMOs incur ongoing costs to keep the game running, the subscription model made sense because in theory it would pay to keep the game running while also providing adequate profits.
The issue is so many people couldn't grasp why paying an ongoing fee for a game would make sense when there were so many (worse) single player games around that are B2P, therefore B2P MMOs came to be.
They have always been, and always will be worse. That is how we end up with the Crown Store in the state it's in (Crown Crates?) as opposed to having meaningful content in game which gives those items as rewards. MMOs with subscription fees also have much better customer support and stability on average.
So then it's okay for me to be robbed of over $100 because people want a mandatory sub? I paid for a B2P model, unlike you I bought the gold edition for $40, then Morrowind for another $40, then a handful of crown packs for DLCs and two months of ESO +. I tried to hold my fingers (not tongue because ya know) but this is getting out of hand.