Vanthras79 wrote: »I have always wanted the game to be more immersive. I can recall in past ES games the fact that you could worship any deity to get some kind of bonus. The princes gave you artifacts and the shrines gave you temporary buffs. But what if you could worship a deadric prince, an aedra, or some other deity and get a new skill line associated with it. A new skill lines that would give you thematic (and lore-friendly) spells and abilities and passives to that particular deity you chose to worship. The skill line would advance as you move further into the ranks of the orders that worship such deity-not to mention possible motifs for daily quests that could be apart of any temple/shrine/cathedral/undercroft/etc. I think That ZOS has a unique opportunity to capitalize on spell diversity and emersion with the lore behind this game--and to help open up some more character customizations!
Such existing skill lines are the Werewolf (Hircine) and the Vampire (Lamie Bal), could be explored more in-depth through such a system.
Let me know what you guys think.
Ima also tag these people:
@ZOS_MattFiror @ZOS_RichLambert @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel
xenowarrior92eb17_ESO wrote: »Vanthras79 wrote: »I have always wanted the game to be more immersive. I can recall in past ES games the fact that you could worship any deity to get some kind of bonus. The princes gave you artifacts and the shrines gave you temporary buffs. But what if you could worship a deadric prince, an aedra, or some other deity and get a new skill line associated with it. A new skill lines that would give you thematic (and lore-friendly) spells and abilities and passives to that particular deity you chose to worship. The skill line would advance as you move further into the ranks of the orders that worship such deity-not to mention possible motifs for daily quests that could be apart of any temple/shrine/cathedral/undercroft/etc. I think That ZOS has a unique opportunity to capitalize on spell diversity and emersion with the lore behind this game--and to help open up some more character customizations!
Such existing skill lines are the Werewolf (Hircine) and the Vampire (Lamie Bal), could be explored more in-depth through such a system.
Let me know what you guys think.
Ima also tag these people:
@ZOS_MattFiror @ZOS_RichLambert @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel
I always wanted to worship Mephala...or Sithis directly...or Nocturnal... ur idea is nice but if this gona happen is probably be a new dlc/chapter which im totally ok with but it will be pretty much RP and meaningless stuff since if its gona give combat bonuses and such then it has to be added to the base game...aka for free and lets face it...ZoS wants our money...it is a company after all..
Vanthras79 wrote: »I can recall in past ES games the fact that you could worship any deity to get some kind of bonus.
Vanthras79 wrote: »The princes gave you artifacts and the shrines gave you temporary buffs.
Vanthras79 wrote: »But what if you could worship a deadric prince, an aedra, or some other deity and get a new skill line associated with it.
Vanthras79 wrote: »Such existing skill lines are the Werewolf (Hircine) and the Vampire (Lamie Bal), could be explored more in-depth through such a system.
Let me know what you guys think.