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What is affected by cost poisons?

Thogard
Thogard
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So skills are obviously affected but I was wondering what else is. I’m pretty sure I know the answer to this question but I’d like some confirmation :)

Which of the following have their costs increased by Stam cost poisons?

1. Break free
2. Dodge roll
3. Sprint
4. Block
5. Bash
6. Moving in stealth / crouch

I’m pretty sure the answer is yes, yes, no, no, yes, no... but I’m definitely not 100% and would appreciate someone clearing it up for me.
PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

Stream: twitch.tv/THOGARDvsThePeasants
YouTube: http://youtube.com/c/thogardpvp


  • Akinos
    Akinos
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    I don't know for sure but I feel like stam cost increase poisons affect everything. It's sorta like a reverse altereration mastery set as far as I know, minus the ult and magicka cost change. I don't see why it wouldn't affect everything that requires stamina.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Waffennacht
    Waffennacht
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    I honestly have no idea, I have always wondered and suspected...
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • BohnT
    BohnT
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    I'm 100% sure it increases every single stam cost in the game. On mag builds you see it easily that your break free cost increases by a lot.
    On stamchars if i try to dodge and use as less skills as possible to survive i notice that my stam depletes much faster than it should from a cost increase of 700 per skill. Over 5 seconds this would mean 3.5k extra stam cost but that's not what's happening in game
  • Thogard
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    BohnT wrote: »
    I'm 100% sure it increases every single stam cost in the game. On mag builds you see it easily that your break free cost increases by a lot.
    On stamchars if i try to dodge and use as less skills as possible to survive i notice that my stam depletes much faster than it should from a cost increase of 700 per skill. Over 5 seconds this would mean 3.5k extra stam cost but that's not what's happening in game

    Yeah that’s what I thought too.

    But it doesn’t seem to work on block? That’s what got me curious about it. Based on the way the block formula works it should be a huge increase and tripling the cost of block for some of the permablock tanks... but that isn’t what happens .. at least not what I’ve observed.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Ragnarock41
    Ragnarock41
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    I usually get out of stamina long before I realize I've been hit by resource poisons,
    Its not only overperforming, but also a silent killer too.

    And yes I know you can see it with buff/debuff tracker, I just usually prefer giving my attention to what my enemy is doing instead of that.
  • Waffennacht
    Waffennacht
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    Now pair the immobilize/Stam cost poison with a hard CC...
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • silver1surfer69
    silver1surfer69
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    i just searched for this topic.

    one has to be very precise with the tooltips. in german game it says increases cost of stam ABILITY. Eg cost reduction glyph is also for abilities and that means no dodgeroll, no breakfree...

    => So that means that cost increase poison does not work for that (dodge, breakfree...) as well. That is no to all 6 questions.

    Can someone pls confirm that the english tooltip says ability for poison as well, because sometimes the german tooltip is not 100% precise.

    Update: I just searched deeper and for ravage poisons it says abilities, but for drain poisons it just says stam/mag cost. But im pretty sure that is has the same and not two different effects. Another example for ZOS doesnt know themselves. But my conclusion will stay the same that it works for abilities.
    Edited by silver1surfer69 on September 11, 2018 1:19PM
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • Feanor
    Feanor
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    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • ManDraKE
    ManDraKE
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    my chances of getting a brain cancer are increased by cost poisons.
  • the_broo11
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    Thogard wrote: »
    6. Moving in stealth / crouch

    I'd imagine you wouldn't be able to enter stealth when affected by the poison. If that's the case, then this one's a "no".

    I had assumed that it affected everything else, but it would be awesome if someone could test the rest.
    Xbox One NA
    GT: the broo11
    Spell Casting Wizard - medium 2h/bow stam sorc
  • Toc de Malsvi
    Toc de Malsvi
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    Edit: ZOS is inconsistent with what they consider abilities.
    Edited by Toc de Malsvi on September 12, 2018 10:25PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • silver1surfer69
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
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    generally testing would be great. it can be done eg by duelling with a friend and then check combat metric logs. there are the costs listed as well. if someone would like to test it with me, great. every evening is ok for me.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    searched for alteration mastery and found this:

    https://www.youtube.com/watch?v=FYATBJ8WK4s

    It says that it does not reduce block cost
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • JAwtunes
    JAwtunes
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.
  • silver1surfer69
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    JAwtunes wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.

    I completely agree with u. And i have completely no interest in who is right or wrong, i just want to know what is the case and learn something. I use to test everything and most ppl would be amazed what is the case when testing stuff on a target skeleton. So i think the case is that ZOS are themselves not always sure about the stuff, at least about some stuff. No accusation, it is just like this, so we need to learn to deal with it. They fix or change more and more things with the patches. So one of the conclusions is i think we really need to test the stuff.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
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    JAwtunes wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.

    So lets do this:) I will check later if u are on for some tests.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • mr_wazzabi
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    Is there a tell icon if I've been hit by a cost poison on ps4?

    Will it show in my debuffs list? I seem to run out of stamina all the time in bg, even though I have 2000+ recovery, but nothing ever shows on my debuff icon list
    Edited by mr_wazzabi on September 12, 2018 4:50PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • silver1surfer69
    silver1surfer69
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    mr_wazzabi wrote: »
    Is there a tell icon if I've been hit by a cost poison on ps4?

    Will it show in my debuffs list? I seem to run out of stamina all the time in bg, even though I have 2000+ recovery, but nothing ever shows on my debuff icon list

    i dont know for ps4, im on pc. In my combat metrics add on i can see in the fight logs in debuff section. i never checked if i have been hit, but i checked if i hit someone with a cost increase poison and it shows there.
    Breaking free costs very much stam (4782 at lv 50!) and theres no cp to reduce that in BG. Maybe its that? I need a lot of reg, especially in longer fights and against better players, 2000 reg is my cut off point, thats almost to less for me, 2200 and above is better for me.
    Edited by silver1surfer69 on September 12, 2018 5:12PM
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • Arkangeloski
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    mr_wazzabi wrote: »
    Is there a tell icon if I've been hit by a cost poison on ps4?

    Will it show in my debuffs list? I seem to run out of stamina all the time in bg, even though I have 2000+ recovery, but nothing ever shows on my debuff icon list

    Please correct me if I'm wrong but I think when you are affected by resource poisons you get a fainted blue aura on your body I think it's really hard to tell on console... I will test to be more accurate.
  • silver1surfer69
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    mr_wazzabi wrote: »
    Is there a tell icon if I've been hit by a cost poison on ps4?

    Will it show in my debuffs list? I seem to run out of stamina all the time in bg, even though I have 2000+ recovery, but nothing ever shows on my debuff icon list

    Please correct me if I'm wrong but I think when you are affected by resource poisons you get a fainted blue aura on your body I think it's really hard to tell on console... I will test to be more accurate.

    didnt know that, thx.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • _Ahala_
    _Ahala_
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    Fun is affected by cost poisons... but its bugged atm and is decreasing the fun in PvP by the old 60% value
  • Berenhir
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    searched for alteration mastery and found this:

    https://www.youtube.com/watch?v=FYATBJ8WK4s

    It says that it does not reduce block cost

    @silver1surfer69
    It does reduce block cost and all other costs as of morrowind. See video creator's first comment.

    @Thogard
    I'm pretty sure that all stam cost that are not related to a buff (block/sneak/sprint are buffs) and thus are registered as abilities (bashing, dodging, break free) are subject to the cost increase. I tested those you give a "yes" when poisons first came out and yes it is a yes :wink:
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • silver1surfer69
    silver1surfer69
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    Berenhir wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    searched for alteration mastery and found this:

    https://www.youtube.com/watch?v=FYATBJ8WK4s

    It says that it does not reduce block cost

    @silver1surfer69
    It does reduce block cost and all other costs as of morrowind. See video creator's first comment.

    @Thogard
    I'm pretty sure that all stam cost that are not related to a buff (block/sneak/sprint are buffs) and thus are registered as abilities (bashing, dodging, break free) are subject to the cost increase. I tested those you give a "yes" when poisons first came out and yes it is a yes :wink:

    Cool, thx for clarify:)
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • Toc de Malsvi
    Toc de Malsvi
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    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    I was not under this impression, but I did not think the reduce feat cost were worded as abilities, they apparently are. I know from testing Marksman that things like light/heavy attacks were included in abilities. I tested World in Ruin passive for DK's and it does increase the damage of Spawn of Mephala monster set which is a proc. I have made the assumption in the past because of this that abilities included everything and was distinct from skills.

    To be fair ZOS is inconsistent with the meanings of tool-tips, but that shouldn't be new to anyone who has played this game for awhile.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • silver1surfer69
    silver1surfer69
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    JAwtunes wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.

    at what times are u usually on? i could do some testing now but i assume its too late for u now?
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • JAwtunes
    JAwtunes
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    JAwtunes wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.

    at what times are u usually on? i could do some testing now but i assume its too late for u now?

    Can you please message me in game. My @ name is the same as my name here. To confirm, I play PC EU. Cheers.
  • Undefwun
    Undefwun
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    First and foremost any and all credibility as an opponent if you use them.

    I’ve never been beaten by a player using them. I’ve died in fights where they were used, but that’s not beating someone.

    It’s like in F1 racing, if one guy punches a hole in the other guys tank and then claims “I’m the better driver LOLOLOLOL”
    Yeah ok.

    So many tools at our disposal to fight and this completely takes the fight out of someone.

    Very rarely does this add in a positive way to a fight.
    1v1 you empty the guys resources. Not a fight. Go shoot deer in your starter zone if you want easy kills.
    XvX small scale same as above.
    Xv1 you most likely gonna die anyway, but this the only time it “might” be ok, but when if this means you need to have them on all the time just remove them.

    Drank Sinatra Sr - PvP Magblade - DC
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    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • silver1surfer69
    silver1surfer69
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    Undefwun wrote: »
    First and foremost any and all credibility as an opponent if you use them.

    I’ve never been beaten by a player using them. I’ve died in fights where they were used, but that’s not beating someone.

    It’s like in F1 racing, if one guy punches a hole in the other guys tank and then claims “I’m the better driver LOLOLOLOL”
    Yeah ok.

    So many tools at our disposal to fight and this completely takes the fight out of someone.

    Very rarely does this add in a positive way to a fight.
    1v1 you empty the guys resources. Not a fight. Go shoot deer in your starter zone if you want easy kills.
    XvX small scale same as above.
    Xv1 you most likely gonna die anyway, but this the only time it “might” be ok, but when if this means you need to have them on all the time just remove them.

    i see the kind of logic in this, but im past this point for years, thats at least my oppinion. im a stand and fight guy as well. But there are imho so many things in this game where this applies. EG invisibility by all sources including NB. So whats the argumentation when someone goes invisibilbe and then wins? So im at this point and that for a long time now, use what the game offers u. Thats like playing a ball game like soccer. When its in the rules u can use it. Thats like i dont use the penalty kick because there is only the goal keeper to defend. Or we won cause of penalty kick, thats not really winning. If anybody would stand and fight and the game would be balanced i would completely be happy and no one would need to look and compare stronger or weaker methods in this game.
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
  • silver1surfer69
    silver1surfer69
    ✭✭✭✭
    JAwtunes wrote: »
    JAwtunes wrote: »
    Feanor wrote: »
    Well, Alteration Mastery has „Reduces the cost of all of your abilities by 6%.“ as 5 pc tooltip as well, and yet does reduce dodge roll and break free too...

    Yeah people don't seem to get this, everything you do is an ability. Abilites are not exclusive to Spells/Skills. This is how Marksman affects bow light/heavy attacks.

    im under the impression that this is not the case. i think an ability is something u need to have slotted. as i said, cost reduction glyph does not work for dodge roll. i tested this. pls proove me wrong, if i am mistaken:)

    This is a good discussion and interested to see where it ends.
    Yes I agree. Intuitively I also thought an Ability had to be slotted on a skill bar, whereas the other things that have been mentioned are processes or actions that are activated in another way (e.g. pressing sprint, crouch, block, roll dodge etc.). Whenever I see Ability mentioned in a tool tip this is my first thought. So a resource debuff poison should take effect when Abilities are activated only... then I remember we shouldn't necessarily trust a ZOS tooltip and testing is the only way to be sure. I'm on PC EU and happy to hit you with a few cost poisons if you want to test a few things.

    at what times are u usually on? i could do some testing now but i assume its too late for u now?

    Can you please message me in game. My @ name is the same as my name here. To confirm, I play PC EU. Cheers.

    tried to send u friendlist invite but the game doesnt show ur name. I tried JAwtunes. Im PC EU as well:)
    PC/EU
    Starstréam - NB, Loveknight - HybridDK (4*), Stahlstrahlenreiter - StamDen, Azgul Grahl Bashrugk - HybridSorc (5*), Tínúvíél - StamCro, Thógard - StamPlar
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