Maintenance for the week of June 16:
• PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Worth being a vampire as a healer?

Gulnagel
Gulnagel
✭✭✭✭
I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

Am I missing something here?
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    With CP in the right places, plus an additional fire resistance enchantment if you need it, you shouldn't have any trouble with fire damage as a healer. Physician, heal thyself, and all that.
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    It's a trade off, you'd have to wear enchantments that reduce fire damage and such, when that enchantment could go elsewhere if you were normal. Plus if you care, vamps are ugly.
    Hoping for more playable races
  • jssriot
    jssriot
    ✭✭✭✭✭
    I personally would not. I've healed in both pve, including trials and vet dungeons, and in pvp. The bottom line is you can't heal if you're dead. So opting for anything that makes you more killable is not smart, in my book. Plus healing yourself is a drain on your resources you need to do your job and you can get magicka recovery in so many other ways.

    Better plan for managing resources is to get good gear, get magicka recovery enchants on jewelry, get the right mundus stone for your build, get all the passives, and last but definitely not least, get a good rotations.
    PC-NA since 2015. Tired and unimpressed.
  • lolo_01b16_ESO
    lolo_01b16_ESO
    ✭✭✭✭✭
    ✭✭
    For pvp I'd recommend to become a vampire, not just for recovery, but also because mist form is one of the very few ways for a templar to get the major expedition buff.

    In pve I personally also heal on a vampire as there are very few places where I actually take significant fire damage. And for those situations where the fire hurts (e.g. vAS execute phase) I can just reduce my vampire stage to temporarely remove the increased fire damage.
    Edited by lolo_01b16_ESO on November 12, 2017 5:57PM
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    My healer is a vampire. Extra fire damage is not a big deal if you keep your vamp at stage 2 because at stage 2 you only take 10% extra damage or so instead of 25 and you still have the extra recovery. There's no need to bite npcs to reduce the stage, you can just drink 1 Double Bloody Mara when you hit stage 3.
    I dont have any issues with fire damage, so I'd say that fire resist enchants would be a huge overkill, and they would defeat the point of being a vampire to begin with. You'd want to be a vamp to have more recovery, not to lose your cost reduction/recovery/spell damage glyphs.
    A lot of heavy fire damage sources are avoidable, and even if you screw up and get hit, normally you can still outheal it (once I got hit by shalk's fireball in vBF and still survived).
    I'd recommend to give it a try. If you dont like it, you can just cure it, and vampire bites are free anyway. Plus, you'll get an achievement and dye for leveling vampirism.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • sevomd69
    sevomd69
    ✭✭✭✭✭
    For pvp I'd recommend to become a vampire, not just for recovery, but also because mist form is one of the very few ways for a templar to get the major expedition buff.

    In pve I personally also heal on a vampire as there are very few places where I actually take significant fire damage. And for those situations where the fire hurts (e.g. vAS execute phase) I can just reduce my vampire stage to temporarely remove the increased fire damage.

    I always have a bunch of Double Bloody Mara in my bank for the fire intensive dungeons...
  • Khairiah
    Khairiah
    ✭✭✭
    Im a vamp on all my chars, healers, tanks, mag and stam dps. Tbf the increased fire dmg is in most cases a joke and very easily avoided/dealt with by using SHIELDS or simply MOVING. :)
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

    Am I missing something here?

    It is not just magicka recovery but also stamina recovery which in some fights can be beneficial depending on what you are doing. One has to be pretty good at avoiding fire though, avoiding damage in general since fire is just another damage.

    Remember, you can feed and eliminate the fire damage vulnerability, and benefits of being a vamp, for fights that have a lot of fire damage.
    With CP in the right places, plus an additional fire resistance enchantment if you need it, you shouldn't have any trouble with fire damage as a healer. Physician, heal thyself, and all that.

    Yes, CP allocation can help, however, considering how CP is already best allocated for the differing trials (mostly vHoF and vAS) the slight change in CP would offer minimal benefit.

    It is question able if adding fire resist would be a good choice for someone having difficulty with fire damage. That same jewelry slot could be regen instead of fire resist.

    Even for a healer with 2k regen, the benefit of a vampire with a fire resist enchant vs non vamp with a magicka regen enchant would be so minimal it would be highly questionable if it is worth it.

    Besides, a High Elf will not get a full 10% magicka regen from being a vamp since it does not stack favorably like that.

    In the end it is a choice. The easiest way to manage the fire resist if it is troubling is feed when going into fights with a lot of fire. vHoF final boss, especially on HM would probably be the most risky for non-dunmer vamps with vAS maybe a close second.
    Edited by idk on November 12, 2017 8:31PM
  • mocap
    mocap
    ✭✭✭✭✭
    risky here, risky there... for just 10% regen. Totaly pointless. Vampire is mosly for role play and visual, not for profit, at least in PvE.
  • Khairiah
    Khairiah
    ✭✭✭
    Whether its worth it or not is completely a choice of preference.
    Try it out for a while, if you like it stick with it.
    If you die from walking past a torch or cooking fire, maybe vamp aint for you and you just cure it.
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    JOin US!

    Build_Picture_Blood_priestess.png

    https://forums.elderscrollsonline.com/en/discussion/379751/is-this-a-face-of-a-healer/p1

    The undead passive and regain are very nice. There's more loss then gain for not being one.

    P.S
    Fire damage tickles for healers (mostly)
    Edited by Tasear on November 19, 2017 6:23AM
  • Zimbugga
    Zimbugga
    ✭✭✭
    Do how you want. If you want to be vampire stay stage 2, because then fire damage isn't so bad. But if you don't want to be vampire, then you don't need be it.
  • Goshua
    Goshua
    ✭✭✭✭
    Makes a sound solo ultimate, if your full heals you might not use it other than for recovery, your group might require something less selfish.

    Edited by Goshua on November 13, 2017 9:34AM
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
    ✭✭✭✭✭
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?Am I missing something here?
    If regen was so important to you then why did not you pick a Breton.

    Now someone might say that Altmers get a bigger magicka pool. True. But what is the point of having 45K when you are always empty, while yo ucan have 30K and be always at 90% in fight?
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    Contrary to popular beliefe vampire makes you MORE tanky.

    A enchant for resistance is completely unneeded.

    The undeath passive reads: While you have Vampirism stage 3 or higher:
    Reduces damage dealt to you when you fall below 50% Health.
    Lower health increases the effect up to 33%.

    33% of ALL damage is huge, it will stop you from being bursted so easy by mechanics you have not mastered.

    The only reason not to be a vampire is if you are a stam player going werewolf.

    Cheers!
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes but you'll be hideous
  • SpearDusk
    SpearDusk
    ✭✭✭
    Fire damage isnt a big deal when you are 690cp. The extra recovery is great for vet stuff, vet trials and dungeons. That being said, I opted not to be a vamp on my warden healer, but my templar healer is a vamp.
  • SquareSausage
    SquareSausage
    ✭✭✭✭✭
    PVE id say no. way too easy to get high recovery on a healer so no real need for it imho.

    PvP, up to your play style.
    Breakfast King
    PS4 EU
  • Mapurr
    Mapurr
    ✭✭
    I recommend becoming a vamp and just reducing it to stage 1 when you're going into a dungeon or trial where there is a lot of fire damage.
    PC/NA
    Elysium
  • ThePrinceOfBargains
    ThePrinceOfBargains
    ✭✭✭✭✭
    There is no tangible downside to being a vampire as it currently stands. If you’re in an area where fire damage will be a problem, just stay in stage 1. The inconvenience of having to bite an NPC has been removed thanks to the bloody mara. And any time you want to return to a later stage, just spam Vampire moves. If you’re on PC, you don’t even have to equip a vampire move manually. Just set it to a preset using the Dressing Room add-on. The biggest inconvenience is getting to stage 4 with spamming, as it may take a minute or two. But you only really need stage 2. The other passives in later stages are mediocre and/or unnecessary.
    Edited by ThePrinceOfBargains on November 13, 2017 9:57PM
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

    Am I missing something here?

    If all you are after is the 10% regen - then no, I would say it is not worth it. I say this as someone who has many hours into playing as High Elf Templar Healer. If you plan on dealing with the hassle of feeding and keeping your stage low it might at least outweigh the negatives I suppose and justify the skill points. But unless you plan on doing that I wouldn't bother with it.

    However - if you plan to PvP or want to take advantage of the faster sneak speeds to move around with it's worth considering because it does come in handy.
    Edited by Jeremy on November 13, 2017 10:44PM
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    Pretty sure every healer I run with is vamp, and no, fire resist enchants are not necessary.
    BawKinTackWarDs PS4/NA

  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    Hi there, I'm a Templar healer (Altmer as well) with every hardmode of each trial under my belt (even the new one). I heal most of the content as stage 4 vampire. There are certain places where it's not good, and I do go down to stage 1 or 2 (Bloody Mara is your friend!) but there are many places where it's amazing to have the Vampire passives. Places such as vMoL (especially on Rakkhat) where the Undeath passive is extremely powerful. AA HM I go down vampire stages because the execute is fire damage, and vHoF I will turn it down as well. But I use vampire for vHRC, vSO, vMoL, and vAS HM. Since you can always mitigate damage with harness magicka, there really never is an issue, and you get more benefits from the passives than not.

    Good luck! ^_^
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

    Am I missing something here?

    If all you are after is the 10% regen - then no, I would say it is not worth it. I say this as someone who has many hours into playing as High Elf Templar Healer. If you plan on dealing with the hassle of feeding and keeping your stage low it might at least outweigh the negatives I suppose and justify the skill points. But unless you plan on doing that I wouldn't bother with it.

    However - if you plan to PvP or want to take advantage of the faster sneak speeds to move around with it's worth considering because it does come in handy.

    Feeding is not a hassle if you have double bloody mara recipe (it drops from halloween boxes and costs around 2k at guild merchants). That drink reduces vamp stage.
    Just need to eat your normal food after this, since bloody mara replaces food buff.
    Edited by LadyNalcarya on November 14, 2017 12:26PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Drummerx04
    Drummerx04
    ✭✭✭✭✭
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?Am I missing something here?
    If regen was so important to you then why did not you pick a Breton.

    Now someone might say that Altmers get a bigger magicka pool. True. But what is the point of having 45K when you are always empty, while yo ucan have 30K and be always at 90% in fight?

    Did you even read your own post? Literally nothing you said represents any factual difference between breton and high elf.

    Altmer gets mag recovery, breton gets mag cost reduction, both get 10% max mag, breton gets some spell resistance, high elf gets a little more elemental damage. That's it.

    To answer the OP, I've healed most vet trials without vamp, and with a decent 1700 regen. If you anticipate damage and properly utilize convenient little tools like ele drain and channeled focus, your sustain will be fine.
    Edited by Drummerx04 on November 13, 2017 11:04PM
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

    Am I missing something here?

    If all you are after is the 10% regen - then no, I would say it is not worth it. I say this as someone who has many hours into playing as High Elf Templar Healer. If you plan on dealing with the hassle of feeding and keeping your stage low it might at least outweigh the negatives I suppose and justify the skill points. But unless you plan on doing that I wouldn't bother with it.

    However - if you plan to PvP or want to take advantage of the faster sneak speeds to move around with it's worth considering because it does come in handy.

    Feeding is not a hassle if you have double bloody mara recipe (it drops from halloween boxes and costs around 2k at guild merchants). That drink reduced vamp stage.
    Just need to eat your normal food after this, since bloody mara replaces food buff.

    It might be less of a hassle now with the addition of the Bloody Mary. But that's still an extra drink you are going to have to craft - which means you are going to have to spend an extra Nirnroot and Frost Mirriam making them. So I would still describe keeping your stage low as a hassle.

    I'm a stage 4 vampire so I don't have to worry with it. I play as a Vampire mostly for the stealth speed. I'm not one of these players enamored with the 10% regen bonus and there is no way I would put up with the extra fire damage I take just for that bonus alone. I just wouldn't consider it worth it. But if other players do - then that's for them to decide.

    I have healed as both a vampire and a non vampire and I barely even noticed the 10%.
    Edited by Jeremy on November 13, 2017 11:25PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zimbugga wrote: »
    Do how you want. If you want to be vampire stay stage 2, because then fire damage isn't so bad. But if you don't want to be vampire, then you don't need be it.

    Stage 2 has the biggest jump in increased fire damage and lacks the damage reduction when your health is low.
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    Jeremy wrote: »
    Gulnagel wrote: »
    I'm a high elf templar healer, people recommend me to become a vampire for the 10% magica recovery, but is it really worth it with the extra fire damage?

    Am I missing something here?

    If all you are after is the 10% regen - then no, I would say it is not worth it. I say this as someone who has many hours into playing as High Elf Templar Healer. If you plan on dealing with the hassle of feeding and keeping your stage low it might at least outweigh the negatives I suppose and justify the skill points. But unless you plan on doing that I wouldn't bother with it.

    However - if you plan to PvP or want to take advantage of the faster sneak speeds to move around with it's worth considering because it does come in handy.

    Feeding is not a hassle if you have double bloody mara recipe (it drops from halloween boxes and costs around 2k at guild merchants). That drink reduced vamp stage.
    Just need to eat your normal food after this, since bloody mara replaces food buff.

    It might be less of a hassle now with the addition of the Bloody Mary. But that's still an extra drink you are going to have to craft - which means you are going to have to spend an extra Nirnroot and Frost Mirriam making them. So I would still describe keeping your stage low as a hassle.

    I'm a stage 4 vampire so I don't have to worry with it. I play as a Vampire mostly for the stealth speed. I'm not one of these players enamored with the 10% regen bonus and there is no way I would put up with the extra fire damage I take just for that bonus alone. I just wouldn't consider it worth it. But if other players do - then that's for them to decide.

    I have healed as both a vampire and a non vampire and I barely even noticed the 10%.

    All those ingredients are super cheap, though... Nirnroot is no longer required for crafting writs, so it became much cheaper. My mm shows 38 gold craft cost and 96 gold average guild store cost... And you only need one every 5 hours of playtime.
    "Hassle" is a very strong word for that, imo.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • fioskal
    fioskal
    ✭✭✭
    Yes, it's worth it. Some content I'll use some Bloody Mara to decrease my vamp level, but that's uncommon (only case that comes to mind is vHoF HM). The benefits are great otherwise, and negatives not really noticeable.

    Plus faster sneak speed = more stealing, what's not to like?
    -Fiona-
    PC - NA
  • Tan9oSuccka
    Tan9oSuccka
    ✭✭✭✭✭
    ✭✭✭
    Yuck....Double ick: Vamp and Altmer.
Sign In or Register to comment.