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nHOF tooooooo harddddddddd

Lyserus
Lyserus
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Vet is suppose to be the challenging one....if you can't pug through a normal trial then this is definitely too hard :(

I tried to pug this through, wiped and wiped, ppl left and I recruit new guys, and finally reach the final boss...

Then wipe
wipe
wipe
wipe...............I spent 4 hours in HOF and eventually have to give up because everyone are exhausted

The closetest we get, we reached 1% boss health (66k to be exact), and then.....wipe :/
(edit addition: and we reach many times boss below 5%....I believe that says we know our mechnic, but the stat requirement is tooo high to pug)

I feel like I'm losing my mind now.....nHOF need to be easier in order to save the mental health of pug players

(Also nHOF is the only trial you don't see anyone recruit on zone chat (except me)...that says sth)

@ZOS_GinaBruno :s please grant this brain-dying man's wish

(edit addition: bravo to ZOS, nHOF has the best mechnic I know in all trials, only if we have easier time pug through and better loot to motivate ppl do it..)
Edited by Lyserus on November 11, 2017 7:51AM
  • Mojmir
    Mojmir
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    Nope, its ezy pzy if you follow the mechanics
  • Lyserus
    Lyserus
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    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Teach me or invite me into your trial guild please :) (PC NA)

    or try pug it...I dare you, I double dare you :|
  • Mojmir
    Mojmir
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    Lyserus wrote: »
    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Teach me or invite me into your trial guild please :) (PC NA)

    or try pug it...I dare you, I double dare you :|

    been pugging it on 10 chars since it came out.
    90/75/50/25 health he jumps from side to side stay near the front door or opposite side of room
    stay out of the steam breath cone,even if your a tank you gotta roll dodge or side step it
    when the add spawns its gotta go down fast or tank loses aggro because the boss is immortal and cant be taunted
    when he does the small lightning aoes avoid the moving ones by zig zag or side stepping(dont stack them with other players either,ez death)
    at 25 health he does large aoe fire ability you can purge through it.
    just need coordination and practice,youll get it.
  • Lyserus
    Lyserus
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    Mojmir wrote: »
    Lyserus wrote: »
    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Teach me or invite me into your trial guild please :) (PC NA)

    or try pug it...I dare you, I double dare you :|

    been pugging it on 10 chars since it came out.
    90/75/50/25 health he jumps from side to side stay near the front door or opposite side of room
    stay out of the steam breath cone,even if your a tank you gotta roll dodge or side step it
    when the add spawns its gotta go down fast or tank loses aggro because the boss is immortal and cant be taunted
    when he does the small lightning aoes avoid the moving ones by zig zag or side stepping(dont stack them with other players either,ez death)
    at 25 health he does large aoe fire ability you can purge through it.
    just need coordination and practice,youll get it.

    We get no trouble until boss reach 25%...then we throw our best dps at it and always wiped, even tho we are sooo close

    are you in PC NA? If you are please tell when you are gonna do it...I really want to finish this (And you bet until last boss I know my mechnic as tank)
  • Erraln
    Erraln
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    The only thing that's new at 25% is the fire on the floor. Cast a ward, you'll be fine.
  • Mojmir
    Mojmir
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    Lyserus wrote: »
    Mojmir wrote: »
    Lyserus wrote: »
    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Teach me or invite me into your trial guild please :) (PC NA)

    or try pug it...I dare you, I double dare you :|

    been pugging it on 10 chars since it came out.
    90/75/50/25 health he jumps from side to side stay near the front door or opposite side of room
    stay out of the steam breath cone,even if your a tank you gotta roll dodge or side step it
    when the add spawns its gotta go down fast or tank loses aggro because the boss is immortal and cant be taunted
    when he does the small lightning aoes avoid the moving ones by zig zag or side stepping(dont stack them with other players either,ez death)
    at 25 health he does large aoe fire ability you can purge through it.
    just need coordination and practice,youll get it.

    We get no trouble until boss reach 25%...then we throw our best dps at it and always wiped, even tho we are sooo close

    are you in PC NA? If you are please tell when you are gonna do it...I really want to finish this (And you bet until last boss I know my mechnic as tank)

    yea its not a race, just be patient. the huge fire aoe isnt so bad as long as your not caught in the middle of both of them
    have your DPS slot harness/purge. tanking actually is the easiest job in there, hes one of the slower fighting bosses and just needs to be tanked on far right or left side away from the middle of the room. the biggest problem i see is ppl dont focus the add or dont pay attention to the health trigger mechanics.
  • Seleval
    Seleval
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    Halls of Fabrication, not Asylum yes?

    Because the last boss on HOF does not jump from side to side, or summon large fire AOEs


    On the last boss in hof, you need to go into the middle, around the boss, let your healers spam healing springs, and everyone should be in the springs, but not stacked too much.

    then you should be fine.
    put down all the ultis, and keep attacking him
    PC/EU
  • Dragonnord
    Dragonnord
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    I pugged it like 10 times and runs lasted 2 hours the most. Nough said.
    Edited by Dragonnord on November 11, 2017 10:04AM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • Dragonnord
    Dragonnord
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    Mojmir wrote: »
    Lyserus wrote: »
    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Teach me or invite me into your trial guild please :) (PC NA)

    or try pug it...I dare you, I double dare you :|

    been pugging it on 10 chars since it came out.
    90/75/50/25 health he jumps from side to side stay near the front door or opposite side of room
    stay out of the steam breath cone,even if your a tank you gotta roll dodge or side step it
    when the add spawns its gotta go down fast or tank loses aggro because the boss is immortal and cant be taunted
    when he does the small lightning aoes avoid the moving ones by zig zag or side stepping(dont stack them with other players either,ez death)
    at 25 health he does large aoe fire ability you can purge through it.
    just need coordination and practice,youll get it.

    You are describing nAS mechs, and the OP is talking about nHoF.
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • pepe1337
    pepe1337
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    As long as people dodge the dawnbreakers you should be fine.
  • Lord_Eomer
    Lord_Eomer
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    Lyserus wrote: »
    Vet is suppose to be the challenging one....if you can't pug through a normal trial then this is definitely too hard :(

    I tried to pug this through, wiped and wiped, ppl left and I recruit new guys, and finally reach the final boss...

    Then wipe
    wipe
    wipe
    wipe...............I spent 4 hours in HOF and eventually have to give up because everyone are exhausted

    The closetest we get, we reached 1% boss health (66k to be exact), and then.....wipe :/
    (edit addition: and we reach many times boss below 5%....I believe that says we know our mechnic, but the stat requirement is tooo high to pug)

    I feel like I'm losing my mind now.....nHOF need to be easier in order to save the mental health of pug players

    (Also nHOF is the only trial you don't see anyone recruit on zone chat (except me)...that says sth)

    @ZOS_GinaBruno :s please grant this brain-dying man's wish

    (edit addition: bravo to ZOS, nHOF has the best mechnic I know in all trials, only if we have easier time pug through and better loot to motivate ppl do it..)

    No doubt hardest normal trial, even leaves MAW behind!

    Its for sure difficult to run with pug players!
    Edited by Lord_Eomer on November 11, 2017 12:05PM
  • Morgul667
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    The difficulty is actually quite adequate

    We needed sonething between normal trials and vet trials for a while

    This does the job so im fine with the difficulty
  • xSkullfox
    xSkullfox
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    Lyserus wrote: »
    Vet is suppose to be the challenging one....if you can't pug through a normal trial then this is definitely too hard :(

    I tried to pug this through, wiped and wiped, ppl left and I recruit new guys, and finally reach the final boss...

    Then wipe
    wipe
    wipe
    wipe...............I spent 4 hours in HOF and eventually have to give up because everyone are exhausted

    The closetest we get, we reached 1% boss health (66k to be exact), and then.....wipe :/
    (edit addition: and we reach many times boss below 5%....I believe that says we know our mechnic, but the stat requirement is tooo high to pug)

    I feel like I'm losing my mind now.....nHOF need to be easier in order to save the mental health of pug players

    (Also nHOF is the only trial you don't see anyone recruit on zone chat (except me)...that says sth)

    @ZOS_GinaBruno :s please grant this brain-dying man's wish

    (edit addition: bravo to ZOS, nHOF has the best mechnic I know in all trials, only if we have easier time pug through and better loot to motivate ppl do it..)

    Then you should invite ppl. with exp into the grp., if you ask after exp, its sadly common that everyone says "yes ive done this before", let you show achievements or ask for their gear.
    Hof is rare, its due the Morrowind DLC.

    Last but not least
    The+number+1+is+gitgud+_e7fe6ff962df3b529407eb2a53446c5b.jpg
    Groupfinder:
    The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

    Rulz of Morrowind:
    • The first rule of Morrowind is: You do not talk about Morrowind.
    • The second rule of Morrowind is: You do not talk about Morrowind.
    • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
    • Fourth rule: only invited players can test.
    • Fifth rule: one invite at a time, fellas.
    • Sixth rule: crying or bashing on pts.
    • Seventh rule: NDA will go on as long as they have to.
    • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
  • Chufu
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    nHoF is pretty easy I think.... vHoF is the hardest one atm!
  • Destruent
    Destruent
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    Chufu wrote: »
    nHoF is pretty easy I think.... vHoF is the hardest one atm!

    i gues nHoF is still the hardest normal trial. out of all vettrials (including hardmode) vAS/HM and vMoL/HM are imo still harder than vHoF/HM. But thats mainly bc the hardmode in vHoF is joke...(and buggy aswell :disappointed: )
    Noobplar
  • paulsimonps
    paulsimonps
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  • Zer0oo
    Zer0oo
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    PUGs = 3-7k dps per dd --> it will be hard to kill something with a lot of hp.

    Also pug mol is way more annoying because of the twins.

    Typical nmol pug run:

    Oh look i have another color as the tank. I really must hug the tank now. BOOOOM
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Supportic
    Supportic
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    Trials has something to do with communication and awareness which every player should have who is trying to do a type of content like this. Long time ago you also couldn't pug nMoL but after several tutorials and videos people realized how to play it correctly. This trial needs some time and you are good to go.
    Edited by Supportic on November 11, 2017 1:12PM
    World 2nd Tick-Tock Tormentor ☑
    Immortal Redeemer ☑
    Gryphon Heart ☑
    HARDwithSTYLE
  • AzraelKrieg
    AzraelKrieg
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    Seleval wrote: »
    Halls of Fabrication, not Asylum yes?

    Because the last boss on HOF does not jump from side to side, or summon large fire AOEs


    On the last boss in hof, you need to go into the middle, around the boss, let your healers spam healing springs, and everyone should be in the springs, but not stacked too much.

    then you should be fine.
    put down all the ultis, and keep attacking him

    Even with the jumping and the AOE fire, Olms is easy. Assembly General is stationary for most of the fight at least.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Cage_Lizardman
    Cage_Lizardman
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    Mojmir wrote: »
    Nope, its ezy pzy if you follow the mechanics

    Getting 12 people to follow the mechanics on the other hand is really hard.

    When I've pugged this, it's always been with the stack-and-burn tactic on the first and fourth boss, which is relatively easy if you choose members carefully and have a lot of dps.

    Last boss can be a mess because pugs never prioritize the adds. That can easily lead to wipes in execute phase.
  • xSkullfox
    xSkullfox
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    hqdefault.jpg

    https://youtu.be/okBG7oz_Gto?t=9

    Everytime the pug grp wipes...
    Edited by xSkullfox on November 11, 2017 1:39PM
    Groupfinder:
    The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

    Rulz of Morrowind:
    • The first rule of Morrowind is: You do not talk about Morrowind.
    • The second rule of Morrowind is: You do not talk about Morrowind.
    • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
    • Fourth rule: only invited players can test.
    • Fifth rule: one invite at a time, fellas.
    • Sixth rule: crying or bashing on pts.
    • Seventh rule: NDA will go on as long as they have to.
    • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
  • Furcula
    Furcula
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    Lyserus wrote: »
    Vet is suppose to be the challenging one....if you can't pug through a normal trial then this is definitely too hard :(

    I tried to pug this through, wiped and wiped, ppl left and I recruit new guys, and finally reach the final boss...

    Then wipe
    wipe
    wipe
    wipe...............I spent 4 hours in HOF and eventually have to give up because everyone are exhausted

    The closetest we get, we reached 1% boss health (66k to be exact), and then.....wipe :/
    (edit addition: and we reach many times boss below 5%....I believe that says we know our mechnic, but the stat requirement is tooo high to pug)

    I feel like I'm losing my mind now.....nHOF need to be easier in order to save the mental health of pug players

    (Also nHOF is the only trial you don't see anyone recruit on zone chat (except me)...that says sth)

    @ZOS_GinaBruno :s please grant this brain-dying man's wish

    (edit addition: bravo to ZOS, nHOF has the best mechnic I know in all trials, only if we have easier time pug through and better loot to motivate ppl do it..)

    Sounds like you need better PUGs. You can't expect to bring a team of 15k dps and expect to be able to beat the trial. I've done it with PUGs many times and we've finished it within an hour almost every time. Only the rare occasions where things doesn't work out. nHoF is fine as is, you can just about skip all the mechanics with a group of 30k+ dps.
  • BrightOblivion
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    Since you've already reached 5% and lower repeatedly, I suspect you're aware of all other mechanics (the transformers, the arms, the adds, the boss's movements), and are having trouble with the execute phase.

    First, make sure that all adds are dead before you drop him into execute range. You have a window between when his arms fall off and when he moves. Use it to direct all damage away from him and onto the adds. If a sorc facsimile runs into y'all while you're loosely clustered and starts dropping mines, your day will suck.

    Also, start preserving ults after the boss's third shift, so you have them ready. You'll want them.

    Adds are down, focus back on the boss, and when he moves to center, jump down and cluster around him. The positioning strategy I've seen quite often is to put the dps two each on the grooves where the spinning blades run during the rest of the fight (directly on top of one another), with tanks and healers in between in the center of the diagonals (tank opposite tank, healer opposite healer for good coverage). Pop your barriers, veils of blades, and novas. Keep up your blade cloaks, hardened wards, and harness/dampen magickas, use war horns if you have them, drop healing springs and warden trees, and melt his metal butt like an industrial furnace.

    Collect your loot and enjoy the win, but not for too long, because that place fills up with poison and you've still gotta reach the exit. Celebrate after you're in the next room. (That said, if you all wipe once the fight is already over, you're still good. No restart necessary.)
  • Mojmir
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    Lol sorry I was half asleep writing and mistook Nsa for nHOF.
    The last boss is also doable with PUGs
  • xaraan
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    Like Maw, HoF gets way easier once you get the mechanics down, which I think is a good thing for a trial and shouldn't disqualify it from being set up well for a Normal run. Normal doesn't have to mean cake-walk that you can pug and not have to worry about skill/knowledge level at all.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
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