Looting the final vMA Chest yesterday I got a frost staff. Nirnhoned. This led me to thinking about how misdesigned the weapon currently is and to plead to ZOS once more to change it. Now, ice staves were never great at any point in the game. There were some PvP builds utilizing them along with the Winterborn set, but that's about it.
Apparently ZOS saw this in their data and thought about changing the weapon. To the surprise of everyone they made it into a tanking weapon by changing the Ancient Knowledge passive in the Destruction Staff skill line. The result is that the weapon - which wasn't a great DPS choice before - isn't a good choice for tanking now either. It even isn't if you think of it as an easy entry into tanking for someone who hasn't leveled the Sword & Shield skill line yet.
What do Frost staves offer?
- Access to the chilled status effect
- Blocking with magicka as primary resource instead of stamina
- A cost free taunt with a fully charged heavy attack
- 15% block cost reduction
What are the disadvantages of frost staves?
- Low base damage (if you want to use it as DPS weapon)
- Chilled is one of the weaker status effects as it only applies minor maim, concussed rules all because of the exploiter CP passive
- If you want to tank, the taunt isn't easy to handle as you have to drop block to charge the heavy attack fully
- No access to Major Heroism in the destruction staff skill line (no Heroic Slash)
- Magicka is often also needed for utility spells
- Access to Major Fracture and Major Breach takes up another precious bar slot as you need to slot Elemental Drain (Pierce Armour taunts and applies the debuffs in one single skill)
If you compare S&B and the frost tanking it's glaringly obvious that the former was designed with tanking in mind and the latter is a half finished concept. Now I don't say that you can't make it work as a frost tank with a hybrid or something. Sure you can. But if you can you'd be an even greater tank utilizing S&B. The synergies of S&B are just so much better.
My suggestion is to drop the frost tanking idea altogether and instead change ice staves into a viable DPS choice. That would also help solve the issue with Warden DPS which is lacking still months after launch. One start would be to do the following:
- Increase the light and heavy attack speed of the staff attacks. As they are now they are incredibly slow and clumsy.
- Change the Ancient Knowledge passive to grant Minor Beserk to Frost Staves, increasing damage by 8%.
- Change Wardens Bird of Prey to grant Minor Force, increasing crit bonus damage by 8%
- The chilled status effect increases critical damage rating by 2191 instead of minor maim
The problem with frost stave tanking is that tanking is more than holding Aggro and blocking. In the current state frost staves are not a good choice either way.
@ZOS_GinaBruno @Wrobel
Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.