Maelstrom weapons were nerfed a couple patches ago.
The end.
Yeah. That was the nerf.
Drummerx04 wrote: »I'd call it a nerf for PvP maybe. 189 spell damage or whatever is hardly an earth shattering difference.
You could argue it more as a nerf since you can no longer get the benefit of extra spell damage while using a poison, but you can also now enchant the weapons and still have the base weapon effect.
So I don't know what to tell you. In my opinion the weapons are more useful and flexible as they are now.
Parrot1986 wrote: »It’s in the CWC patch notes as well as the PTS notes before.
Copy of the update below. For PVP it’s a slight nerf but hardly game changing. PVE I’m doing more with VMA backbar and AS front bar so not noticing any nerf
Item Sets
The Master and Maelstrom unique enchantments have been rebuilt as Item Sets, with the new Asylum Weapons following suite as an Item Set and not an enchantment. This means you can now safely enchant and re-enchant these weapons, and still gain the special ability-altering benefit.
Due to the fact these items can now be enchanted or poisoned normally, their extraneous stat bonuses have been removed. For example, the Maelstrom’s Greatsword no longer adds 189 Weapon Damage on top of the modifier to Critical Charge.
Parrot1986 wrote: »Taken from this link on the official notes for CWC update
https://forums.elderscrollsonline.com/en/discussion/376895/pc-mac-patch-notes-v3-2-5-clockwork-city#latest
ArvenAldmeri wrote: »Parrot1986 wrote: »Taken from this link on the official notes for CWC update
https://forums.elderscrollsonline.com/en/discussion/376895/pc-mac-patch-notes-v3-2-5-clockwork-city#latest
Thanks. I seriously dont know why the link I opened did not have the additional info on this, basically the line about this really completely missing. Well too bad, healers lost max magicka I guess.
ArvenAldmeri wrote: »So, my bf just noticed that maelstrom and master weapons dont anymore have the same bonus as before CWC. Meaning the maelstrom for example used to add spell power on top of the effect. But now since its item set bonus there is no longer the spell power. However I have seen nothing about that in any patch notes. Intended? Not? This seems like a really big nerf to the maesltrom and master weapons to me.
@ZOS_GinaBruno Can you clarify on this, please?