CaptainVenom wrote: »I just leveled a magblade and have been testing this new healing spell. It heals nicely and pairs very well with Regeneration. However, thing is: this spell is kind of difficult to aim in the heat of the battle, like when facing multiple enemies. It would be amazing if the spell auto-aims at a wounded player, just like Templar's Rushed Ceremony for example.
Thoughts?
The only thing i like about this ability is that i can cast it and let a wolf kill me in cyrodiil so i can quick port.
ninjaguyman wrote: »Depends what you're using it for i guess. I've been trying to use it as a self heal really, so it would kinda suck as a smart heal if i wanted it to heal me, and someone ended up stealing the heal. much worse than someone stealing a healing ward from me since it does damage to myself
CaptainVenom wrote: »ninjaguyman wrote: »Depends what you're using it for i guess. I've been trying to use it as a self heal really, so it would kinda suck as a smart heal if i wanted it to heal me, and someone ended up stealing the heal. much worse than someone stealing a healing ward from me since it does damage to myself
I'm gonna try vet pledge healing. I'm doing great so far during normal dungeons, but this spell is somewhat hard to cast on injured group members for some reason, and I almost never use it due to that.I think I'm gonna change it for a resto staff spell and see what happens.
redspecter23 wrote: »I've been using it on my sap tank. The hp cost is nearly meaningless with 45k health. The problem is that I don't really need it as a self heal and targeting other players as a tank can be difficult if they aren't in a good position. I agree that some way of auto targeting would be fantastic if it can come without limiting the usefulness for those that want to pick specific targets. Perhaps one morph for each?
The only thing i like about this ability is that i can cast it and let a wolf kill me in cyrodiil so i can quick port.
I agree however I did take the time to try it out in small scale and zergling PvP and the results are interesting. Assuming you can time the cast properly the one that gives minor mending becomes a very potent heal making it hard for people to kill you. However if you don't time it right you will die very very quickly because it costs way to much.
In a Zerg this skill is fun cuz W/E it's a zerg and you get AP for the healz
In PvE I guess it works? Nightblade healing has always been pretty good oh look another HoT, thats just what we needed *sarcastic tone*
LOL If 20 NB run around Cyrodil casting malevolent on each other would they get more AP than normally?
You. Cant. Kill. Yourself. With. Malevolent. Offering.The only thing i like about this ability is that i can cast it and let a wolf kill me in cyrodiil so i can quick port.
I agree however I did take the time to try it out in small scale and zergling PvP and the results are interesting. Assuming you can time the cast properly the one that gives minor mending becomes a very potent heal making it hard for people to kill you. However if you don't time it right you will die very very quickly because it costs way to much.
In a Zerg this skill is fun cuz W/E it's a zerg and you get AP for the healz
In PvE I guess it works? Nightblade healing has always been pretty good oh look another HoT, thats just what we needed *sarcastic tone*
LOL If 20 NB run around Cyrodil casting malevolent on each other would they get more AP than normally?
Autumnhart wrote: »CaptainVenom wrote: »I just leveled a magblade and have been testing this new healing spell. It heals nicely and pairs very well with Regeneration. However, thing is: this spell is kind of difficult to aim in the heat of the battle, like when facing multiple enemies. It would be amazing if the spell auto-aims at a wounded player, just like Templar's Rushed Ceremony for example.
Thoughts?
The only thing I really like about it is that I can put it where I want it.
The only thing i like about this ability is that i can cast it and let a wolf kill me in cyrodiil so i can quick port.
exeeter702 wrote: »
Slotting a siphoning ability increases your healing done by 3 percentLightspeedflashb14_ESO wrote: »exeeter702 wrote: »
Curious how you think minor mending, a 8% buff to healing done, is 11%. Care to explain?
Slotting a siphoning ability increases your healing done by 3 percentLightspeedflashb14_ESO wrote: »exeeter702 wrote: »
Curious how you think minor mending, a 8% buff to healing done, is 11%. Care to explain?
I don't list it, I just answered your question. I personally think it's not good enough to simply give it a spot on my bars. NB's didn't need another single target hot.Lightspeedflashb14_ESO wrote: »Slotting a siphoning ability increases your healing done by 3 percentLightspeedflashb14_ESO wrote: »exeeter702 wrote: »
Curious how you think minor mending, a 8% buff to healing done, is 11%. Care to explain?
You would get that regardless of the morph you took so what makes you list it?
I don't list it, I just answered your question. I personally think it's not good enough to simply give it a spot on my bars. NB's didn't need another single target hot.Lightspeedflashb14_ESO wrote: »Slotting a siphoning ability increases your healing done by 3 percentLightspeedflashb14_ESO wrote: »exeeter702 wrote: »
Curious how you think minor mending, a 8% buff to healing done, is 11%. Care to explain?
You would get that regardless of the morph you took so what makes you list it?