still not fixed?
ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
After Update 17 hits the PTS realm, please make a new thread in the PTS forum if you find any abilities still not interacting with these Item Sets correctly and we'll take a second look.
ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
After Update 17 hits the PTS realm, please make a new thread in the PTS forum if you find any abilities still not interacting with these Item Sets correctly and we'll take a second look.
zParallaxz wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
After Update 17 hits the PTS realm, please make a new thread in the PTS forum if you find any abilities still not interacting with these Item Sets correctly and we'll take a second look.
We are mainly talking about how it won’t buff secondary skills such as how it buffs flame lash but not power lash and won’t buff spectral bow proc from merciless resolve.
ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
zParallaxz wrote: »Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
Lol spell damage doesn’t scale with shields lol only max mag does.
Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
What? Please enlighten me how spell damage and shields working together makes any sense? I think my brain just melted trying to figure this out.
Waffennacht wrote: »Took you over a year to find information that's readily available on the forums?
thatlaurachick wrote: »I just crafted Innate Axiom for my Warden, and this explains why my calculations aren't matching CombatMetrics.
zParallaxz wrote: »Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
Lol spell damage doesn’t scale with shields lol only max mag does.
Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
What? Please enlighten me how spell damage and shields working together makes any sense? I think my brain just melted trying to figure this out.
Mystrius_Archaion wrote: »Waffennacht wrote: »Took you over a year to find information that's readily available on the forums?
Yes, duh! You have to be looking for it to find it.
That's like saying "it took you over a year to buy a red car because you just changed your favorite color yesterday?! Oh my god! You should have had a red car before when you didn't know you wanted one!".
The tooltips in the game don't state ANYWHERE that "pets and shields are not affected by spell damage/weapon damage" while apparently everything else, including damage and healing and even the basic light and heavy attacks benefit from both max stat and damage numbers. FYI, max magicka in game on the character sheet says "stave weapon damage is affected by max magicka" when supposedly the forums say it isn't.
So who the hell is right?
.
Mystrius_Archaion wrote: »zParallaxz wrote: »Mystrius_Archaion wrote: »ZOS_KNowak wrote: »In Update 17, we've updated all Class abilities to make sure they are properly categorized. Item Sets like Innate Axiom or Overwhelming Surge should interact with these abilities correctly.
Note that in Innate Axiom's case, it only increases Spell and Weapon Damage of Class abilities. Class abilities that do not scale with either of these stats (such as Impaling Shards which scales with your Max Health, or Lotus Flower which scales with your Level) will not see any benefit from this Item Set.
I hope this also fixes shields like Hardened Ward which still do not scale with spell damage also but don't say anything of the sort. That's not intuitive or fair to have a stat not affect a skill that players will undoubtedly think it should without stating some reason for that in the tooltip.
Lol spell damage doesn’t scale with shields lol only max mag does.
But they don't say they don't scale for any reason at all, which is something you must figure out by testing or just noticing "hey, I buffed my stats but this didn't get stronger", which is not how skills and gameplay are supposed to work.
Mechanics of the skills are supposed to be transparent and obvious, not hidden puzzles to figure out after you make gold gear and find out it is useless which is the whole point of this thread.
cazlonb16_ESO wrote: »Tested this with the current patch ( PC 3.3.8 ) on a MagPlar. The bonus seems to work on all magicka based morphs you would expect it to and on all ticks of Vampire's Bane, Jesus Beam and Sweeps.
Notes: I did not test stamina morphs or ultimates and I only checked if the skills get boosted, not when and how the boost is applied, so there might the usual problems with additive vs. multiplicative, ignoring certain buffs/debuffs aso. Testing that would require substantially more effort and frankly I cba.