Hi there!
Here are my proposal for three skill that are used by dks to get into their oponents, and how i think they would improve magicka dk experience in PvP trying not to unbalance or reduce effectiveness of pve tanking.
Assuming that gap closer aren't used as much in pve, and overral dks are commonly played without it, let me propose some changes and adjusts:
STONEFIST
A) Stonefist - slam enemy with solid Rock dealing X damage and stunning them for 3s (skill base). Range 28m - cost same as live.
A1) Obsidian shard - punch the ground, dealing X magic damage(half or less of skill base) and setting 3 closest enemies off balance in the range and heals alies in around the caster for x amount over 5s. If the target is a player it Doesnt off balance and instead knocks them back . Cost same as skill base - radius 8 metters.
A2) Stone Giant (rename pls)- slam enemy with solid Rock dealing X damage and stunning them for 3s, gives major expedition for 6s and has lower cost. Range 28m.
PETRIFY
B ) Petrify - encase enemy in stone stunning them for 3s. - Range 8m - cost same as cwc and you cant cast it on cc immune targets.
B1) Fossilize (maybe rename it) encase enemy in stone stunning them for 3s, range increased - Range 15m - cost same as cwc, cannot cast on cc immune targets.
B2) Shatering rocks (maybe rename it to defiling rocks) - encase enemy in stone stunning them for 3s, if enemy break free he/she is contamined by the fragments of stones in his veins and receive less healing for the next 5s (major or minor defile). - Range 8m - cost same as live and you can cast it on cc immune targets (for the effect only).
CHAINS
C) Fiery grip - launch a Fiery chain to grasp and pull enemy to you, dealing x fire damage.
Range 22m - cost same as live.
C1) Poisonous Reach - this skills now costs stamina and launch a poisonous chain to grasp and pull enemy to you, dealing x poison damage over x seconds. Range 22m
C2) Extended chains - launch a Fiery chain to grasp and pull enemy to you, dealing x fire damage over x seconds and applying minor breach, reducing enemy physical and spell resistance by 1320, if target cannot be pulled, you're refunded for the hability cost.
Range 22 m - cost same as live.
@ZOS_Wrobel @ZOS_GinaBruno @ZOS_JessicaFolsom
I will comment below.
Obsidian shard edited****