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Class change

Vesper_BR
Vesper_BR
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Someone can answer me what are the reasons zos don't give us a token to change class?
My main toom is a dk... and with the direction that game is going I'm pretty about to quit instead of playing another character.... I've spent so much time in it that I don't want to trow it away when they turn my class into Garbage....

:(
Edited by Vesper_BR on October 21, 2017 8:36PM
VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
XBOX ONE - NA - EBONHEART PACT BRASIL

Best Answers

  • Shadzilla
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    They choose not to take easy avenues to generate massive amounts of profit, via crown sales, that this particular option would produce. Exactly the same reason as the alliance change token. Another clear display of superior intellect that this development company exhibits, so complex and complicated that simple folk like me and you will never be able to comprehend the true meanings of.

    geniusatwork1.jpg?refresh
    Edited by Shadzilla on October 21, 2017 8:59PM
    Answer ✓
  • Vesper_BR
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    I actually have 4 characters all max level and most of passives and skills maxed, but I've spent about 4k hours in my dk and Im really concerned about continuously changes zos does to the game... Every patch I'm worried if they will make my class worse than it is now, both PvP and pve...
    VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
    XBOX ONE - NA - EBONHEART PACT BRASIL
    Answer ✓
  • Vesper_BR
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    I'm asking that because it's almost the same thing as switching race... And we have an option to do so...
    VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
    XBOX ONE - NA - EBONHEART PACT BRASIL
    Answer ✓
  • White wabbit
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    Vesper_BR wrote: »
    Someone can answer me what are the reasons zos don't give us a token to change class?
    My main toom is a dk... and with the direction that game is going I'm pretty about to quit instead of playing another character.... I've spent so much time in it that I don't want to trow it away when they turn my class into Garbage....

    :(

    I have 7 main toons so their is your answer
  • AlienatedGoat
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    The main reason they don't offer class tokens is because it would bring the game too close to the Pay-to-win border. People with money would change their characters to the Flavor-of-the-Month class on a whim, and would be able to keep up with the meta much easier than a person who couldn't or wouldn't buy tokens.

    They don't offer alliance tokens for a similar reason. People would use tokens to change alliances midway through a campaign and flock to the winning side. PvP is already unbalanced enough.

    That being said, I think they could at least do alliance tokens, with a caveat. You could buy the token, but you can't use it on a character in an active campaign - only after the campaign is ended. Seems fair to me.
    PC-NA Goat - Bleat Bleat Baaaa
  • Vesper_BR
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    Phage wrote: »
    The main reason they don't offer class tokens is because it would bring the game too close to the Pay-to-win border. People with money would change their characters to the Flavor-of-the-Month class on a whim, and would be able to keep up with the meta much easier than a person who couldn't or wouldn't buy tokens.

    They don't offer alliance tokens for a similar reason. People would use tokens to change alliances midway through a campaign and flock to the winning side. PvP is already unbalanced enough.

    That being said, I think they could at least do alliance tokens, with a caveat. You could buy the token, but you can't use it on a character in an active campaign - only after the campaign is ended. Seems fair to me.

    And why not a cooldown, maybe like one or three months?
    And would show them that they are doing something wrong with the game if all people are running the same class...

    But I think that it's about to happen since every player has at least one sorc to pve and a character of choice to PvP....
    VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
    XBOX ONE - NA - EBONHEART PACT BRASIL
  • AlienatedGoat
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    Vesper_BR wrote: »
    Phage wrote: »
    The main reason they don't offer class tokens is because it would bring the game too close to the Pay-to-win border. People with money would change their characters to the Flavor-of-the-Month class on a whim, and would be able to keep up with the meta much easier than a person who couldn't or wouldn't buy tokens.

    They don't offer alliance tokens for a similar reason. People would use tokens to change alliances midway through a campaign and flock to the winning side. PvP is already unbalanced enough.

    That being said, I think they could at least do alliance tokens, with a caveat. You could buy the token, but you can't use it on a character in an active campaign - only after the campaign is ended. Seems fair to me.

    And why not a cooldown, maybe like one or three months?
    And would show them that they are doing something wrong with the game if all people are running the same class...

    But I think that it's about to happen since every player has at least one sorc to pve and a character of choice to PvP....

    With the way things are going at ZOS, you might just be right. I'd be ok with a cooldown on class tokens, but it'd have to be something stupidly long. The meta tends to shift a bit every 3 months (every major update), so I'd say at least 6 months. That's just me though - I tend to give less *** about what other people do than most :smile:
    PC-NA Goat - Bleat Bleat Baaaa
  • Bouldercleave
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    With CP being account wide and the time it takes to get from lvl1 to lvl 50 being stupidly fast, there just really isn't a reason to do this.

    With CP being account wide and the time it takes to get from lvl1 to lvl 50 being stupidly fast, there just really isn't a reason NOT to do this.



    Edited by Bouldercleave on October 21, 2017 9:30PM
  • Eatmyface
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    Stop whinging and spend a measly 4 hours power levelling during this witches fest and 1-50 a new class.

    You do know that when you hit level 50 you automatically get all the CP you've earned on your main, right?
  • Elsonso
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    Shadzilla wrote: »
    They choose not to take easy avenues to generate massive amounts of profit, via crown sales, that this particular option would produce. Exactly the same reason as the alliance change token. Another clear display of superior intellect that this development company exhibits, so complex and complicated that simple folk like me and you will never be able to comprehend the true meanings of.

    People talk like they think that all Bethesda and ZOS have on their minds is profit, and I doubt that is the case. I still think that, buried deep down, they still have a conscience and want to make and sell games. Sort of like Darth Vader, there is still good in them.

    Yes, they have many monetization plans in the works, and yes they have some pretty nasty ones, like Crown Crates. However, they are constantly nerfing their revenue potential. I think that this is because there is still good in them.

    Of course, good often takes a back seat to greed. My feeling is that as long as what they are doing is making money, they can allow a few coins to remain on the table. If things start getting grim, you will feel them foraging for coins in your pockets while you sleep.

    In this case, I think they simply don't want to offer Class changes and make them part of the game. (Edit: at least, not now)
    Edited by Elsonso on October 21, 2017 9:47PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Iluvrien
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    Vesper_BR wrote: »
    Phage wrote: »
    The main reason they don't offer class tokens is because it would bring the game too close to the Pay-to-win border. People with money would change their characters to the Flavor-of-the-Month class on a whim, and would be able to keep up with the meta much easier than a person who couldn't or wouldn't buy tokens.

    They don't offer alliance tokens for a similar reason. People would use tokens to change alliances midway through a campaign and flock to the winning side. PvP is already unbalanced enough.

    That being said, I think they could at least do alliance tokens, with a caveat. You could buy the token, but you can't use it on a character in an active campaign - only after the campaign is ended. Seems fair to me.

    And why not a cooldown, maybe like one or three months?
    And would show them that they are doing something wrong with the game if all people are running the same class...

    But I think that it's about to happen since every player has at least one sorc to pve and a character of choice to PvP....

    If they are offering class changes and everyone is flocking to the same class... then they are making money every time that happens... which gives ZOS the incentive to make bigger changes and make the classes more imbalanced not less.

    If what you want is balance then let them know here (or through direct feedback) that their decisions aren't good ones... rather than putting into place a mechanism that pays them for making bad decisions.
    Edited by Iluvrien on October 21, 2017 10:16PM
  • AlienatedGoat
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    With CP being account wide and the time it takes to get from lvl1 to lvl 50 being stupidly fast, there just really isn't a reason to do this.

    With CP being account wide and the time it takes to get from lvl1 to lvl 50 being stupidly fast, there just really isn't a reason NOT to do this.



    Pretty much :P I don't feel strongly one way or the other.
    PC-NA Goat - Bleat Bleat Baaaa
  • O_LYKOS
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    Because they want people to play and enjoy their game. People don't wanna play a certain class? Level a different character of a different class.
    PC NA - GreggsSausageRoll
    Xbox NA - Olykos66
    PS NA - Olykos266
  • kyle.wilson
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    I cant think of any game that allows a class change.

    Even though I have 12 toons, with 11 at max level. I wouldn't was a class change token. It would make it too easy for wealthier players to switch to the new FOTM builds.
  • Dimmit
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    I really feel there is a need for a class change at ESO. Very limited, very expensive - but at least some way to change a class.

    Not heaving it is a game breaker for me. And I'm sure there are some other players with same opinion.

    I'll explain - I main a stamplar since beta. I should've chosen DK from start, dunno why I made it to templar, but I got into the game and realized my preferences only when it became too late. I have tons of hours into my character now, all the quests, crafts, achievs, AP rank, fishing, emperorship, horses, u name it. And I'd hate to have to build it all over again with new character.
    Won't say a word about the "flavour of the month" classes, its irrelevant here.
    But the thing is that I love specifically that character, with that face and name and history. And its important part of the reasons I play the game - that specific character.
    For more then a year already I keep leaving the game because my main has wrong class, coming back for a month because I love ESO and then leave again with no option to switch to other class. And I dont have time and nerves to build the new character to same level of all the stuff.

    I think that a solution for such cases should be implemented. Extremely limited class change - like once per, whatever, character, account, 1 year, etc. And very real cash expensive. Limited, but at least an option. I'm sure that'll bring some player back to the game. For sure you'll have to level all the skills from a scratch, but that will be worth it.

    I strongly believe that such solution would help bring more players into the game, generates some cash and with the limits will not have the potential negative effects. ZOS, please!
  • Lexxypwns
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    I'd pay tens of dollars for a class change token!
  • Colecovision
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    I cant think of any game that allows a class change.

    Even though I have 12 toons, with 11 at max level. I wouldn't was a class change token. It would make it too easy for wealthier players to switch to the new FOTM builds.

    Can't you easily do that with so many leveled toons?
  • altemriel
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    Vesper_BR wrote: »
    Someone can answer me what are the reasons zos don't give us a token to change class?
    My main toom is a dk... and with the direction that game is going I'm pretty about to quit instead of playing another character.... I've spent so much time in it that I don't want to trow it away when they turn my class into Garbage....

    :(



    indeed true. there is no reason not to allow us to do so. we can swich race or appearance, then why not also class or alliance?

  • majulook
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    I would like the ability too change Class. The first character I made was a Kahjiit a Nightblade DW this is my master crafter and has done all PVE content prior to Morrowind. I feel he is not really worth playing anymore.

    I have 6 other characters MagDK, Magplar, StamSB, Stam1H, MagSoc, all maxed, currently playing mostly with a MagDen.

    At this point would rather change Class with one of my characters, then grind another character (Doing the PVE needed to get Skillpoints, Lorebooks, and all)
    Edited by majulook on November 16, 2017 6:39PM
    Si vis pacem, para bellum
  • ThePrinceOfBargains
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    Shadzilla wrote: »
    They choose not to take easy avenues to generate massive amounts of profit, via crown sales, that this particular option would produce. Exactly the same reason as the alliance change token. Another clear display of superior intellect that this development company exhibits, so complex and complicated that simple folk like me and you will never be able to comprehend the true meanings of.

    People talk like they think that all Bethesda and ZOS have on their minds is profit, and I doubt that is the case. I still think that, buried deep down, they still have a conscience and want to make and sell games. Sort of like Darth Vader, there is still good in them.

    Yes, they have many monetization plans in the works, and yes they have some pretty nasty ones, like Crown Crates. However, they are constantly nerfing their revenue potential. I think that this is because there is still good in them.

    Of course, good often takes a back seat to greed. My feeling is that as long as what they are doing is making money, they can allow a few coins to remain on the table. If things start getting grim, you will feel them foraging for coins in your pockets while you sleep.

    In this case, I think they simply don't want to offer Class changes and make them part of the game. (Edit: at least, not now)

    Whatever “good” was in them died when they introduced crown crates. They had an acceptable compromise going on with crown gems (although they’re stingy with them), but they decided that wasn’t good enough. They then decided to introduce unlisted, crate-exclusive mounts to exploit their players with, which goes completely against their original effort to avoid exploiting their players. Then they give away free crates with the facade of good will to get people hooked on gambling (most people will get crap, but then see dozens of other players that got lucky running around with the fancy new mounts among other items, inciting them to buy more). It’s really disgusting, and I don’t understand how anyone can call these guys “good” after that. They’re just as greedy and scummy as EA.
    Edited by ThePrinceOfBargains on November 16, 2017 7:35PM
  • Iluvrien
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    altemriel wrote: »
    Vesper_BR wrote: »
    Someone can answer me what are the reasons zos don't give us a token to change class?
    My main toom is a dk... and with the direction that game is going I'm pretty about to quit instead of playing another character.... I've spent so much time in it that I don't want to trow it away when they turn my class into Garbage....

    :(



    indeed true. there is no reason not to allow us to do so. we can swich race or appearance, then why not also class or alliance?

    ... because we shouldn't be able to switch race either.
  • rafaelcsmaia
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    People get triggered so easily when talking about that, its incredible.

    I believe there should be a way for veteran players to switch their main to a class they like better, all this level a toon bs doesnt apply when it comes to immersion and role play, i like my main, made it a sorc in the start because skyrim spells were awesome cool, ended up finding out only specs that work is heavy shield stack in pvp and pets in pve, the latter which i hate with a passion.

    Why shouldn't i be allowed to PAY for a change?
  • Idinuse
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    You see.... changing your sex, bone structure, face, length, all other physical features and race is a no brainer in this game. However something as casual and simple as re-educating your character to a new class (i.e. with a 3-6 month class change cooldown per character) is impossible and clearly complicated and lore breaking somehow. Go figure.
    Edited by Idinuse on November 18, 2017 1:44AM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Taleof2Cities
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    Please re-read these two posts on why class change token is a bad idea ...
    Phage wrote: »
    The main reason they don't offer class tokens is because it would bring the game too close to the Pay-to-win border. People with money would change their characters to the Flavor-of-the-Month class on a whim, and would be able to keep up with the meta much easier than a person who couldn't or wouldn't buy tokens.

    They don't offer alliance tokens for a similar reason. People would use tokens to change alliances midway through a campaign and flock to the winning side. PvP is already unbalanced enough.

    That being said, I think they could at least do alliance tokens, with a caveat. You could buy the token, but you can't use it on a character in an active campaign - only after the campaign is ended. Seems fair to me.
    Eatmyface wrote: »
    Stop (whining) and spend a measly 4 hours power (leveling) 1-50 a new class.

    You do know that when you hit level 50 you automatically get all the CP you've earned on your main, right?

  • TheShadowScout
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    Idinuse wrote: »
    You see.... changing your sex, bone structure, face, length, all other physical features and race is a no brainer in this game. However something as casual and simple as re-educating your character to a new class (i.e. with a 3-6 month class change cooldown per character) is impossible and clearly complicated and lore breaking somehow. Go figure.
    Do you even Fantasy, sib? :p;)

    Indeed, magical changes to sex, bone structure, face, length and all other physical features as well as race is a classic in many a fantasy story. The prince cursed into the form of a frog. The mage boy turned into a girl by a fumbled spell (or a certain cursed girdle you could happen upon back in D&D). Alchemy turning henchmen into goblins and dunmer into argonians ntrying for khajiit. Facechanger wizards performing "plastic sorcery"

    Brainwashing (as in, forgetting everything you knew and learn something... completely different) - not so much (In fact, I can only think of one instance with Dilandau Albatou, and that didn't work out in the long run either)

    Re-educating is not exactly applicable to the class change question after all. It does not make you magically forget all you know, it just... adds more to know I suppose. Which I would totally support of course - more world skill lines, more guild skill lines, more weapon skill lines, perhaps even class morphs...

    Not that the lore matters all that much as people can always do such things with a "character retcon"...

    In any case, ZOS has stated they do not intend to do class change, and that is that until and unless they decide to change their minds again. Since most MMOs I know of do not offer that feature... I would not bet a shilling on that ever happening. Even tho it would be a good thing with how they added a new class in their expansion... maybe make more people go and buy morrowind if they could refit warden to one of theire toons instead of facing the daunting task of playing through everything anew... but eh. That decision is theirs to make.
  • T4T2FR34K
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    in D&D

    Speaking of D&D...DDO (Dungeons & Dragons Online) has reincarnation, where you keep a class skill and/or race skill and re-level into something else...it has propped up the over 11 yr old game and still provides life for it. Maybe something similar...a new skill line "Past Life"...
    Edited by T4T2FR34K on November 18, 2017 8:06AM
  • Skinzz
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    I have 12 max level characters with all passives. I mostly PvP but managed to level all of them. Some of y'all just lazy af.
    Edited by Skinzz on November 18, 2017 8:11AM
    Anybody got a group? LFG, anybody? Hello?
  • TheShadowScout
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    T4T2FR34K wrote: »
    in D&D

    Speaking of D&D...DDO (Dungeons & Dragons Online) has reincarnation, where you keep a class skill and/or race skill and re-level into something else...it has propped up the over 11 yr old game and still provides life for it. Maybe something similar...a new skill line "Past Life"...
    ...that actually would be a neat way to add class change.

    Re-incarnate into a new class, your old character is gone, your new character "inherits" all the old characters riding training and crafting research & motivs... (since that's the kinds of stuff that's a bit harder to get together then just levelling another character through the content)
    xskinzcity wrote: »
    I have 12 max level characters with all passives. I mostly PvP but managed to level all of them. Some of y'all just lazy af.
    ...as I kept saying, the levels are easy enough, even for a casual player. Other stuff takes a bit more effort... or often luck in case of crafting motivs.

    Who knows? Maybe someday ZOS will add something for those who really want class change. But for now, its not even on their minds last we heard...
  • rafaelcsmaia
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    for now, its not even on their minds last we heard...

    Do you happen to have the source for that? I ask cuz I never found it and last time I asked i almost got crucified lmao
  • jssriot
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    I have too many NBs because BEFORE they changed everything with TamOne, I needed toons in different factions that were basically the same build so I could hop on it and play with whomever without it being a big ordeal. Those NBs all got leveled up, have riding skills maxxed, have tons of skill points, etc. etc. so I loath the idea of deleting any of them, Three them have "jobs"--main pve/crafter, farmer, pvp. But I still have one I just don't have need for right now. If I could change him into another class, with the cost of some crowns and the time it'd take to level up new class skills, it'd be awesome.
    PC-NA since 2015. Tired and unimpressed.
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