Captain8504 wrote: »Plus, no one is making anyone purchase anything.
Captain8504 wrote: »Plus, no one is making anyone purchase anything.
No one's making you put that heroin in your arm. Thus, there's nothing wrong with heroin?
*** logic.
anitajoneb17_ESO wrote: »If we allow the states, laws and regulations to "protect" us from anything potentially dangerous, we will end up with governments forbidding short skirts for women, earrings for men and long hair for everyone, and whatnot.
I don't think we should expect governments, laws and regulations to make choices for us.
I like how these stupid articles always assume that people don't know what they're doing; like we're slaves to the machine, or something, and have no control over ourselves when it comes to shiny trinkets.
lordrichter wrote: »Nothing new here. They might as well have mentioned Bethesda and ZOS directly in the article, and probably would have if ESO was a major player in the market.
To say that loot crates prey on someone's weakness for gambling is to ignore a fundamental aspect of gambling addiction: there's no limit.
To say that loot crates prey on someone's weakness for gambling is to ignore a fundamental aspect of gambling addiction: there's no limit.
It's not ignoring that aspect. With RNG-only mounts in Apex, there can very well be no limit. It's all based on random chance. There is no "end".
Just look at the guy who spent $3000 on 1000 crates and still didn't get the mount he wanted.
To say that loot crates prey on someone's weakness for gambling is to ignore a fundamental aspect of gambling addiction: there's no limit. You can always try again for more/to break even, no matter how much you win or lose, and it's this drive to be a big winner that keeps people at the table or pulling the handle.
Yes, but as I mentioned in my post, when I talked about how this process does have an end, he got to the end. That guy (and some others like him) eventually stopped when he ran out of money.
To say that loot crates prey on someone's weakness for gambling is to ignore a fundamental aspect of gambling addiction: there's no limit. You can always try again for more/to break even, no matter how much you win or lose, and it's this drive to be a big winner that keeps people at the table or pulling the handle.
Yes, but as I mentioned in my post, when I talked about how this process does have an end, he got to the end. That guy (and some others like him) eventually stopped when he ran out of money.
Are you sure you know what you're talking about...have you ever looked up stuff like product placement...why the candy is at the checkoput isle...maybe do some research before posting.
Yes, but as I mentioned in my post, when I talked about how this process does have an end, he got to the end. That guy (and some others like him) eventually stopped when he ran out of money.
This doesn't make it right that we're manipulated for our money though.Captain8504 wrote: »Yeah but everything in the crown store are merely cosmetic items. There isn't really anything people are buying that is giving them an edge in game. Plus, no one is making anyone purchase anything.
This doesn't make it right that we're manipulated for our money though.Captain8504 wrote: »Yeah but everything in the crown store are merely cosmetic items. There isn't really anything people are buying that is giving them an edge in game. Plus, no one is making anyone purchase anything.
Loot boxes are never for the benefit of the consumer. I gave ZOS a begrudging pass when they let you buy anything with gems, but that wasn't good enough and they had to push it further.
Now we have people buying 1,000 crates and not getting an item they want, but hey at least someone at Zenimax Media can buy a fourth house or something.
To say that loot crates prey on someone's weakness for gambling is to ignore a fundamental aspect of gambling addiction: there's no limit. You can always try again for more/to break even, no matter how much you win or lose, and it's this drive to be a big winner that keeps people at the table or pulling the handle.
For crates, this isn't true. The absolute most someone can want is "all the items," but I don't know of a single person who's tried that, nor do I know of anyone who's posted about an attempt to do it, be it a failure or success. Not in this game. Nor in any other game where you only get the items by spending money - because people know that's a foolish endeavor, and unless they have cash to burn, they can see that it won't happen. You may do it by accident on the way to something specific that you're searching for, but as for making it the actual objective? Not a chance.
In this game specifically, I only know of people who are attempting to get specific things. If they can be bought with gems, these people stop paying when they either pull it or get enough gems. If they can't be bought with gems, these people stop paying when they either pull it or run out of disposable income.
Show me someone who's succumbed to addiction/obsession/compulsions, and I'll agree with everyone that these things are a disease and pox upon an otherwise acceptable game. Until then, quit making these out to be worse than they are. You're not convincing anyone of anything at best, and hurting the cause by being overly dramatic at worst.
Darkstorne wrote: »Yes, but as I mentioned in my post, when I talked about how this process does have an end, he got to the end. That guy (and some others like him) eventually stopped when he ran out of money.
Oh that's fine then. The Crown Crate system often bleeds people for thousands of dollars without them getting the item they're after, but obviously EVERYONE who is enticed by this system is smart enough to know what they're getting into and isn't being scammed out of their money at all...
You keep mentioning as your key defence of this system that there isn't another option here. That buying the crates is the only option we have. You're refusing to recognize that ZOS needs to turn a profit, and if we all called them on their blatant *** and said "no thanks, I'll be smart with my disposable income" then they'd return to selling these items directly on the Crown Store. ZOS would still make extra money from cosmetic sales, and gamers would get exactly the items they want at an agreed price. You wouldn't be spending thousands on a mount, you'd spend up to $30 at most.
If you aren't smart enough to know that this is a ridiculously abusive system that is designed to target the weakest-willed consumers into spending literally thousands of dollars, and YOU defend it while spending thousands on them... I've got bad news for you. You're the perfect example of the kind of gamer who needs protecting by governments, so gaming companies can't keep shafting you like this instead of letting you pay $10-30 for these mounts. It's a cruel and abusive system that deliberately exploits weak-willed gamers with little financial sense to line the pockets of shareholders.
Yes, but as I mentioned in my post, when I talked about how this process does have an end, he got to the end. That guy (and some others like him) eventually stopped when he ran out of money.
Most people gambling on crates have probably been subscribing for a long time and have lots of crowns in their accounts and little to do with them (ex. they have access to the DLCs so they don't need to buy them). I've only been recently subbing, mostly due to inventory bonuses, but I got 9K crowns with my 6 months sub. I did buy some cosmetic items: an edit for one of my characters, a pack of hair styles and another of beards and various other hair styles which were about 1K crowns each and the grim harlequin motifs which was 2.2K. I still have 3.8K crowns which will buy the frost caster style when it comes in store again. The subsequent crown bonuses will go towards house purchases, but I will never ever buy crown crates. After two years of farming gear non stop I've come to hate the living hell out of RNG: I want to have certainty, at least for things I pay IRL money for, albeit indirectly.
I ran by a very interesting article concerning loot boxes and how they incentivize gaming companies to make less actual content. They use the same greasy tactics casinos use. Read and leave your thoughts below... thanks!
http://theweek.com/articles/731592/how-video-game-industry-tricks-players-money