OrbitStorm wrote: »These are solo objectives. When the content is scaling with my level, the problem isn't with me, it's with the content. Coming back later just means the content will be as strong as I am when I return.
A gargoyle during "A Flawless Plan" with the Thieve's Guild three hits me. Not enough room to maneuver, so clearly I'm expected to tank some of it... as a nightblade.
I'm no expert at the game but I feel I have a reasonable idea of how to play my class. I might be a bit undergeared but when I have to wait six hours to find a dungeon, it's a bit difficult to get that gear without grinding through quests which ultimately have mini-bosses that seem to be impossible to kill as a nightblade.
You don't see the conundrum here?
Perhaps you missed the fact that OP said he/she was CP25 . With CP that low, it is reasonable to say 'level up your CP and try again later.,' I can assure you that the content IS soloable, but OP may be pushing it on such a low CP toon. Yes, content scales, but, for example, if I disabled all but 25 of my CP points and tried to solo a delve boss, I'm afraid I would die many horrible deaths.
OrbitStorm wrote: »
Perhaps you missed the fact that OP said he/she was CP25 . With CP that low, it is reasonable to say 'level up your CP and try again later.,' I can assure you that the content IS soloable, but OP may be pushing it on such a low CP toon. Yes, content scales, but, for example, if I disabled all but 25 of my CP points and tried to solo a delve boss, I'm afraid I would die many horrible deaths.
This wasn't some quest I went out of my way to do. Natural progression led me to this delve. I've not had a problem with a single delve thus far. It's not as though they come with a placard on the doorway that says "caution.. must have played during Beta to be strong enough to do anything here".
All of this would be moot if there were a community to this game.
It would seriously be very hard to give you some advice. The bosses in delves die in like 3-4 seconds, so most people have no idea whether there are some mechanics or not. As for a nightblade. Slot some selfheals, nightblade has so many of them: refreshing path, sap essence, leeching strikes, strife, soul siphon/tether, mark target (with adds). Then you have rally in 2H line, blood craze, bloodthirst, rend in DW line, draining shot in BOW skill line. Then skills in undaunted (blood altar) or PVP assault skill line Vigor.
You've got so many ways to keep yourself alive on a nightblade it's hardly possible to die even if you lack the DPS to dispose of overland content quickly.
I understood that to be so. By way of comparison, I was about 2/3 of the way through the Orsinium quests when the CP system came out in update 6 (Hews Bane). I had just reached max level and had very few CP when the Orsinium quest line led me to 2 different bosses. Despite having done the quests in their natural progression, I kept dying horribly to these 2 different bosses, both of which seemed insanely hard, if not impossible to beat. I ended up having to put those aside for a while. It wasn't until my CP increased by a fair amount that I was finally able to go back, beat those bosses and finish the quest line.
It would seriously be very hard to give you some advice. The bosses in delves die in like 3-4 seconds, so most people have no idea whether there are some mechanics or not. As for a nightblade. Slot some selfheals, nightblade has so many of them: refreshing path, sap essence, leeching strikes, strife, soul siphon/tether, mark target (with adds). Then you have rally in 2H line, blood craze, bloodthirst, rend in DW line, draining shot in BOW skill line. Then skills in undaunted (blood altar) or PVP assault skill line Vigor.
You've got so many ways to keep yourself alive on a nightblade it's hardly possible to die even if you lack the DPS to dispose of overland content quickly.
OrbitStorm wrote: »It would seriously be very hard to give you some advice. The bosses in delves die in like 3-4 seconds, so most people have no idea whether there are some mechanics or not. As for a nightblade. Slot some selfheals, nightblade has so many of them: refreshing path, sap essence, leeching strikes, strife, soul siphon/tether, mark target (with adds). Then you have rally in 2H line, blood craze, bloodthirst, rend in DW line, draining shot in BOW skill line. Then skills in undaunted (blood altar) or PVP assault skill line Vigor.
You've got so many ways to keep yourself alive on a nightblade it's hardly possible to die even if you lack the DPS to dispose of overland content quickly.
StamBlade, meet magicka. Magicka, wave goodbye to StamBlade.
OrbitStorm wrote: »
StamBlade, meet magicka. Magicka, wave goodbye to StamBlade.
Easier said than done. I'm a SNB and when Hews Bane first came out I was very low CP wise even though I had just reached max level. I remember trying to fight that boss and it isn't easy when you are a SNB with only 25 CP points, no matter how many healing skills/pots you slot. You have to have both a way to survive and enough DPS to kill the boss off before you run out of resources. All I can say is that you need more CP if you want to solo that boss on your SNB. Your 3 base resource pools automatically level up (increase) the more CP points you put into your CP tree (the resource increase eventually caps off at, I think, CP 150).
Lightspeedflashb14_ESO wrote: »
Dude, you need to read. He gave plenty of Stam heals, rally and blood thirst are amazing. You really need to do more research and come back. Stop whining and read the great suggestions in this thread.
OrbitStorm wrote: »
StamBlade, meet magicka. Magicka, wave goodbye to StamBlade.
Ok, but most of it still stands (save for refreshing path). The hots will do their work, leeching strikes will work, same for percentage heal skills, flat heal skills (altar), stamina skills (vigor), especially the dual wield heal morphs (blood craze, bloodthirst and rend ultimate - only slightly less damage but HUGE heals) and 2h rally. Magicka is used for support on stam characters and you have enough of it to cast ~3-4 skills IN A ROW (usually 9-10k magicka on a stam character). Aoe damage? Use blade cloak/deadly cloak to mitigate A TON of it. And you actually need only one of them, two tops. Most will do damage, give buffs or help with resource management at the same time.
Magblade would be easier, but people do get flawless in vMA on a stamblade (I didn't but I was able to finish it at ~200cp, though it was a long time ago). You can easily solo many world bosses on a stam nb (some will require kiting but still).Easier said than done. I'm a SNB and when Hews Bane first came out I was very low CP wise even though I had just reached max level. I remember trying to fight that boss and it isn't easy when you are a SNB with only 25 CP points, no matter how many healing skills/pots you slot. You have to have both a way to survive and enough DPS to kill the boss off before you run out of resources. All I can say is that you need more CP if you want to solo that boss on your SNB. Your 3 base resource pools automatically level up (increase) the more CP points you put into your CP tree (the resource increase eventually caps off at, I think, CP 150).
Not really, recently (the last double AP festival) I've leveled a new stamnb to lv36 for a PVP gank without allocating CP (I was going to play in below 50 kyne campaign anyway) and using only dropped gear. I was there during skyshard collecting, can't recall any problems killing the boss .
Stamina nightblades have such a great burst that in overland PVE survivability is not a problem even on a very low level no cp character.
OrbitStorm wrote: »You should try following your own advice, namely taking note of where I've stated several times that I'm a new player.
Here's the research you wanted.
- Refreshing Path - requires Path of Darkness, not unlocked. Magicka.
- Sap Essence - requires Drain Power, not unlocked (Siphoning line too low). Magicka.
- Leeching Strikes - requires Siphoning Strikes, only level 1. Magicka.
- Soul Siphon/Tether - not unlocked. Ultimate.
- Mark Target - not unlocked. Requires adds when I clearly stated these are single bosses.. Magicka.
- Rend - offers no healing, no idea why this was suggested.
- Strife - finally one I have. Guess what? Magicka.
- 2H line - not leveled since it's PvP-related.
- Draining Shot - wasn't aware of this one. Actually uses Stamina. This one is on me.
Most of those skills listed aren't unlocked either due to progression, skill points, or general build. If you're just here to be a condescending prick, feel free to kick rocks and move on to another thread.
No one sane would use them all. You need only one of these, maybe two if you're really bad and can't burst things down.And, congrats to you, you must be an exceptional player in order to have accumulated all the skill points necessary to unlock all those skills/morphs you mentioned on a level 36, non-cp toon.
No one sane would use them all. You need only one of these, maybe two if you're really bad and can't burst things down.And, congrats to you, you must be an exceptional player in order to have accumulated all the skill points necessary to unlock all those skills/morphs you mentioned on a level 36, non-cp toon.
As for general skill point advice: level doesn't matter. You can get like ~130 skill points from skyshards only, main quest will give you 1 per every subquest (some as short as 30 seconds), each dungeon quest will give you one, there are ~7 from each zone quests, etc. You can get way more than you need at level 3, only collecting easily available skyshards. So no, skillpoints are not an issue. Unlocking skills is, but that's why during leveling you always have at least one skill from every class skill line on bar and from both your weapons you're using (yes, eg. bow skill on DW bar, even though you can't use it, it WILL level up your bow skill line).
Use one of a half dozen methods to boost your own mobility?OrbitStorm wrote: »Not only is this boss rather fast, he has an AOE snatch and his whirlwind is unavoidable without sprinting for 10-15 seconds, by which time, you've burnt through most of your stamina and have no way to use spells/skills to actually do damage
OrbitStorm wrote: »You should try following your own advice, namely taking note of where I've stated several times that I'm a new player.
Here's the research you wanted.
- Refreshing Path - requires Path of Darkness, not unlocked. Magicka.
- Sap Essence - requires Drain Power, not unlocked (Siphoning line too low). Magicka.
- Leeching Strikes - requires Siphoning Strikes, only level 1. Magicka.
- Soul Siphon/Tether - not unlocked. Ultimate.
- Mark Target - not unlocked. Requires adds when I clearly stated these are single bosses.. Magicka.
- Rend - offers no healing, no idea why this was suggested.
- Strife - finally one I have. Guess what? Magicka.
- 2H line - not leveled since it's PvP-related.
- Draining Shot - wasn't aware of this one. Actually uses Stamina. This one is on me.
Most of those skills listed aren't unlocked either due to progression, skill points, or general build. If you're just here to be a condescending prick, feel free to kick rocks and move on to another thread.
Your best option is to use bloodcraze and bloodthirst from DW skill line (morphs of twin slashes and flurry, very basic ). And no, 2H is not only about PVP, though indeed, mostly used in PVP.
As for Rend, here is the description:
Slash all enemies in front of you, dealing XXX Physical Damage over 16 seconds and healing you for 50% of the damage done.
Morph Effect: Increases the duration.
So the ult alone can keep you alive through entire fight, even more if you hit some adds with it.
If you have blade cloak from DW unlocked, use it. It says 20% but feels like so much more.
Stop being stubborn and just listen to what people say. Nightblade IS NOT SQUISHY in context of PVE overland content. If you're not one shotted, you can outheal everything with ease.
Lightspeedflashb14_ESO wrote: »OP please read this instead of coming off as a whiny person, you keep saying to people that are trying to help you that they are an "an exceptional player" but have you considered that maybe you are a below average player? i mean that is fine but what is NOT fine is refusing to get better when there is CLEAR ways to get better available to you.
sudaki_eso wrote: »If you are on the PS4 EU Server i wil help you, just drop me a line and when i am back home we can nuke the boss together. And by the way, you need to find a better guild, 3 guilds and no one responds to a rather simple request is just bad
OrbitStorm wrote: »Lightspeedflashb14_ESO wrote: »OP please read this instead of coming off as a whiny person, you keep saying to people that are trying to help you that they are an "an exceptional player" but have you considered that maybe you are a below average player? i mean that is fine but what is NOT fine is refusing to get better when there is CLEAR ways to get better available to you.
Couple of things:
- Maryal is not the OP. I am. You'd think that someone with 1,500+ comments on this board, would have the rudimentary ability to differentiate between users by looking at the names of the users they are replying to.
- This has nothing to do with skill.
- Your opinion of me couldn't possibly be any less relevant to me or this discussion.
Merlin13KAGL wrote: »Use one of a half dozen methods to boost your own mobility?
You can also kite him up the stairs and jump off in the middle, avoiding about half of his chase. NPC pathing in this game is far from exceptional. He'll be forced to follow you back down, but he'll go the long way.
If you can't face tank him or dodge the big attacks, use the environment to your advantage.
The First is quite manageable.
Also, on a side note:
- Game's not "dying," so save that drama for another thread.
- The zone you're in was new quite some time ago, so of course it's not going to be as highly populated as other areas. Just because people are not where you are doesn't mean there aren't loads of people online.
OrbitStorm wrote: »Have spent the last hour trying to down "The First", which is easily my most complicated solo delve experience yet, with no luck. Despite having 24k stamina at CP25, I'm getting nowhere.
Not only is this boss rather fast, he has an AOE snatch and his whirlwind is unavoidable without sprinting for 10-15 seconds, by which time, you've burnt through most of your stamina and have no way to use spells/skills to actually do damage. As a nightblade, I cannot use max stam or stam recovery food or I wouldn't be able to take a hit at all (using health recovery food atm). Nightblades cannot effectively tackle this boss, which is ridiculous.
Yes, I've tried asking for assistance in /zone. No, there are no other players doing this delve because, well, no one plays. I'm currently in three guilds, one of which is a trading guild, and neither of these guilds (despite having a substantial number of players online), are interested in lending a hand.
Seems this game is much too reliant on grouping for a mostly-dead, apathetic community.
Consider nerfing this boss a bit to make solo play possible. Thanks.